Player Matchup

Anhur
Anhur
Davicho692
Anhur
Level 9
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Hercules
Hercules
FvPolack92
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Zeus
Zeus
MakenshiOP
Zeus
Level 28
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Fenrir
Fenrir
Sprigan25
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Merlin
Merlin
Zeroksn
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 2
Team Averages
Level 12
1,434 SR
1,175 Elo+

VS

Team Averages
Level 6
1,516 SR
1,263 Elo+
Bellona
Bellona
IsItInBro
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Solo
Heimdallr
Heimdallr
Kretorio
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,107 Elo+
Party 1
Xing Tian
Xing Tian
MajorTi7ties
Xing Tian
Level 15
God Stats
19W - 12L
1,582 SR
Queue Stats
137W - 151L
1,407 Elo+
Solo
Chernobog
Chernobog
Tyson152
Chernobog
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 1
Merlin
Merlin
magicmatt95
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 5 / 6
9,236
355
5,749
11,055
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
FvPolack92
Hercules
13
3 / 7 / 2
8,863
341
5,930
21,191
21,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 5 / 5
10,233
394
10,646
10,740
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sprigan25
Fenrir
14
1 / 5 / 4
8,811
339
2,996
11,439
4,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Zeroksn
Merlin
17
5 / 8 / 2
11,571
445
10,288
14,266
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IsItInBro
Bellona
20
12 / 3 / 5
14,071
541
17,065
17,653
15,123
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Kretorio
Heimdallr
17
4 / 2 / 6
12,038
463
17,538
13,838
7,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
MajorTi7ties
Xing Tian
17
2 / 2 / 7
11,725
451
4,188
13,772
11,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Tyson152
Chernobog
17
6 / 7 / 6
12,079
465
6,645
16,369
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
6 / 2 / 2
13,758
529
9,808
10,803
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
12
Kills
30
30
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
5
6
1
L
Hercules
FvPolack92
Hercules
3
7
2
0.57
W
Bellona
IsItInBro
Bellona
12
3
5
4.83
W
Heimdallr
Kretorio
Heimdallr
4
2
6
3.5
W
Xing Tian
MajorTi7ties
Xing Tian
2
2
7
2.75
L
1
5
5
0.7
L
Fenrir
Sprigan25
Fenrir
1
5
4
0.6
W
Chernobog
Tyson152
Chernobog
6
7
6
1.29
L
Merlin
Zeroksn
Merlin
5
8
2
0.75
W
Merlin
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
55,244
68,691
Taken
72,435
38,995
Mitigated
45,573
8,751
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,749
3,112
0
1,318
11,055
3,406
366
814
10,231
0
33,344
L
Hercules
FvPolack92
Hercules
5,930
1,707
0
5,910
21,191
21,511
90
3,216
17,913
0
22,622
W
Bellona
IsItInBro
Bellona
17,065
4,566
0
2,036
17,653
15,123
0
3,148
13,896
0
96,472
W
Heimdallr
Kretorio
Heimdallr
17,538
8,584
0
3,135
13,838
7,181
4,699
3,832
9,525
0
74,869
W
Xing Tian
MajorTi7ties
Xing Tian
4,188
346
0
1,192
13,772
11,768
0
3,956
9,288
39,779
0
L
10,646
519
0
775
10,740
3,868
490
3,124
7,356
58,202
0
L
Fenrir
Sprigan25
Fenrir
2,996
353
0
335
11,439
4,789
33
2,970
8,325
0
10,553
W
Chernobog
Tyson152
Chernobog
6,645
4,950
0
1,445
16,369
6,667
3,318
6,057
10,011
0
60,757
L
Merlin
Zeroksn
Merlin
10,288
1,543
0
413
14,266
5,421
620
3,151
10,870
51,880
0
W
Merlin
9,808
643
0
3,095
10,803
4,834
3,000
5,741
4,697
78,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
63,671
278
Minions Killed
541
0
Camps Cleared
0
2,300,992
Distance Traveled
2,405,434
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,236
355
50
2
0
465,140
1
L
Hercules
8,863
341
32
1
0
565,118
0
W
Bellona
14,071
541
140
5
0
506,716
2
W
Heimdallr
12,038
463
104
4
0
480,155
2
W
Xing Tian
11,725
451
59
2
0
515,883
0
L
Zeus
10,233
394
98
4
0
406,707
0
L
Fenrir
8,811
339
21
1
0
441,030
0
W
Chernobog
12,079
465
67
3
0
454,895
5
L
Merlin
11,571
445
77
3
0
422,997
0
W
Merlin
13,758
529
171
7
0
447,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role