Player Matchup

Neith
Neith
Dukendade
Neith
Level 38
God Stats
10W - 15L
1,444 SR
Queue Stats
78W - 81L
1,474 Elo+
Party 2
Da Ji
Da Ji
NymphaliSylveon
Da Ji
Level 28
God Stats
3W - 5L
1,467 SR
Queue Stats
48W - 34L
1,663 Elo+
Party 3
Kukulkan
Kukulkan
StrawAlarm19202
Kukulkan
Level 21
God Stats
17W - 22L
1,550 SR
Queue Stats
89W - 132L
1,500 Elo+
Solo
King Arthur
King Arthur
Xyphrox628
King Arthur
Level 18
God Stats
3W - 3L
1,534 SR
Queue Stats
34W - 27L
1,654 Elo+
Party 3
Athena
Athena
kingofnarwhals69
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 2
Team Averages
Level 22
1,499 SR
1,513 Elo+

VS

Team Averages
Level 32
1,544 SR
1,518 Elo+
Cthulhu
Cthulhu
Hdrew_123
Cthulhu
Level 11
God Stats
9W - 12L
1,521 SR
Queue Stats
9W - 14L
1,536 Elo+
Party 1
Set
Set
LuckiiLuci
Set
Level 30
God Stats
10W - 7L
1,596 SR
Queue Stats
337W - 335L
1,521 Elo+
Party 1
Geb
Geb
Slothzinc
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
TheMuccening
Poseidon
Level 65
God Stats
12W - 8L
1,604 SR
Queue Stats
297W - 273L
1,537 Elo+
Party 1
Izanami
Izanami
jimmy1346
Izanami
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 212L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dukendade
Neith
10
0 / 1 / 2
5,631
469
4,899
5,937
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
6,292
524
3,600
9,633
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
8
0 / 2 / 0
5,209
434
434
3,701
1,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Xyphrox628
King Arthur
11
0 / 1 / 0
6,204
517
1,749
5,921
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 1
6,519
543
4,344
9,283
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hdrew_123
Cthulhu
10
0 / 0 / 1
5,848
487
1,880
4,544
3,159
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 0 / 0
7,454
621
4,882
6,994
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 1 / 0
5,736
478
2,689
5,529
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
TheMuccening
Poseidon
11
2 / 1 / 0
6,518
543
7,105
3,798
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
jimmy1346
Izanami
10
0 / 2 / 1
5,459
455
2,129
6,129
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
6
6
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Dukendade
Neith
0
1
2
1
W
Cthulhu
Hdrew_123
Cthulhu
0
0
1
0.5
W
3
0
0
3
L
1
1
3
2.5
W
1
1
0
1
L
Kukulkan
0
2
0
0
W
Poseidon
TheMuccening
Poseidon
2
1
0
2
L
King Arthur
Xyphrox628
King Arthur
0
1
0
0
W
Izanami
jimmy1346
Izanami
0
2
1
0.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
18,685
34,475
Taken
26,994
14,180
Mitigated
12,002
13,324
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dukendade
Neith
4,899
2,411
0
2,513
5,937
1,797
902
1,595
4,300
0
35,268
W
Cthulhu
Hdrew_123
Cthulhu
1,880
122
28
0
4,544
3,159
0
0
4,329
22,624
0
W
4,882
2,414
0
3,984
6,994
3,652
0
166
6,803
0
53,111
L
3,600
1,159
0
4,374
9,633
3,860
0
2,200
7,209
0
35,172
W
2,689
369
0
1,544
5,529
2,291
0
1,856
3,673
19,137
0
L
Kukulkan
434
129
0
758
3,701
1,153
190
2,583
824
21,099
0
W
Poseidon
TheMuccening
Poseidon
7,105
948
0
793
3,798
1,185
490
939
2,859
37,476
0
L
King Arthur
Xyphrox628
King Arthur
1,749
238
0
1,911
5,921
3,544
0
2,058
3,824
0
24,163
W
Izanami
jimmy1346
Izanami
2,129
1,469
0
1,272
6,129
1,715
725
1,817
4,312
0
29,589
L
4,344
1,503
0
3,768
9,283
3,826
82
2,573
6,644
15,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
31,015
278
Minions Killed
323
0
Camps Cleared
0
1,013,178
Distance Traveled
1,159,817
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,631
469
74
6
0
183,980
3
W
Cthulhu
5,848
487
54
5
0
179,215
3
W
Set
7,454
621
105
9
0
267,488
3
L
Da Ji
6,292
524
70
6
0
253,730
2
W
Geb
5,736
478
34
3
0
248,729
2
L
Kukulkan
5,209
434
44
4
0
149,002
2
W
Poseidon
6,518
543
71
6
0
249,762
8
L
King Arthur
6,204
517
66
6
0
197,889
3
W
Izanami
5,459
455
59
5
0
214,623
1
L
Athena
6,519
543
24
2
0
228,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role