Player Matchup

Ganesha
Ganesha
Keeper Of Salt
Ganesha
Level 109
God Stats
0W - 2L
1,152 SR
Queue Stats
82W - 81L
1,409 Elo+
Party 2
Tyr
Tyr
RedXArgyle
Tyr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 59L
1,393 Elo+
Party 1
Chaac
Chaac
TimingFawn70363
Chaac
Level 45
God Stats
10W - 10L
1,300 SR
Queue Stats
152W - 157L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Wung Fu Kachoo
Heimdallr
Level 114
God Stats
3W - 3L
1,708 SR
Queue Stats
76W - 75L
1,409 Elo+
Party 2
Scylla
Scylla
barbiequilaa
Scylla
Level 88
God Stats
19W - 43L
1,202 SR
Queue Stats
1,280W - 1,300L
1,456 Elo+
Solo
Team Averages
Level 77
1,372 SR
1,413 Elo+

VS

Team Averages
Level 92
1,550 SR
1,434 Elo+
Discordia
Discordia
Cloud__Walker_
Discordia
Level 89
God Stats
3W - 1L
1,311 SR
Queue Stats
141W - 143L
1,382 Elo+
Party 3
Jormungandr
Jormungandr
LordBehrens
Jormungandr
Level 104
God Stats
13W - 12L
1,413 SR
Queue Stats
39W - 44L
1,411 Elo+
Solo
Skadi
Skadi
Out_For_A_Walk
Skadi
Level 84
God Stats
33W - 28L
1,579 SR
Queue Stats
151W - 156L
1,382 Elo+
Party 3
Fenrir
Fenrir
lejosur
Fenrir
Level 88
God Stats
7W - 4L
1,518 SR
Queue Stats
459W - 492L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
wifimist
Sun Wukong
Level 94
God Stats
11W - 6L
1,927 SR
Queue Stats
340W - 312L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,441
465
4,573
9,956
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 7 / 2
6,797
425
4,225
11,679
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 1
7,578
474
9,427
16,559
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Wung Fu Kachoo
Heimdallr
13
6 / 4 / 1
8,399
525
8,002
10,982
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
1 / 5 / 2
7,241
453
5,822
9,746
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cloud__Walker_
Discordia
14
2 / 3 / 6
8,111
507
6,636
5,586
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LordBehrens
Jormungandr
13
5 / 6 / 7
7,852
491
9,847
14,435
7,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 2
8,256
516
7,022
7,184
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
lejosur
Fenrir
14
7 / 1 / 4
8,618
539
7,214
12,215
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sun Wukong
wifimist
Sun Wukong
15
9 / 1 / 3
9,203
575
16,348
13,757
9,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
26
26
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cloud__Walker_
Discordia
2
3
6
1.67
L
2
4
5
1.13
W
Jormungandr
LordBehrens
Jormungandr
5
6
7
1.42
W
3
2
2
2
L
2
7
2
0.43
L
2
6
1
0.42
L
Heimdallr
Wung Fu Kachoo
Heimdallr
6
4
1
1.63
L
Scylla
1
5
2
0.4
W
Fenrir
lejosur
Fenrir
7
1
4
9
W
Sun Wukong
wifimist
Sun Wukong
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
47,067
58,922
Taken
53,177
32,643
Mitigated
25,602
17,719
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cloud__Walker_
Discordia
6,636
152
0
1,381
5,586
1,818
106
2,717
2,482
42,792
0
L
4,573
387
0
1,310
9,956
6,996
0
2,802
7,154
25,249
0
W
Jormungandr
LordBehrens
Jormungandr
9,847
2,630
823
2,362
14,435
7,987
28
2,945
11,414
40,284
0
W
7,022
3,956
0
1,210
7,184
1,998
341
1,397
5,784
0
48,609
L
4,225
747
0
2,660
11,679
4,852
0
2,773
8,858
0
28,009
L
9,427
2,084
0
6,624
16,559
13,588
156
1,386
15,021
0
43,906
L
Heimdallr
Wung Fu Kachoo
Heimdallr
8,002
3,997
0
3,822
10,982
4,167
335
3,250
7,732
0
46,574
L
Scylla
5,822
307
219
3,084
9,746
3,040
51
5,340
3,674
36,195
0
W
Fenrir
lejosur
Fenrir
7,214
1,769
0
6,063
12,215
4,612
0
1,577
10,480
0
38,200
W
Sun Wukong
wifimist
Sun Wukong
16,348
4,814
0
4,059
13,757
9,187
1,790
1,231
12,044
0
56,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
42,040
335
Minions Killed
407
0
Camps Cleared
0
1,377,894
Distance Traveled
1,469,290
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,111
507
98
6
0
275,328
5
L
Ganesha
7,441
465
11
1
0
278,002
0
W
Jormungandr
7,852
491
51
3
0
260,353
4
W
Skadi
8,256
516
89
6
0
292,260
8
L
Tyr
6,797
425
52
3
0
294,733
4
L
Chaac
7,578
474
81
5
0
273,182
2
L
Heimdallr
8,399
525
109
7
0
260,335
7
L
Scylla
7,241
453
82
5
0
271,642
4
W
Fenrir
8,618
539
64
4
0
347,848
0
W
Sun Wukong
9,203
575
105
7
0
293,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role