Player Matchup

Danzaburou
Danzaburou
NikkaLikka
Danzaburou
Level 20
God Stats
16W - 6L
1,817 SR
Queue Stats
208W - 122L
1,582 Elo+
Party 1
Scylla
Scylla
PreppyChimp
Scylla
Level 125
God Stats
11W - 8L
1,871 SR
Queue Stats
568W - 474L
1,633 Elo+
Party 1
Hades
Hades
Sven ll
Hades
Level 86
God Stats
23W - 10L
1,703 SR
Queue Stats
490W - 348L
1,596 Elo+
Party 1
Ymir
Ymir
TheBeansMan751
Ymir
Level 61
God Stats
31W - 16L
1,530 SR
Queue Stats
153W - 86L
1,583 Elo+
Party 1
Agni
Agni
iConcha
Agni
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 43L
1,587 Elo+
Party 1
Team Averages
Level 71
1,684 SR
1,596 Elo+

VS

Team Averages
Level 61
1,582 SR
1,530 Elo+
Scylla
Scylla
Asimilate
Scylla
Level 17
God Stats
22W - 9L
1,810 SR
Queue Stats
217W - 204L
1,557 Elo+
Party 3
Tiamat
Tiamat
Copeslayer
Tiamat
Level 92
God Stats
7W - 6L
1,457 SR
Queue Stats
72W - 79L
1,499 Elo+
Party 2
Skadi
Skadi
Jayscript
Skadi
Level 44
God Stats
113W - 101L
1,640 SR
Queue Stats
179W - 174L
1,549 Elo+
Solo
Pele
Pele
Tmoney102
Pele
Level 35
God Stats
3W - 3L
1,735 SR
Queue Stats
123W - 132L
1,524 Elo+
Party 2
Tyr
Tyr
supe-saiyan-blue
Tyr
Level 119
God Stats
1W - 4L
1,266 SR
Queue Stats
86W - 81L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NikkaLikka
Danzaburou
12
5 / 1 / 3
7,543
629
4,074
5,140
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
3 / 1 / 6
7,442
620
5,850
6,341
1,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Sven ll
Hades
12
1 / 1 / 0
6,877
573
3,346
5,042
2,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 5
6,315
526
4,708
5,556
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
iConcha
Agni
11
2 / 1 / 1
6,304
525
3,935
3,570
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asimilate
Scylla
11
1 / 4 / 0
6,063
505
2,932
5,123
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Copeslayer
Tiamat
9
0 / 2 / 2
5,639
470
2,809
6,321
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Jayscript
Skadi
10
1 / 1 / 1
5,873
489
3,174
5,357
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
10
2 / 4 / 2
6,128
511
4,858
9,934
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 0
6,122
510
1,753
7,461
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Asimilate
Scylla
1
4
0
0.25
L
Tiamat
Copeslayer
Tiamat
0
2
2
0.5
L
Skadi
Jayscript
Skadi
1
1
1
1.5
W
Danzaburou
NikkaLikka
Danzaburou
5
1
3
6.5
W
Scylla
3
1
6
6
W
Hades
Sven ll
Hades
1
1
0
1
W
2
1
5
4.5
L
Pele
2
4
2
0.75
W
Agni
iConcha
Agni
2
1
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
15,526
25,649
Taken
34,196
9,708
Mitigated
14,360
9,064
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Asimilate
Scylla
2,932
408
0
1,215
5,123
1,481
0
1,398
3,725
31,316
0
L
Tiamat
Copeslayer
Tiamat
2,809
365
0
2,204
6,321
3,954
0
3,538
2,477
19,735
0
L
Skadi
Jayscript
Skadi
3,174
1,169
0
1,219
5,357
1,526
0
3,300
1,817
0
29,581
W
Danzaburou
NikkaLikka
Danzaburou
4,074
1,237
0
1,412
5,140
1,596
0
2,700
2,212
0
33,087
W
Scylla
5,850
782
0
3,420
6,341
1,857
0
564
5,712
49,421
0
W
Hades
Sven ll
Hades
3,346
900
13
2,680
5,042
2,047
270
0
4,919
37,781
0
W
4,708
1,209
0
792
5,556
3,070
0
1,533
3,997
17,065
0
L
Pele
4,858
1,181
0
3,181
9,934
3,166
0
5,102
4,674
0
36,491
W
Agni
iConcha
Agni
3,935
257
0
747
3,570
1,138
0
650
2,920
29,582
0
L
1,753
217
0
3,195
7,461
4,233
0
3,797
3,664
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
29,825
365
Minions Killed
296
0
Camps Cleared
0
1,130,947
Distance Traveled
1,063,206
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,063
505
72
6
0
200,712
3
L
Tiamat
5,639
470
38
3
0
194,609
2
L
Skadi
5,873
489
55
5
0
203,365
1
W
Danzaburou
7,543
629
74
6
0
230,661
0
W
Scylla
7,442
620
104
9
0
253,720
1
W
Hades
6,877
573
97
8
0
172,391
2
W
Ymir
6,315
526
20
2
0
258,931
3
L
Pele
6,128
511
64
5
0
235,754
0
W
Agni
6,304
525
70
6
0
215,244
2
L
Tyr
6,122
510
67
6
0
228,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role