Player Matchup

Apollo
Apollo
DeluxeRewind
Apollo
Level 147
God Stats
28W - 17L
1,735 SR
Queue Stats
478W - 308L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
V8 LTD
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ìGreninja
Tiamat
Level 21
God Stats
6W - 0L
1,821 SR
Queue Stats
6W - 0L
1,788 Elo+
Party 1
Anubis
Anubis
广西玉林美林街家多选超市
Anubis
Level 160
God Stats
260W - 179L
1,733 SR
Queue Stats
800W - 636L
1,638 Elo+
Party 1
Mulan
Mulan
等到秋风起
Mulan
Level 157
God Stats
10W - 4L
1,845 SR
Queue Stats
398W - 356L
1,498 Elo+
Party 1
Team Averages
Level 98
1,727 SR
1,610 Elo+

VS

Team Averages
Level 122
1,568 SR
1,481 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BxIIoon
Bellona
Level 45
God Stats
9W - 16L
1,559 SR
Queue Stats
84W - 110L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Gecoco
Amaterasu
Level 108
God Stats
1W - 6L
1,482 SR
Queue Stats
154W - 264L
1,426 Elo+
Solo
Izanami
Izanami
Jeezzaz
Izanami
Level 155
God Stats
3W - 3L
1,799 SR
Queue Stats
89W - 98L
1,529 Elo+
Solo
Discordia
Discordia
Tokyo Scarecrow
Discordia
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 228L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
13 / 1 / 6
10,052
718
12,425
10,918
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
V8 LTD
Cthulhu
7
0 / 7 / 2
5,575
398
882
7,900
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ìGreninja
Tiamat
15
7 / 1 / 6
9,109
651
6,672
7,363
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 1
9,111
651
6,497
5,031
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
6 / 1 / 10
8,770
626
9,190
7,785
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 8 / 4
6,805
486
5,587
14,490
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
BxIIoon
Bellona
11
2 / 5 / 3
7,131
509
5,722
10,755
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Gecoco
Amaterasu
12
0 / 4 / 1
6,417
458
2,368
12,377
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Jeezzaz
Izanami
11
5 / 7 / 0
7,295
521
4,991
10,182
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Tokyo Scarecrow
Discordia
8
1 / 5 / 0
5,505
393
2,290
5,473
1,231
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
29
Kills
9
11
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
8
4
0.38
L
Bellona
BxIIoon
Bellona
2
5
3
0.7
W
Apollo
13
1
6
16
L
Amaterasu
Gecoco
Amaterasu
0
4
1
0.13
L
Izanami
Jeezzaz
Izanami
5
7
0
0.71
L
Discordia
Tokyo Scarecrow
Discordia
1
5
0
0.2
W
Cthulhu
V8 LTD
Cthulhu
0
7
2
0.14
W
Tiamat
ìGreninja
Tiamat
7
1
6
10
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
20,958
38,997
Taken
53,277
19,326
Mitigated
25,559
15,807
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,587
708
0
3,315
14,490
10,525
0
2,258
12,051
17,765
0
L
Bellona
BxIIoon
Bellona
5,722
2,400
0
456
10,755
5,194
54
3,098
7,458
0
39,264
W
Apollo
12,425
7,683
0
8,109
10,918
3,746
300
2,711
8,207
0
72,590
L
Amaterasu
Gecoco
Amaterasu
2,368
914
0
4,865
12,377
6,110
0
5,533
6,844
0
35,475
L
Izanami
Jeezzaz
Izanami
4,991
3,563
0
1,906
10,182
2,499
875
1,396
8,652
0
42,524
L
Discordia
Tokyo Scarecrow
Discordia
2,290
133
0
875
5,473
1,231
0
1,181
4,221
21,252
0
W
Cthulhu
V8 LTD
Cthulhu
882
361
0
353
7,900
4,015
36
496
7,404
11,402
0
W
Tiamat
ìGreninja
Tiamat
6,672
754
0
2,244
7,363
5,917
64
3,183
4,180
49,282
0
W
6,497
781
0
3,173
5,031
2,642
632
0
5,031
61,398
0
W
9,190
3,663
0
1,928
7,785
3,006
0
1,487
6,298
0
53,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
33,153
471
Minions Killed
328
0
Camps Cleared
0
1,353,461
Distance Traveled
1,127,324
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,805
486
19
1
0
260,114
3
L
Bellona
7,131
509
89
6
0
250,258
5
W
Apollo
10,052
718
118
8
0
256,668
2
L
Amaterasu
6,417
458
86
6
0
236,296
4
L
Izanami
7,295
521
87
6
0
224,905
2
L
Discordia
5,505
393
47
3
0
155,751
0
W
Cthulhu
5,575
398
10
1
0
258,240
3
W
Tiamat
9,109
651
112
8
0
285,351
1
W
Anubis
9,111
651
144
10
0
232,453
5
W
Mulan
8,770
626
87
6
0
320,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role