Player Matchup

Thor
Thor
AlejandroLvlUp
Thor
Level 14
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Denis9736
Danzaburou
Level 27
God Stats
5W - 10L
1,340 SR
Queue Stats
138W - 201L
1,400 Elo+
Party 2
Neith
Neith
SershGz9
Neith
Level 7
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
brunoparker
Arachne
Level 18
God Stats
4W - 6L
1,654 SR
Queue Stats
91W - 93L
1,439 Elo+
Solo
Ra
Ra
ludniki
Ra
Level 29
God Stats
16W - 22L
1,463 SR
Queue Stats
220W - 292L
1,389 Elo+
Party 2
Team Averages
Level 19
1,392 SR
1,446 Elo+

VS

Team Averages
Level 25
1,441 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Gokuco
Erlang Shen
Level 23
God Stats
2W - 0L
1,358 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
Bellona
Bellona
Massageless
Bellona
Level 29
God Stats
21W - 16L
1,470 SR
Queue Stats
167W - 163L
1,611 Elo+
Solo
Ra
Ra
S2Dark_SlayerS2
Ra
Level 26
God Stats
18W - 13L
1,266 SR
Queue Stats
817W - 864L
1,414 Elo+
Solo
Ymir
Ymir
xDarkingxX
Ymir
Level 7
God Stats
13W - 12L
1,612 SR
Queue Stats
26W - 38L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 5
7,092
417
3,481
12,190
3,597
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Denis9736
Danzaburou
13
2 / 5 / 0
8,190
482
5,688
9,315
3,020
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
SershGz9
Neith
9
0 / 8 / 3
6,366
374
2,589
7,972
5,380
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
brunoparker
Arachne
16
6 / 6 / 2
10,368
610
9,085
15,515
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 7 / 1
8,835
520
8,427
12,501
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
8 / 1 / 8
10,018
589
8,382
9,722
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Gokuco
Erlang Shen
16
15 / 3 / 5
10,615
624
13,941
13,025
10,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Massageless
Bellona
17
9 / 3 / 4
11,223
660
8,507
12,544
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 9
9,603
565
7,860
8,614
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 1 / 9
8,294
488
4,218
7,136
7,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
11
Kills
37
37
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
8
12
L
1
11
5
0.32
L
Danzaburou
Denis9736
Danzaburou
2
5
0
0.4
W
Erlang Shen
Gokuco
Erlang Shen
15
3
5
5.83
W
Bellona
Massageless
Bellona
9
3
4
3.67
W
2
3
9
2.17
L
Neith
SershGz9
Neith
0
8
3
0.19
L
Arachne
brunoparker
Arachne
6
6
2
1.17
L
2
7
1
0.36
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
42,908
57,493
Taken
51,041
22,869
Mitigated
35,592
8,949
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,382
5,417
0
5,141
9,722
3,502
1,825
459
9,243
0
62,287
L
3,481
1,190
0
485
12,190
3,597
0
2,425
9,691
0
17,101
L
Danzaburou
Denis9736
Danzaburou
5,688
2,960
0
2,465
9,315
3,020
985
1,600
7,707
0
44,895
W
Erlang Shen
Gokuco
Erlang Shen
13,941
8,210
0
2,348
13,025
10,745
3,158
913
12,080
568
48,566
W
Bellona
Massageless
Bellona
8,507
3,192
0
2,140
12,544
10,513
999
1,950
10,398
0
79,179
W
7,860
426
1,893
3,144
8,614
3,433
1,345
3,808
4,550
53,796
0
L
Neith
SershGz9
Neith
2,589
1,028
0
257
7,972
5,380
150
911
6,965
0
10,294
L
Arachne
brunoparker
Arachne
9,085
6,155
0
2,869
15,515
6,933
561
2,889
12,544
0
57,893
L
8,427
721
391
2,482
12,501
3,939
648
4,045
8,134
58,609
0
W
4,218
601
0
480
7,136
7,399
457
751
6,343
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
49,753
343
Minions Killed
475
0
Camps Cleared
0
1,393,370
Distance Traveled
1,548,673
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,018
589
119
7
0
304,798
0
L
Thor
7,092
417
24
1
0
274,519
1
L
Danzaburou
8,190
482
98
6
0
251,669
1
W
Erlang Shen
10,615
624
81
5
0
296,763
1
W
Bellona
11,223
660
134
8
0
326,906
0
W
Ra
9,603
565
110
6
0
310,974
0
L
Neith
6,366
374
18
1
0
251,073
0
L
Arachne
10,368
610
100
6
0
309,661
0
L
Ra
8,835
520
103
6
0
306,448
3
W
Ymir
8,294
488
31
2
0
309,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role