Player Matchup

Pele
Pele
Fire Combatant
Pele
Level 48
God Stats
3W - 1L
1,874 SR
Queue Stats
30W - 22L
1,443 Elo+
Party 4
Bacchus
Bacchus
SOLANGE_y_RONALD
Bacchus
Level 116
God Stats
14W - 19L
1,474 SR
Queue Stats
256W - 352L
1,345 Elo+
Party 3
Nox
Nox
iNFiNiTEFire24
Nox
Level 116
God Stats
14W - 18L
1,611 SR
Queue Stats
476W - 478L
1,437 Elo+
Solo
Discordia
Discordia
ll TEE ll
Discordia
Level 65
God Stats
15W - 11L
1,565 SR
Queue Stats
68W - 65L
1,476 Elo+
Party 4
Artemis
Artemis
zZz_HADES_zZz_23
Artemis
Level 89
God Stats
11W - 7L
1,673 SR
Queue Stats
40W - 36L
1,517 Elo+
Party 3
Team Averages
Level 87
1,640 SR
1,444 Elo+

VS

Team Averages
Level 83
1,540 SR
1,426 Elo+
Sobek
Sobek
FaTaL X Tripod
Sobek
Level 75
God Stats
59W - 60L
1,580 SR
Queue Stats
197W - 206L
1,491 Elo+
Party 2
Susano
Susano
KingGoliath3520
Susano
Level 97
God Stats
5W - 7L
1,656 SR
Queue Stats
69W - 79L
1,398 Elo+
Party 1
Neith
Neith
Qvrn
Neith
Level 59
God Stats
58W - 51L
1,599 SR
Queue Stats
176W - 167L
1,422 Elo+
Party 1
Thanatos
Thanatos
oZen Electrix
Thanatos
Level 81
God Stats
13W - 18L
1,364 SR
Queue Stats
226W - 284L
1,375 Elo+
Party 2
Baba Yaga
Baba Yaga
xX53VXx
Baba Yaga
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 3
10,924
520
17,526
17,679
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 15
10,099
481
8,462
16,825
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 8
8,854
422
6,324
7,555
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
ll TEE ll
Discordia
16
10 / 0 / 7
10,680
509
15,914
9,072
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 4
10,341
492
10,388
11,739
4,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,427
449
10,130
18,868
11,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
8,121
387
4,405
17,291
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Qvrn
Neith
12
0 / 7 / 2
7,846
374
7,547
14,543
4,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
oZen Electrix
Thanatos
10
2 / 9 / 1
7,911
377
6,336
15,756
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
xX53VXx
Baba Yaga
15
2 / 5 / 0
9,884
471
7,567
14,281
5,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
30
Kills
8
8
Deaths
30
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
10
6
3
1.92
L
1
5
1
0.3
L
Neith
Qvrn
Neith
0
7
2
0.14
W
2
0
15
9.5
W
1
1
8
5
W
Discordia
ll TEE ll
Discordia
10
0
7
13.5
L
Thanatos
oZen Electrix
Thanatos
2
9
1
0.28
L
Baba Yaga
xX53VXx
Baba Yaga
2
5
0
0.4
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,614
Damage
35,985
62,870
Taken
80,739
38,731
Mitigated
38,636
22,989
Healing
28,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,130
647
486
7,244
18,868
11,500
0
7,869
10,349
46,523
0
W
17,526
5,415
0
4,663
17,679
6,880
0
3,926
13,753
0
84,693
L
4,405
829
172
4,474
17,291
11,913
0
4,777
12,323
0
27,074
L
Neith
Qvrn
Neith
7,547
2,170
0
4,618
14,543
4,846
133
5,381
8,951
0
37,340
W
8,462
1,003
429
5,399
16,825
18,758
528
2,912
13,913
37,029
0
W
6,324
1,203
0
1,822
7,555
4,978
1,682
4,091
3,464
30,038
0
W
Discordia
ll TEE ll
Discordia
15,914
282
254
2,215
9,072
3,415
148
3,636
5,436
61,878
0
L
Thanatos
oZen Electrix
Thanatos
6,336
1,241
0
7,455
15,756
4,724
0
4,288
11,211
0
30,962
L
Baba Yaga
xX53VXx
Baba Yaga
7,567
280
0
3,926
14,281
5,653
327
6,483
7,205
62,679
0
W
10,388
4,776
1,462
6,745
11,739
4,700
2,594
3,648
8,091
0
74,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,898
Gold Earned
43,189
453
Minions Killed
335
0
Camps Cleared
0
2,014,452
Distance Traveled
1,851,813
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,427
449
70
3
0
378,513
0
W
Pele
10,924
520
115
5
0
449,281
0
L
Susano
8,121
387
47
2
0
396,910
4
L
Neith
7,846
374
66
3
0
329,867
0
W
Bacchus
10,099
481
56
3
0
424,000
7
W
Nox
8,854
422
60
3
0
349,138
7
W
Discordia
10,680
509
110
5
0
432,602
1
L
Thanatos
7,911
377
38
2
0
387,096
2
L
Baba Yaga
9,884
471
114
5
0
359,427
2
W
Artemis
10,341
492
112
5
0
359,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role