Player Matchup

Hercules
Hercules
CrispyD123
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 3
Olorun
Olorun
Dubem
Olorun
Level 87
God Stats
1W - 0L
1,632 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 3
Horus
Horus
Silvatheweeb
Horus
Level 87
God Stats
14W - 14L
1,484 SR
Queue Stats
704W - 593L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
klubice101
Baba Yaga
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,550 Elo+
Party 3
Thor
Thor
starrite
Thor
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,550 Elo+
Party 3
Team Averages
Level 71
1,523 SR
1,581 Elo+

VS

Team Averages
Level 47
1,508 SR
1,409 Elo+
Fafnir
Fafnir
DragonKing76390
Fafnir
Level 48
God Stats
0W - 1L
1,347 SR
Queue Stats
440W - 432L
1,364 Elo+
Party 1
Janus
Janus
K0QS_LONG
Janus
Level 66
God Stats
10W - 20L
1,394 SR
Queue Stats
335W - 453L
1,397 Elo+
Party 2
Athena
Athena
KillCamLikesYou
Athena
Level 40
God Stats
8W - 4L
1,679 SR
Queue Stats
266W - 271L
1,516 Elo+
Solo
Danzaburou
Danzaburou
o0_DURA_CELL_0o
Danzaburou
Level 32
God Stats
35W - 39L
1,471 SR
Queue Stats
349W - 400L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
playboy_matt
Amaterasu
Level 49
God Stats
8W - 10L
1,647 SR
Queue Stats
254W - 383L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrispyD123
Hercules
17
4 / 4 / 14
11,431
544
10,263
15,181
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Dubem
Olorun
18
8 / 0 / 9
12,268
584
13,367
13,256
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
6 / 1 / 5
11,524
549
13,189
12,843
12,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
klubice101
Baba Yaga
16
5 / 5 / 6
10,825
515
14,599
13,207
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
10 / 2 / 7
12,352
588
8,578
16,194
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,160
436
6,168
11,677
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
K0QS_LONG
Janus
15
3 / 10 / 2
10,040
478
8,500
17,107
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 7 / 1
9,059
431
14,142
19,139
7,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
o0_DURA_CELL_0o
Danzaburou
12
1 / 5 / 1
8,381
399
5,001
9,627
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
playboy_matt
Amaterasu
16
0 / 5 / 0
8,851
421
6,416
19,489
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
33
Kills
11
12
Deaths
33
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrispyD123
Hercules
4
4
14
2.75
L
1
6
2
0.33
W
Olorun
Dubem
Olorun
8
0
9
12.5
L
Janus
K0QS_LONG
Janus
3
10
2
0.4
L
6
7
1
0.93
W
6
1
5
8.5
W
Baba Yaga
klubice101
Baba Yaga
5
5
6
1.6
L
Danzaburou
o0_DURA_CELL_0o
Danzaburou
1
5
1
0.3
L
Amaterasu
playboy_matt
Amaterasu
0
5
0
0
W
Thor
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,996
Damage
40,227
70,681
Taken
77,039
39,243
Mitigated
38,707
33,502
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrispyD123
Hercules
10,263
3,393
0
5,614
15,181
8,914
1,141
8,742
5,904
7,119
22,175
L
6,168
1,282
0
2,015
11,677
8,841
482
4,337
7,340
33,521
0
W
Olorun
Dubem
Olorun
13,367
8,796
1,619
8,570
13,256
5,623
2,906
3,893
9,244
83,574
0
L
Janus
K0QS_LONG
Janus
8,500
686
0
1,987
17,107
5,896
484
10,785
5,701
56,740
0
L
14,142
1,771
0
430
19,139
7,279
0
5,548
13,459
40,355
0
W
13,189
6,797
1,560
5,929
12,843
12,774
838
2,829
9,460
0
62,605
W
Baba Yaga
klubice101
Baba Yaga
14,599
2,047
0
2,936
13,207
5,282
2,824
7,758
4,887
61,649
0
L
Danzaburou
o0_DURA_CELL_0o
Danzaburou
5,001
2,552
0
353
9,627
3,203
490
4,669
4,926
0
29,135
L
Amaterasu
playboy_matt
Amaterasu
6,416
2,086
0
3,123
19,489
13,488
600
3,659
15,794
0
55,262
W
Thor
8,578
2,230
0
7,274
16,194
6,650
0
4,089
11,901
0
97,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,400
Gold Earned
45,491
558
Minions Killed
391
0
Camps Cleared
0
2,021,819
Distance Traveled
1,640,657
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,431
544
35
2
0
412,079
1
L
Fafnir
9,160
436
48
2
0
292,512
5
W
Olorun
12,268
584
160
8
0
404,040
7
L
Janus
10,040
478
119
6
0
329,894
0
L
Athena
9,059
431
64
3
0
358,074
1
W
Horus
11,524
549
109
5
0
407,422
5
W
Baba Yaga
10,825
515
106
5
0
379,327
0
L
Danzaburou
8,381
399
73
3
0
312,281
6
L
Amaterasu
8,851
421
87
4
0
347,896
0
W
Thor
12,352
588
148
7
0
418,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role