Player Matchup

Ymir
Ymir
Eris27
Ymir
Level 30
God Stats
5W - 5L
1,396 SR
Queue Stats
72W - 108L
1,385 Elo+
Party 4
Anhur
Anhur
Thrace101
Anhur
Level 153
God Stats
4W - 10L
1,257 SR
Queue Stats
228W - 238L
1,496 Elo+
Party 4
Tiamat
Tiamat
ìGreninja
Tiamat
Level 20
God Stats
6W - 0L
1,739 SR
Queue Stats
6W - 0L
1,717 Elo+
Party 1
Anubis
Anubis
广西玉林美林街家多选超市
Anubis
Level 160
God Stats
260W - 179L
1,728 SR
Queue Stats
800W - 636L
1,633 Elo+
Party 1
Da Ji
Da Ji
等到秋风起
Da Ji
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
398W - 356L
1,490 Elo+
Party 1
Team Averages
Level 104
1,524 SR
1,544 Elo+

VS

Team Averages
Level 71
1,460 SR
1,439 Elo+
Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AbortiaClinique
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Lxch__
Baron Samedi
Level 84
God Stats
3W - 5L
1,299 SR
Queue Stats
293W - 498L
1,446 Elo+
Party 2
Osiris
Osiris
MattySimp
Osiris
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
563W - 649L
1,480 Elo+
Party 3
Thor
Thor
RamosRdr
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eris27
Ymir
7
0 / 2 / 5
4,992
499
907
5,594
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Thrace101
Anhur
12
2 / 0 / 5
6,550
655
2,870
3,219
849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ìGreninja
Tiamat
11
2 / 0 / 8
6,485
649
7,877
5,629
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
9 / 0 / 7
7,037
704
7,781
6,050
2,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
12 / 1 / 3
6,993
699
5,327
6,109
2,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 4 / 0
4,692
469
4,999
4,826
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 1
5,010
501
2,456
5,620
941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Lxch__
Baron Samedi
6
0 / 6 / 1
4,625
463
2,016
6,700
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
MattySimp
Osiris
8
1 / 6 / 0
5,352
535
2,994
10,458
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
7
0 / 6 / 0
4,479
448
1,577
6,920
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
25
Kills
3
3
Deaths
26
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
0
0.25
L
1
4
1
0.38
W
Ymir
Eris27
Ymir
0
2
5
1.25
L
Baron Samedi
Lxch__
Baron Samedi
0
6
1
0.08
L
Osiris
MattySimp
Osiris
1
6
0
0.17
L
Thor
0
6
0
0
W
Anhur
Thrace101
Anhur
2
0
5
4.5
W
Tiamat
ìGreninja
Tiamat
2
0
8
6
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
14,042
26,601
Taken
34,524
12,820
Mitigated
9,987
11,295
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,999
236
0
646
4,826
1,003
0
2,691
2,089
24,082
0
L
2,456
1,059
0
1,545
5,620
941
0
1,340
4,256
0
21,587
W
Ymir
Eris27
Ymir
907
182
0
545
5,594
2,756
0
2,486
2,994
8,661
0
L
Baron Samedi
Lxch__
Baron Samedi
2,016
435
103
1,187
6,700
2,461
0
4,366
2,230
10,632
0
L
Osiris
MattySimp
Osiris
2,994
963
0
3,220
10,458
4,275
0
5,184
4,898
0
22,618
L
Thor
1,577
134
0
1,021
6,920
1,307
0
2,402
4,486
0
16,486
W
Anhur
Thrace101
Anhur
2,870
1,537
0
1,933
3,219
849
0
293
2,926
0
40,969
W
Tiamat
ìGreninja
Tiamat
7,877
1,471
0
3,026
5,629
4,159
42
651
4,953
33,717
0
W
7,781
617
0
4,174
6,050
2,910
294
2,536
3,256
39,742
0
W
5,327
1,555
0
1,617
6,109
2,146
0
630
5,457
0
21,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
24,158
300
Minions Killed
197
0
Camps Cleared
0
963,334
Distance Traveled
860,061
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,692
469
45
5
0
170,928
2
L
Artemis
5,010
501
41
4
0
179,668
1
W
Ymir
4,992
499
13
1
0
191,564
1
L
Baron Samedi
4,625
463
17
2
0
165,521
4
L
Osiris
5,352
535
53
5
0
176,554
0
L
Thor
4,479
448
41
4
0
167,390
0
W
Anhur
6,550
655
83
8
0
176,600
1
W
Tiamat
6,485
649
79
8
0
189,267
1
W
Anubis
7,037
704
85
9
0
181,761
2
W
Da Ji
6,993
699
40
4
0
224,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role