Player Matchup

Tyr
Tyr
Deh Yelaiah
Tyr
Level 160
God Stats
1W - 7L
1,500 SR
Queue Stats
533W - 609L
1,511 Elo+
Solo
Geb
Geb
JustStryker
Geb
Level 160
God Stats
3W - 3L
1,686 SR
Queue Stats
243W - 196L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Texinha
Cthulhu
Level 68
God Stats
3W - 4L
1,457 SR
Queue Stats
341W - 323L
1,472 Elo+
Solo
Sol
Sol
m1rr4
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
xDuhhx97
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,499 Elo+

VS

Team Averages
Level 114
1,551 SR
1,402 Elo+
Artemis
Artemis
ALXPPF
Artemis
Level 138
God Stats
8W - 5L
1,707 SR
Queue Stats
594W - 577L
1,509 Elo+
Solo
Mulan
Mulan
Diamati
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Diegomixx
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,249 Elo+
Solo
Hades
Hades
NimmitzOP
Hades
Level 142
God Stats
3W - 0L
1,546 SR
Queue Stats
232W - 271L
1,254 Elo+
Solo
Raijin
Raijin
Urânia
Raijin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
10,214
638
13,087
29,914
23,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
7 / 3 / 17
11,539
721
17,030
19,073
26,647
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Texinha
Cthulhu
18
6 / 3 / 13
11,578
724
17,879
17,509
24,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
m1rr4
Sol
17
3 / 6 / 16
10,940
684
24,745
19,103
9,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
xDuhhx97
Achilles
20
9 / 3 / 15
12,270
767
20,355
27,841
45,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALXPPF
Artemis
20
7 / 5 / 5
12,244
765
33,194
17,103
7,990
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Diamati
Mulan
18
3 / 5 / 10
11,064
692
16,437
27,853
16,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Diegomixx
Vamana
18
2 / 6 / 12
11,101
694
17,083
36,814
33,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
NimmitzOP
Hades
18
5 / 5 / 5
11,846
740
14,585
16,235
8,965
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Urânia
Raijin
17
0 / 8 / 13
10,715
670
12,514
15,885
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
27
Kills
17
18
Deaths
29
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALXPPF
Artemis
7
5
5
1.9
L
2
3
14
3
W
Mulan
Diamati
Mulan
3
5
10
1.6
W
Vamana
Diegomixx
Vamana
2
6
12
1.33
L
7
3
17
5.17
W
Hades
NimmitzOP
Hades
5
5
5
1.5
L
Cthulhu
Texinha
Cthulhu
6
3
13
4.17
W
Raijin
Urânia
Raijin
0
8
13
0.81
L
Sol
m1rr4
Sol
3
6
16
1.83
L
Achilles
xDuhhx97
Achilles
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,096
Damage
93,813
113,440
Taken
113,890
130,747
Mitigated
73,667
45,519
Healing
49,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALXPPF
Artemis
33,194
16,207
2,265
4,393
17,103
7,990
1,627
8,455
8,648
0
56,373
L
13,087
970
1,130
10,326
29,914
23,718
885
6,252
23,662
88
24,212
W
Mulan
Diamati
Mulan
16,437
2,230
3,974
9,849
27,853
16,837
250
14,090
13,763
0
27,814
W
Vamana
Diegomixx
Vamana
17,083
5,986
2,418
15,306
36,814
33,246
1,859
21,168
15,646
753
32,600
L
17,030
2,039
2,511
1,899
19,073
26,647
304
5,535
13,538
34,811
0
W
Hades
NimmitzOP
Hades
14,585
1,158
2,656
4,662
16,235
8,965
709
7,296
8,939
28,058
0
L
Cthulhu
Texinha
Cthulhu
17,879
617
6,519
1,722
17,509
24,962
703
4,056
13,453
29,908
0
W
Raijin
Urânia
Raijin
12,514
1,429
2,115
2,018
15,885
6,629
1,107
8,733
7,152
30,629
0
L
Sol
m1rr4
Sol
24,745
9,387
2,417
6,348
19,103
9,721
1,956
5,094
14,009
39,531
0
L
Achilles
xDuhhx97
Achilles
20,355
6,327
3,069
9,578
27,841
45,699
901
6,754
21,087
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,541
Gold Earned
56,970
139
Minions Killed
160
0
Camps Cleared
0
1,246,959
Distance Traveled
1,302,096
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,244
765
45
3
0
245,981
2
L
Tyr
10,214
638
27
2
0
271,623
0
W
Mulan
11,064
692
20
1
0
292,449
1
W
Vamana
11,101
694
23
1
0
268,400
0
L
Geb
11,539
721
18
1
0
271,800
0
W
Hades
11,846
740
36
2
0
268,516
2
L
Cthulhu
11,578
724
37
2
0
196,351
3
W
Raijin
10,715
670
36
2
0
226,750
0
L
Sol
10,940
684
25
2
0
229,679
1
L
Achilles
12,270
767
32
2
0
277,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role