Player Matchup

Ra
Ra
ArminCrieg1
Ra
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 164L
1,409 Elo+
Solo
Da Ji
Da Ji
Dimas2143
Da Ji
Level 15
God Stats
1W - 7L
1,453 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Ares
Ares
Sekirosang
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,557 Elo+
Solo
Artemis
Artemis
WAXIJI001
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
ukanlo62
Tiamat
Level 21
God Stats
7W - 5L
1,544 SR
Queue Stats
14W - 14L
1,534 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,500 Elo+

VS

Team Averages
Level 7
1,538 SR
1,475 Elo+
Artemis
Artemis
Ado770
Artemis
Level 14
God Stats
2W - 3L
1,409 SR
Queue Stats
182W - 136L
1,532 Elo+
Solo
Vamana
Vamana
BaliwAko
Vamana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 13
God Stats
125W - 125L
1,624 SR
Queue Stats
343W - 370L
1,565 Elo+
Solo
Thoth
Thoth
dimafaf
Thoth
Level 7
God Stats
7W - 2L
1,656 SR
Queue Stats
45W - 40L
1,278 Elo+
Solo
Cabrakan
Cabrakan
kanjegfabrukenoe
Cabrakan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,374
562
1,144
3,021
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Dimas2143
Da Ji
6
2 / 0 / 1
3,947
658
969
4,275
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
3,232
539
1,284
4,125
2,050
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
WAXIJI001
Artemis
5
0 / 3 / 0
3,300
550
566
2,505
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ukanlo62
Tiamat
1
0 / 0 / 0
2,736
456
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ado770
Artemis
8
3 / 0 / 0
4,965
828
2,293
1,840
732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
BaliwAko
Vamana
9
3 / 0 / 0
5,251
875
2,249
2,247
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
OBOSRISS
Ne Zha
8
0 / 1 / 0
4,573
762
375
4,350
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
dimafaf
Thoth
8
3 / 2 / 0
4,592
765
1,844
2,430
578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 3
4,193
699
1,823
2,698
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
9
9
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ado770
Artemis
3
0
0
3
L
1
3
0
0.33
W
Vamana
BaliwAko
Vamana
3
0
0
3
L
Da Ji
Dimas2143
Da Ji
2
0
1
2.5
W
Ne Zha
OBOSRISS
Ne Zha
0
1
0
0
L
0
3
0
0
L
Artemis
WAXIJI001
Artemis
0
3
0
0
W
Thoth
dimafaf
Thoth
3
2
0
1.5
W
0
1
3
1.5
L
Tiamat
ukanlo62
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,963
Damage
8,584
13,926
Taken
13,565
4,196
Mitigated
4,967
2,843
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ado770
Artemis
2,293
1,640
0
1,033
1,840
732
687
0
1,840
0
21,308
L
1,144
104
37
396
3,021
655
0
1,839
1,182
5,843
0
W
Vamana
BaliwAko
Vamana
2,249
1,021
0
776
2,247
973
596
1,284
963
0
25,316
L
Da Ji
Dimas2143
Da Ji
969
197
0
1,660
4,275
995
0
833
3,442
0
8,637
W
Ne Zha
OBOSRISS
Ne Zha
375
247
0
2,863
4,350
1,142
0
0
4,350
0
23,068
L
1,284
214
0
750
4,125
2,050
0
367
3,758
6,059
0
L
Artemis
WAXIJI001
Artemis
566
303
0
0
2,505
496
0
628
1,877
0
5,392
W
Thoth
dimafaf
Thoth
1,844
265
0
99
2,430
578
189
742
1,600
16,691
0
W
1,823
404
0
468
2,698
1,542
150
268
2,384
13,383
0
L
Tiamat
ukanlo62
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,589
Gold Earned
23,574
50
Minions Killed
217
0
Camps Cleared
0
497,210
Distance Traveled
611,770
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,965
828
52
9
0
102,163
0
L
Ra
3,374
562
7
1
0
108,645
2
W
Vamana
5,251
875
60
10
0
110,334
1
L
Da Ji
3,947
658
22
4
0
140,672
2
W
Ne Zha
4,573
762
61
10
0
139,000
0
L
Ares
3,232
539
7
1
0
111,297
0
L
Artemis
3,300
550
14
2
0
130,708
1
W
Thoth
4,592
765
25
4
0
133,211
4
W
Cabrakan
4,193
699
19
3
0
127,062
1
L
Tiamat
2,736
456
0
0
0
5,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role