Player Matchup

Zeus
Zeus
Crow In Fear
Zeus
Level 84
God Stats
3W - 0L
1,742 SR
Queue Stats
280W - 265L
1,433 Elo+
Party 1
Mercury
Mercury
OutlawBIGBLUE
Mercury
Level 32
God Stats
13W - 7L
1,704 SR
Queue Stats
53W - 50L
1,454 Elo+
Party 1
Horus
Horus
Smelly mothe
Horus
Level 102
God Stats
13W - 4L
1,570 SR
Queue Stats
71W - 73L
1,434 Elo+
Party 1
Chaac
Chaac
brothernarms
Chaac
Level 103
God Stats
2W - 3L
1,701 SR
Queue Stats
134W - 145L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
freckled face19
Danzaburou
Level 65
God Stats
66W - 46L
1,582 SR
Queue Stats
172W - 171L
1,447 Elo+
Party 1
Team Averages
Level 77
1,660 SR
1,442 Elo+

VS

Team Averages
Level 51
1,560 SR
1,286 Elo+
Sol
Sol
FallenBeta
Sol
Level 60
God Stats
1W - 1L
1,811 SR
Queue Stats
6W - 12L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
PeTMaLu86
Sun Wukong
Level 67
God Stats
11W - 23L
1,328 SR
Queue Stats
57W - 78L
1,311 Elo+
Party 3
Bacchus
Bacchus
nlvalhalla
Bacchus
Level 28
God Stats
1W - 4L
1,653 SR
Queue Stats
1W - 8L
1,052 Elo+
Party 2
Medusa
Medusa
springforward
Medusa
Level 64
God Stats
8W - 6L
1,508 SR
Queue Stats
88W - 121L
1,304 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ºRen
Tsukuyomi
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,313
594
2,257
3,293
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
12
3 / 0 / 3
7,340
524
2,480
6,352
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
11 / 2 / 3
7,547
539
8,264
10,048
5,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 2
8,549
611
8,705
8,740
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
freckled face19
Danzaburou
13
4 / 2 / 10
7,875
563
11,487
9,115
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,173
370
1,352
3,101
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
PeTMaLu86
Sun Wukong
12
1 / 6 / 0
6,701
479
5,037
11,092
5,051
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
nlvalhalla
Bacchus
8
0 / 5 / 1
5,434
388
4,142
11,565
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 9 / 0
5,091
364
2,510
9,725
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ºRen
Tsukuyomi
11
3 / 3 / 0
6,750
482
6,951
10,632
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
25
Kills
4
5
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
2
0
0
W
Mercury
3
0
3
4.5
L
Sun Wukong
PeTMaLu86
Sun Wukong
1
6
0
0.17
W
11
2
3
6.25
W
4
1
2
5
W
Danzaburou
freckled face19
Danzaburou
4
2
10
4.5
L
Bacchus
nlvalhalla
Bacchus
0
5
1
0.1
L
0
9
0
0
L
Tsukuyomi
ºRen
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
19,992
37,548
Taken
46,115
18,791
Mitigated
22,138
16,278
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,257
287
0
1,606
3,293
1,110
90
852
2,441
47,299
0
L
1,352
43
0
459
3,101
1,021
0
665
2,388
16,386
571
W
Mercury
2,480
1,324
0
1,008
6,352
2,125
223
173
6,179
0
39,208
L
Sun Wukong
PeTMaLu86
Sun Wukong
5,037
1,862
0
2,252
11,092
5,051
269
0
10,642
0
36,840
W
8,264
3,536
1,349
3,678
10,048
5,372
0
2,517
7,531
4,824
17,873
W
8,705
2,735
0
4,516
8,740
6,893
747
0
8,740
0
51,754
W
Danzaburou
freckled face19
Danzaburou
11,487
4,958
538
3,583
9,115
3,291
0
1,944
7,171
0
50,126
L
Bacchus
nlvalhalla
Bacchus
4,142
438
198
2,159
11,565
7,920
78
928
10,601
11,538
0
L
2,510
1,175
0
794
9,725
2,783
160
342
9,383
0
20,961
L
Tsukuyomi
ºRen
Tsukuyomi
6,951
1,215
0
2,967
10,632
5,363
0
1,283
9,191
0
39,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
29,149
387
Minions Killed
215
0
Camps Cleared
0
1,332,597
Distance Traveled
1,105,042
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,313
594
103
7
0
229,241
1
L
Sol
5,173
370
30
2
0
166,399
4
W
Mercury
7,340
524
71
5
0
319,033
6
L
Sun Wukong
6,701
479
73
5
0
218,652
2
W
Horus
7,547
539
28
2
0
273,954
0
W
Chaac
8,549
611
115
8
0
274,080
3
W
Danzaburou
7,875
563
70
5
0
236,289
0
L
Bacchus
5,434
388
14
1
0
242,620
0
L
Medusa
5,091
364
36
3
0
219,826
3
L
Tsukuyomi
6,750
482
62
4
0
257,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role