Player Matchup

Eset
Eset
Kaservan
Eset
Level 27
God Stats
1W - 0L
1,703 SR
Queue Stats
128W - 55L
1,763 Elo+
Party 1
King Arthur
King Arthur
NicoMoscoso
King Arthur
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 105L
1,869 Elo+
Party 1
Achilles
Achilles
Sir_Dark_Mask
Achilles
Level 125
God Stats
3W - 1L
1,776 SR
Queue Stats
52W - 56L
1,548 Elo+
Solo
Danzaburou
Danzaburou
flaynergarcia
Danzaburou
Level 149
God Stats
3W - 2L
1,214 SR
Queue Stats
247W - 257L
1,455 Elo+
Solo
Khepri
Khepri
losguerreros10
Khepri
Level 106
God Stats
3W - 0L
1,745 SR
Queue Stats
222W - 159L
1,613 Elo+
Party 1
Team Averages
Level 98
1,588 SR
1,649 Elo+

VS

Team Averages
Level 73
1,424 SR
1,428 Elo+
He Bo
He Bo
FNX_TpMBrL
He Bo
Level 153
God Stats
18W - 18L
1,519 SR
Queue Stats
622W - 650L
1,484 Elo+
Solo
Neith
Neith
KillerjRafa
Neith
Level 42
God Stats
32W - 41L
1,503 SR
Queue Stats
171W - 214L
1,421 Elo+
Party 2
King Arthur
King Arthur
LucasEdeLP7
King Arthur
Level 107
God Stats
4W - 13L
1,125 SR
Queue Stats
451W - 582L
1,421 Elo+
Solo
Hun Batz
Hun Batz
RauLopesGue
Hun Batz
Level 27
God Stats
8W - 9L
1,574 SR
Queue Stats
52W - 83L
1,385 Elo+
Party 2
Ymir
Ymir
xXironDOGGXx
Ymir
Level 37
God Stats
3W - 4L
1,399 SR
Queue Stats
143W - 161L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
11 / 2 / 6
9,795
700
18,871
8,054
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NicoMoscoso
King Arthur
14
4 / 0 / 2
8,324
595
8,028
7,636
4,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Sir_Dark_Mask
Achilles
13
5 / 1 / 6
8,039
574
4,712
9,461
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
flaynergarcia
Danzaburou
14
1 / 0 / 2
8,649
618
2,337
5,681
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 8
7,500
536
4,371
8,571
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 7 / 1
7,137
510
5,868
9,976
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,902
422
4,102
5,065
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
LucasEdeLP7
King Arthur
12
0 / 5 / 0
6,309
451
2,989
14,953
7,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
RauLopesGue
Hun Batz
8
0 / 6 / 1
5,571
398
4,594
11,081
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 3
5,673
405
2,138
11,119
5,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
5
5
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
7
1
0.64
W
Eset
11
2
6
7
L
1
3
1
0.5
L
King Arthur
LucasEdeLP7
King Arthur
0
5
0
0
W
King Arthur
NicoMoscoso
King Arthur
4
0
2
5
L
Hun Batz
RauLopesGue
Hun Batz
0
6
1
0.08
W
Achilles
Sir_Dark_Mask
Achilles
5
1
6
8
W
Danzaburou
flaynergarcia
Danzaburou
1
0
2
2
W
2
2
8
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
19,691
39,403
Taken
52,194
19,526
Mitigated
21,550
14,690
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,868
206
0
2,467
9,976
3,355
150
6,121
3,855
34,176
0
W
Eset
18,871
1,350
799
1,189
8,054
3,296
703
3,066
4,988
72,580
0
L
4,102
1,605
0
627
5,065
1,884
0
2,326
2,739
0
28,116
L
King Arthur
LucasEdeLP7
King Arthur
2,989
100
0
3,100
14,953
7,628
0
3,445
11,508
0
38,567
W
King Arthur
NicoMoscoso
King Arthur
8,028
790
0
3,570
7,636
4,398
361
1,031
6,605
0
45,842
L
Hun Batz
RauLopesGue
Hun Batz
4,594
1,945
0
2,710
11,081
3,332
0
4,816
6,265
0
22,774
W
Achilles
Sir_Dark_Mask
Achilles
4,712
1,690
0
4,026
9,461
3,634
0
1,068
8,393
0
44,824
W
Danzaburou
flaynergarcia
Danzaburou
2,337
1,173
0
3,103
5,681
2,156
2,726
492
5,189
0
54,593
W
4,371
700
0
2,003
8,571
6,042
252
2,349
6,222
16,713
0
L
2,138
641
0
1,235
11,119
5,351
0
6,534
4,585
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
30,592
416
Minions Killed
260
0
Camps Cleared
0
1,277,822
Distance Traveled
1,161,736
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,137
510
58
4
0
228,708
2
W
Eset
9,795
700
121
9
0
281,229
2
L
Neith
5,902
422
58
4
0
210,456
2
L
King Arthur
6,309
451
73
5
0
231,571
1
W
King Arthur
8,324
595
87
6
0
246,175
2
L
Hun Batz
5,571
398
46
3
0
245,609
0
W
Achilles
8,039
574
80
6
0
271,803
2
W
Danzaburou
8,649
618
107
8
0
225,896
3
W
Khepri
7,500
536
21
2
0
252,719
3
L
Ymir
5,673
405
25
2
0
245,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role