Player Matchup

Sol
Sol
BobKiller69
Sol
Level 89
God Stats
12W - 10L
1,635 SR
Queue Stats
123W - 100L
1,568 Elo+
Party 1
King Arthur
King Arthur
FlashExe
King Arthur
Level 145
God Stats
24W - 26L
1,554 SR
Queue Stats
77W - 67L
1,545 Elo+
Party 4
Ne Zha
Ne Zha
RetroBiscuit
Ne Zha
Level 123
God Stats
9W - 7L
1,650 SR
Queue Stats
167W - 144L
1,545 Elo+
Party 1
Tiamat
Tiamat
fireballmt
Tiamat
Level 125
God Stats
20W - 9L
1,677 SR
Queue Stats
68W - 52L
1,618 Elo+
Party 4
Fenrir
Fenrir
oSoGivingPanic
Fenrir
Level 64
God Stats
30W - 26L
1,574 SR
Queue Stats
82W - 86L
1,519 Elo+
Party 1
Team Averages
Level 109
1,618 SR
1,559 Elo+

VS

Team Averages
Level 100
1,555 SR
1,508 Elo+
Mercury
Mercury
DoctorBower69
Mercury
Level 87
God Stats
4W - 6L
1,782 SR
Queue Stats
41W - 54L
1,465 Elo+
Party 2
Bellona
Bellona
ItsAbsolutely
Bellona
Level 100
God Stats
1W - 3L
1,422 SR
Queue Stats
113W - 108L
1,541 Elo+
Party 3
Athena
Athena
Justboflexin
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,516 Elo+
Party 2
Agni
Agni
job4328
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,526 Elo+
Party 3
Skadi
Skadi
justfoy
Skadi
Level 106
God Stats
0W - 3L
1,573 SR
Queue Stats
70W - 73L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,921
592
7,378
6,559
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
FlashExe
King Arthur
11
1 / 0 / 1
6,205
621
4,922
6,890
5,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
9
3 / 2 / 1
5,223
522
3,422
5,856
1,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
fireballmt
Tiamat
11
1 / 0 / 1
6,616
662
4,300
3,959
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 3
6,037
604
4,041
5,010
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
1 / 3 / 1
4,951
495
2,467
7,005
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
0 / 2 / 0
5,495
550
4,133
8,489
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
7
0 / 2 / 3
4,643
464
1,897
7,859
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
job4328
Agni
8
0 / 1 / 0
5,025
503
1,508
5,229
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
justfoy
Skadi
9
2 / 4 / 1
5,218
522
5,038
6,253
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
3
3
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Mercury
1
3
1
0.5
W
King Arthur
FlashExe
King Arthur
1
0
1
1.5
L
Bellona
0
2
0
0
L
Athena
0
2
3
0.75
W
Ne Zha
3
2
1
1.75
W
Tiamat
fireballmt
Tiamat
1
0
1
1.5
L
Agni
job4328
Agni
0
1
0
0
L
Skadi
justfoy
Skadi
2
4
1
0.63
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
15,043
28,274
Taken
34,835
11,686
Mitigated
13,260
12,028
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,378
2,564
0
3,655
6,559
1,574
0
1,049
5,510
33,045
0
L
Mercury
2,467
1,270
0
2,802
7,005
1,752
0
2,010
4,935
0
22,039
W
King Arthur
FlashExe
King Arthur
4,922
342
0
1,887
6,890
5,323
0
0
6,890
0
37,724
L
Bellona
4,133
1,654
0
3,932
8,489
5,563
0
0
8,489
0
30,979
L
Athena
1,897
694
0
2,597
7,859
2,920
0
3,700
4,159
7,638
0
W
Ne Zha
3,422
792
227
1,394
5,856
1,431
0
729
5,127
0
17,995
W
Tiamat
fireballmt
Tiamat
4,300
616
0
2,774
3,959
1,771
836
970
2,859
40,471
0
L
Agni
job4328
Agni
1,508
293
0
1,162
5,229
1,479
0
2,985
1,890
25,905
0
L
Skadi
justfoy
Skadi
5,038
2,435
0
1,483
6,253
1,546
0
2,569
3,684
0
31,503
W
4,041
822
0
2,091
5,010
1,587
0
491
4,483
0
25,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
25,332
343
Minions Killed
292
0
Camps Cleared
0
1,006,765
Distance Traveled
914,288
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,921
592
64
6
0
170,001
2
L
Mercury
4,951
495
58
6
0
210,516
2
W
King Arthur
6,205
621
92
9
0
190,744
1
L
Bellona
5,495
550
74
7
0
165,338
3
L
Athena
4,643
464
7
1
0
209,554
2
W
Ne Zha
5,223
522
28
3
0
214,408
3
W
Tiamat
6,616
662
108
11
0
199,833
5
L
Agni
5,025
503
92
9
0
174,948
1
L
Skadi
5,218
522
61
6
0
153,932
1
W
Fenrir
6,037
604
51
5
0
231,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role