Player Matchup

Cthulhu
Cthulhu
DAFTPUNKFIRE
Cthulhu
Level 115
God Stats
3W - 11L
1,320 SR
Queue Stats
4W - 13L
1,288 Elo+
Party 1
Zeus
Zeus
INTHEGAME787
Zeus
Level 17
God Stats
85W - 70L
1,742 SR
Queue Stats
283W - 346L
1,459 Elo+
Solo
Da Ji
Da Ji
Xeno Fire Wolf
Da Ji
Level 149
God Stats
5W - 2L
1,521 SR
Queue Stats
30W - 48L
1,409 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,386 Elo+

VS

Team Averages
Level 69
1,334 SR
1,496 Elo+
Hercules
Hercules
ApparentlyA
Hercules
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 31L
1,728 Elo+
Party 2
Merlin
Merlin
DeeJay1083
Merlin
Level 15
God Stats
1W - 5L
1,192 SR
Queue Stats
6W - 13L
1,218 Elo+
Solo
Aphrodite
Aphrodite
Speeddemon2717
Aphrodite
Level 145
God Stats
1W - 2L
1,309 SR
Queue Stats
259W - 307L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAFTPUNKFIRE
Cthulhu
11
1 / 1 / 11
8,196
683
7,474
17,625
12,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 1 / 7
9,263
772
15,910
5,015
1,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 2 / 5
9,397
783
7,680
9,062
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApparentlyA
Hercules
9
0 / 4 / 4
7,394
616
8,325
18,713
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
DeeJay1083
Merlin
12
3 / 6 / 1
8,437
703
4,594
9,260
3,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Speeddemon2717
Aphrodite
10
1 / 4 / 2
7,600
633
6,089
10,289
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
4
4
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
ApparentlyA
Hercules
0
4
4
0.5
W
Cthulhu
DAFTPUNKFIRE
Cthulhu
1
1
11
6.5
L
Merlin
DeeJay1083
Merlin
3
6
1
0.58
W
6
1
7
9.5
L
Aphrodite
Speeddemon2717
Aphrodite
1
4
2
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
19,008
31,702
Taken
38,262
17,535
Mitigated
21,529
8,433
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ApparentlyA
Hercules
8,325
2,798
0
5,779
18,713
11,456
480
11,638
7,075
0
17,006
W
Cthulhu
DAFTPUNKFIRE
Cthulhu
7,474
855
318
6,230
17,625
12,429
129
6,851
10,520
20,560
0
L
Merlin
DeeJay1083
Merlin
4,594
830
0
479
9,260
3,019
897
5,084
4,176
26,103
0
W
15,910
1,051
0
0
5,015
1,489
824
722
4,191
43,307
0
L
Aphrodite
Speeddemon2717
Aphrodite
6,089
704
4,812
5,379
10,289
7,054
512
6,704
3,585
32,924
0
W
7,680
2,201
0
1,885
9,062
3,617
600
3,274
5,668
0
25,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
23,431
123
Minions Killed
121
0
Camps Cleared
0
666,878
Distance Traveled
635,674
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,394
616
14
1
0
252,531
1
W
Cthulhu
8,196
683
32
3
0
222,226
0
L
Merlin
8,437
703
49
4
0
178,916
3
W
Zeus
9,263
772
62
5
0
218,787
0
L
Aphrodite
7,600
633
58
5
0
204,227
0
W
Da Ji
9,397
783
29
2
0
225,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role