Player Matchup

Kumbhakarna
Kumbhakarna
CabroooKen
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,642 Elo+
Party 2
Mulan
Mulan
CuentaFake2705
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 44L
1,703 Elo+
Party 2
Artemis
Artemis
FreeGucci361
Artemis
Level 28
God Stats
5W - 4L
1,722 SR
Queue Stats
224W - 172L
1,561 Elo+
Solo
Chang'e
Chang'e
Sharkfin345
Chang'e
Level 29
God Stats
24W - 11L
1,647 SR
Queue Stats
72W - 67L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xerosanaut
Cu Chulainn
Level 28
God Stats
21W - 12L
1,635 SR
Queue Stats
61W - 45L
1,574 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,618 Elo+

VS

Team Averages
Level 14
1,551 SR
1,627 Elo+
Discordia
Discordia
Drobotno21
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 46L
1,584 Elo+
Party 1
Geb
Geb
HEXcheesyumalt
Geb
Level 16
God Stats
9W - 7L
1,495 SR
Queue Stats
40W - 25L
1,601 Elo+
Party 1
Rama
Rama
ShweatyBahwls
Rama
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 119L
1,763 Elo+
Solo
Loki
Loki
Spectral-P
Loki
Level 15
God Stats
11W - 6L
1,577 SR
Queue Stats
31W - 18L
1,576 Elo+
Party 1
King Arthur
King Arthur
TigyForn78
King Arthur
Level 3
God Stats
9W - 4L
1,681 SR
Queue Stats
12W - 7L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CabroooKen
Kumbhakarna
15
2 / 0 / 13
9,562
503
8,439
15,788
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 6
10,825
570
12,009
14,654
9,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
FreeGucci361
Artemis
15
3 / 2 / 0
9,248
487
8,917
10,165
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sharkfin345
Chang'e
12
1 / 2 / 3
7,784
410
4,798
10,264
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Xerosanaut
Cu Chulainn
17
10 / 2 / 4
10,834
570
13,463
14,680
13,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drobotno21
Discordia
16
3 / 3 / 3
9,596
505
20,161
11,412
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
7,359
387
5,028
10,359
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 1
9,205
484
6,041
14,527
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 2
8,633
454
5,544
12,333
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TigyForn78
King Arthur
12
0 / 8 / 0
7,340
386
4,583
15,284
12,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
7
7
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CabroooKen
Kumbhakarna
2
0
13
8.5
W
9
1
6
12
L
Discordia
Drobotno21
Discordia
3
3
3
1.5
W
Artemis
FreeGucci361
Artemis
3
2
0
1.5
L
0
3
2
0.33
W
Chang'e
Sharkfin345
Chang'e
1
2
3
1.25
L
1
3
1
0.5
L
3
8
2
0.5
L
King Arthur
TigyForn78
King Arthur
0
8
0
0
W
Cu Chulainn
Xerosanaut
Cu Chulainn
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
41,357
65,551
Taken
63,915
45,028
Mitigated
34,130
25,426
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CabroooKen
Kumbhakarna
8,439
1,081
0
5,190
15,788
13,443
73
4,223
11,415
37,153
0
W
12,009
1,290
0
8,353
14,654
9,824
0
7,415
6,939
0
76,764
L
Discordia
Drobotno21
Discordia
20,161
824
114
3,296
11,412
6,411
0
2,684
8,621
70,173
0
W
Artemis
FreeGucci361
Artemis
8,917
4,810
0
3,220
10,165
4,443
1,227
3,010
7,105
0
60,578
L
5,028
167
0
1,177
10,359
5,650
0
3,163
7,076
15,733
0
W
Chang'e
Sharkfin345
Chang'e
4,798
147
2,326
4,037
10,264
3,371
128
5,848
4,066
33,243
0
L
6,041
5,010
0
8,472
14,527
5,367
334
1,188
13,339
0
78,735
L
5,544
1,617
0
1,952
12,333
4,418
0
3,288
8,941
0
34,084
L
King Arthur
TigyForn78
King Arthur
4,583
892
0
1,627
15,284
12,284
0
2,652
12,586
0
35,466
W
Cu Chulainn
Xerosanaut
Cu Chulainn
13,463
2,469
0
2,300
14,680
13,947
0
3,694
10,837
325
74,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
42,133
535
Minions Killed
390
0
Camps Cleared
0
1,683,913
Distance Traveled
1,692,405
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,562
503
47
2
0
401,804
3
W
Mulan
10,825
570
145
8
0
389,722
1
L
Discordia
9,596
505
107
6
0
333,120
9
W
Artemis
9,248
487
134
7
0
296,857
4
L
Geb
7,359
387
15
1
0
412,048
3
W
Chang'e
7,784
410
67
4
0
259,059
0
L
Rama
9,205
484
146
8
0
293,434
4
L
Loki
8,633
454
56
3
0
354,081
0
L
King Arthur
7,340
386
66
3
0
299,722
2
W
Cu Chulainn
10,834
570
142
7
0
336,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role