Player Matchup

Ares
Ares
Damslacker
Ares
Level 28
God Stats
17W - 6L
1,633 SR
Queue Stats
325W - 291L
1,640 Elo+
Solo
Awilix
Awilix
ROSAMELANOXXX
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,696 Elo+
Party 1
Anubis
Anubis
TheGodTrump
Anubis
Level 31
God Stats
101W - 55L
1,702 SR
Queue Stats
580W - 516L
1,728 Elo+
Solo
Neith
Neith
baldeia
Neith
Level 17
God Stats
2W - 1L
1,520 SR
Queue Stats
32W - 23L
1,685 Elo+
Solo
Baron Samedi
Baron Samedi
desimoni5
Baron Samedi
Level 15
God Stats
6W - 2L
1,441 SR
Queue Stats
33W - 20L
1,680 Elo+
Party 1
Team Averages
Level 21
1,559 SR
1,686 Elo+

VS

Team Averages
Level 28
1,463 SR
1,586 Elo+
Tyr
Tyr
Swayvos
Tyr
Level 18
God Stats
6W - 4L
1,523 SR
Queue Stats
27W - 21L
1,618 Elo+
Party 2
Fenrir
Fenrir
TheaRauser
Fenrir
Level 16
God Stats
2W - 4L
1,396 SR
Queue Stats
17W - 20L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Zicidy
Baron Samedi
Level 26
God Stats
3W - 6L
1,488 SR
Queue Stats
40W - 43L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
herpderp1
Heimdallr
Level 53
God Stats
2W - 6L
1,408 SR
Queue Stats
33W - 29L
1,589 Elo+
Party 2
Sobek
Sobek
skippyunicorn
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 60L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,140
543
10,797
12,179
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 1 / 5
8,448
563
5,912
9,508
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
11 / 0 / 4
10,067
671
15,591
12,357
7,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
baldeia
Neith
14
1 / 2 / 7
7,836
522
7,396
7,972
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
desimoni5
Baron Samedi
14
0 / 3 / 0
7,952
530
1,891
5,189
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
3 / 1 / 0
8,017
534
4,422
8,119
4,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TheaRauser
Fenrir
12
2 / 3 / 3
7,466
498
4,082
10,329
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Zicidy
Baron Samedi
12
1 / 7 / 2
7,273
485
6,406
10,920
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
herpderp1
Heimdallr
9
2 / 8 / 1
6,026
402
6,418
14,410
4,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 2
6,704
447
5,497
14,034
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
9
9
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
4
1
5
6.5
L
Tyr
3
1
0
3
W
Anubis
11
0
4
13
L
Fenrir
TheaRauser
Fenrir
2
3
3
1.17
L
Baron Samedi
Zicidy
Baron Samedi
1
7
2
0.29
W
Neith
baldeia
Neith
1
2
7
2.25
W
Baron Samedi
desimoni5
Baron Samedi
0
3
0
0
L
Heimdallr
herpderp1
Heimdallr
2
8
1
0.31
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,587
Damage
26,825
47,205
Taken
57,812
27,030
Mitigated
25,758
19,684
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,797
403
308
4,294
12,179
8,713
165
3,758
8,301
30,186
0
W
5,912
2,725
0
1,517
9,508
4,901
674
1,146
8,280
0
56,430
L
Tyr
4,422
494
0
2,764
8,119
4,065
1,122
3,223
4,896
0
38,763
W
Anubis
15,591
885
0
9,054
12,357
7,232
476
4,269
7,767
70,006
0
L
Fenrir
TheaRauser
Fenrir
4,082
1,494
0
3,458
10,329
3,512
1,178
3,550
6,779
0
37,674
L
Baron Samedi
Zicidy
Baron Samedi
6,406
436
0
1,865
10,920
3,706
0
6,272
4,648
35,320
0
W
Neith
baldeia
Neith
7,396
2,535
0
4,043
7,972
2,630
649
2,163
5,765
0
59,121
W
Baron Samedi
desimoni5
Baron Samedi
1,891
274
172
296
5,189
3,554
432
0
5,189
43,322
0
L
Heimdallr
herpderp1
Heimdallr
6,418
4,430
0
3,621
14,410
4,244
0
8,525
5,885
0
26,784
L
5,497
733
0
3,700
14,034
10,231
0
6,709
7,325
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
35,486
458
Minions Killed
293
0
Camps Cleared
0
1,460,905
Distance Traveled
1,341,437
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,140
543
23
2
0
294,049
0
W
Awilix
8,448
563
104
7
0
363,141
2
L
Tyr
8,017
534
83
6
0
298,708
1
W
Anubis
10,067
671
129
9
0
322,293
2
L
Fenrir
7,466
498
75
5
0
278,967
3
L
Baron Samedi
7,273
485
77
5
0
236,522
4
W
Neith
7,836
522
99
7
0
256,830
1
W
Baron Samedi
7,952
530
103
7
0
224,592
3
L
Heimdallr
6,026
402
43
3
0
253,613
2
L
Sobek
6,704
447
15
1
0
273,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role