Player Matchup

Bacchus
Bacchus
Akkah
Bacchus
Level 6
God Stats
3W - 5L
1,727 SR
Queue Stats
14W - 18L
1,342 Elo+
Party 3
Merlin
Merlin
BEBÉKO
Merlin
Level 5
God Stats
1W - 1L
1,515 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 3
Bellona
Bellona
OndaSenoidal
Bellona
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
264W - 386L
1,418 Elo+
Party 4
Poseidon
Poseidon
Ryu KinShyN
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Cthulhu
Cthulhu
alexdiegorocha
Cthulhu
Level 26
God Stats
218W - 318L
1,474 SR
Queue Stats
229W - 347L
1,426 Elo+
Party 4
Team Averages
Level 16
1,543 SR
1,436 Elo+

VS

Team Averages
Level 39
1,416 SR
1,378 Elo+
Yemoja
Yemoja
Loras-king
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,044 Elo+
Solo
Danzaburou
Danzaburou
TRAHYIN
Danzaburou
Level 26
God Stats
17W - 16L
1,457 SR
Queue Stats
22W - 25L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
iguinorem
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,672 Elo+
Party 2
Scylla
Scylla
vovometralha
Scylla
Level 27
God Stats
2W - 1L
1,309 SR
Queue Stats
24W - 18L
1,308 Elo+
Party 1
Freya
Freya
yromarcoo
Freya
Level 128
God Stats
2W - 2L
1,315 SR
Queue Stats
388W - 378L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akkah
Bacchus
20
0 / 7 / 13
13,835
865
10,862
25,904
31,967
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
BEBÉKO
Merlin
20
1 / 6 / 7
14,127
883
27,007
16,661
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
OndaSenoidal
Bellona
20
6 / 13 / 9
15,305
957
26,812
43,631
26,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
Ryu KinShyN
Poseidon
17
0 / 3 / 4
12,116
757
3,980
4,764
1,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 6 / 4
17,529
1,096
30,211
39,315
21,839
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Loras-king
Yemoja
20
1 / 3 / 21
15,876
992
10,925
19,174
20,381
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
TRAHYIN
Danzaburou
20
7 / 3 / 18
15,773
986
21,670
24,531
10,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
iguinorem
Baron Samedi
20
1 / 2 / 19
14,515
907
17,539
16,314
8,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
10 / 6 / 12
15,551
972
20,868
17,132
6,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
yromarcoo
Freya
20
16 / 3 / 15
17,521
1,095
52,137
27,164
11,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
120
17
Kills
35
35
Deaths
17
37
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Akkah
Bacchus
0
7
13
0.93
L
Merlin
BEBÉKO
Merlin
1
6
7
0.75
W
Yemoja
Loras-king
Yemoja
1
3
21
3.83
L
Bellona
OndaSenoidal
Bellona
6
13
9
0.81
L
Poseidon
Ryu KinShyN
Poseidon
0
3
4
0.67
W
Danzaburou
TRAHYIN
Danzaburou
7
3
18
5.33
L
10
6
4
2
W
Baron Samedi
iguinorem
Baron Samedi
1
2
19
5.25
W
Scylla
10
6
12
2.67
W
Freya
yromarcoo
Freya
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,872
Damage
123,139
130,275
Taken
104,315
87,251
Mitigated
57,307
11,384
Healing
32,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Akkah
Bacchus
10,862
1,027
606
2,090
25,904
31,967
0
21,957
3,947
15,480
0
L
Merlin
BEBÉKO
Merlin
27,007
2,873
0
0
16,661
5,613
0
14,245
2,416
85,629
0
W
Yemoja
Loras-king
Yemoja
10,925
2,134
4,242
1,825
19,174
20,381
0
14,862
4,312
36,915
0
L
Bellona
OndaSenoidal
Bellona
26,812
7,116
0
4,940
43,631
26,094
0
30,405
13,226
0
34,489
L
Poseidon
Ryu KinShyN
Poseidon
3,980
376
0
64
4,764
1,738
0
4,456
308
8,971
0
W
Danzaburou
TRAHYIN
Danzaburou
21,670
12,631
956
3,801
24,531
10,137
0
15,213
9,318
0
50,348
L
30,211
496
1,075
2,609
39,315
21,839
0
30,406
8,909
85,216
0
W
Baron Samedi
iguinorem
Baron Samedi
17,539
3,035
3,688
3,329
16,314
8,987
0
12,303
4,011
51,988
0
W
Scylla
20,868
1,730
0
0
17,132
6,325
0
12,308
4,824
31,922
0
W
Freya
yromarcoo
Freya
52,137
16,802
0
14,291
27,164
11,477
0
17,374
9,790
77,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,912
Gold Earned
79,236
295
Minions Killed
291
5
Camps Cleared
6
1,214,964
Distance Traveled
1,400,818
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,835
865
7
0
0
257,133
0
L
Merlin
14,127
883
133
8
1
236,944
1
W
Yemoja
15,876
992
57
4
0
271,096
2
L
Bellona
15,305
957
13
1
4
299,674
0
L
Poseidon
12,116
757
9
1
0
94,609
0
W
Danzaburou
15,773
986
53
3
0
250,206
1
L
Cthulhu
17,529
1,096
133
8
0
326,604
0
W
Baron Samedi
14,515
907
92
6
1
304,608
0
W
Scylla
15,551
972
21
1
4
296,789
0
W
Freya
17,521
1,095
68
4
1
278,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role