Player Matchup

Jing Wei
Jing Wei
DeluxeEmperor47
Jing Wei
Level 20
God Stats
76W - 59L
1,546 SR
Queue Stats
140W - 149L
1,389 Elo+
Party 1
Pele
Pele
Doablefrogduo0
Pele
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 101L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Rascar19
Nu Wa
Level 16
God Stats
16W - 12L
1,500 SR
Queue Stats
215W - 220L
1,311 Elo+
Party 1
Amaterasu
Amaterasu
Rosario553
Amaterasu
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
46W - 53L
1,500 Elo+
Party 1
Chang'e
Chang'e
peck990
Chang'e
Level 12
God Stats
10W - 10L
1,428 SR
Queue Stats
25W - 33L
1,327 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,379 Elo+

VS

Team Averages
Level 19
1,555 SR
1,355 Elo+
Yemoja
Yemoja
Bee93
Yemoja
Level 25
God Stats
16W - 21L
1,403 SR
Queue Stats
134W - 229L
1,291 Elo+
Party 2
Scylla
Scylla
Dr Kelevra 13
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,390 Elo+
Solo
Olorun
Olorun
QUICKDrawMcGRUH
Olorun
Level 20
God Stats
14W - 14L
1,498 SR
Queue Stats
38W - 40L
1,385 Elo+
Solo
Set
Set
RAINBOWBOIJAY
Set
Level 4
God Stats
2W - 1L
1,688 SR
Queue Stats
22W - 47L
1,316 Elo+
Party 2
Osiris
Osiris
YoungTalent21
Osiris
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
25W - 48L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
26 / 1 / 13
16,367
1,488
51,860
20,619
9,105
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 26
13,318
1,211
20,407
17,828
8,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
Rascar19
Nu Wa
18
0 / 4 / 27
10,901
991
9,668
10,660
5,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Rosario553
Amaterasu
18
2 / 2 / 28
11,401
1,036
4,503
16,598
11,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
peck990
Chang'e
19
8 / 2 / 18
11,901
1,082
11,938
16,768
6,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bee93
Yemoja
16
0 / 5 / 5
10,669
970
10,351
15,457
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 8 / 5
10,335
940
9,917
13,052
4,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 7 / 2
11,747
1,068
31,626
26,148
10,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 12 / 6
10,602
964
5,153
23,865
11,300
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 13 / 5
11,820
1,075
17,759
29,945
25,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
36
45
Kills
13
13
Deaths
45
112
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bee93
Yemoja
0
5
5
0.5
W
Jing Wei
26
1
13
32.5
W
9
4
26
5.5
L
0
8
5
0.31
L
7
7
2
1.14
L
1
12
6
0.33
W
Nu Wa
Rascar19
Nu Wa
0
4
27
3.38
W
Amaterasu
Rosario553
Amaterasu
2
2
28
8
L
5
13
5
0.58
W
Chang'e
peck990
Chang'e
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,376
Damage
74,806
82,473
Taken
108,467
40,498
Mitigated
70,209
29,672
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bee93
Yemoja
10,351
1,702
4,001
1,056
15,457
17,761
0
2,764
12,693
34,545
0
W
Jing Wei
51,860
51,540
1,078
6,437
20,619
9,105
0
15,208
5,411
0
67,553
W
20,407
10,751
0
3,537
17,828
8,320
0
9,848
7,980
0
44,860
L
9,917
2,284
0
31
13,052
4,682
0
3,275
9,777
35,877
0
L
31,626
19,072
662
9,812
26,148
10,758
0
6,439
19,709
54,024
0
L
5,153
1,884
0
187
23,865
11,300
0
4,060
19,805
0
13,426
W
Nu Wa
Rascar19
Nu Wa
9,668
2,423
81
912
10,660
5,129
0
6,337
4,323
22,803
0
W
Amaterasu
Rosario553
Amaterasu
4,503
2,427
0
2,214
16,598
11,056
0
10,894
5,704
0
11,296
L
17,759
7,215
0
0
29,945
25,708
0
5,068
24,877
598
27,176
W
Chang'e
peck990
Chang'e
11,938
1,176
8,035
7,378
16,768
6,888
0
10,205
6,563
39,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,888
Gold Earned
55,173
193
Minions Killed
186
6
Camps Cleared
3
1,001,377
Distance Traveled
895,401
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,669
970
43
4
0
162,029
0
W
Jing Wei
16,367
1,488
38
3
1
231,449
0
W
Pele
13,318
1,211
48
4
3
196,068
0
L
Scylla
10,335
940
74
7
1
178,079
0
L
Olorun
11,747
1,068
48
4
0
179,723
0
L
Set
10,602
964
8
1
0
182,352
3
W
Nu Wa
10,901
991
25
2
1
170,736
0
W
Amaterasu
11,401
1,036
15
1
0
197,266
0
L
Osiris
11,820
1,075
13
1
2
193,218
1
W
Chang'e
11,901
1,082
67
6
1
205,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role