Player Matchup

Chaac
Chaac
Gold III
ChiefYirax
Chaac
Gold III
Level 85
God Stats
4W - 9L
1,500 SR
Queue Stats
397W - 406L
1,425 MMR
Solo
Kukulkan
Kukulkan
Silver II
FatalityK-O
Kukulkan
Silver II
Level 88
God Stats
0W - 5L
1,246 SR
Queue Stats
63W - 66L
1,433 MMR
Solo
Cerberus
Cerberus
Gold IV
Mammoth1292
Cerberus
Gold IV
Level 133
God Stats
3W - 5L
1,715 SR
Queue Stats
170W - 160L
1,416 MMR
Solo
Fenrir
Fenrir
Gold IV
halmatKURD
Fenrir
Gold IV
Level 130
God Stats
36W - 51L
1,517 SR
Queue Stats
837W - 849L
1,431 MMR
Solo
Skadi
Skadi
Gold II
iM z Vegas
Skadi
Gold II
Level 150
God Stats
71W - 49L
1,576 SR
Queue Stats
828W - 829L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,511 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,523 SR
1,443 MMR
Olorun
Olorun
Gold V
LordTeddie
Olorun
Gold V
Level 128
God Stats
7W - 6L
1,508 SR
Queue Stats
59W - 56L
1,449 MMR
Party 1
Khepri
Khepri
Bronze III
NoSleepAnxiety
Khepri
Bronze III
Level 120
God Stats
3W - 3L
1,303 SR
Queue Stats
23W - 29L
1,413 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
QuanntumRealm
Ratatoskr
Gold III
Level 142
God Stats
15W - 9L
1,794 SR
Queue Stats
190W - 178L
1,440 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
iiMDirect
Baron Samedi
Bronze III
Level 122
God Stats
1W - 1L
1,509 SR
Queue Stats
4W - 7L
1,413 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
juanmango64
Sun Wukong
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 6 / 4
12,782
473
15,444
29,342
33,600
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
FatalityK-O
Kukulkan
19
2 / 5 / 8
12,592
466
13,993
16,068
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mammoth1292
Cerberus
19
6 / 7 / 8
13,554
502
18,133
31,509
39,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
halmatKURD
Fenrir
18
3 / 8 / 2
11,895
441
15,026
27,556
11,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
20
3 / 4 / 4
14,238
527
14,483
16,764
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeDanzaburouSetCthulhuArachne

VS

Bans
Cu ChulainnKumbhakarnaAthenaApolloGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LordTeddie
Olorun
20
7 / 4 / 5
15,143
561
17,464
19,099
7,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 13
13,073
484
9,552
25,029
30,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
QuanntumRealm
Ratatoskr
20
9 / 4 / 10
15,252
565
18,755
22,439
9,609
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
iiMDirect
Baron Samedi
20
4 / 5 / 11
13,698
507
23,572
23,482
11,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
juanmango64
Sun Wukong
20
8 / 1 / 6
15,088
559
22,164
28,454
25,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
19
Kills
30
30
Deaths
19
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
6
4
1.17
L
Kukulkan
FatalityK-O
Kukulkan
2
5
8
1.2
W
Olorun
LordTeddie
Olorun
7
4
5
2.38
L
Cerberus
Mammoth1292
Cerberus
6
7
8
1.43
W
2
5
13
1.7
W
Ratatoskr
QuanntumRealm
Ratatoskr
9
4
10
3.5
L
Fenrir
halmatKURD
Fenrir
3
8
2
0.5
L
Skadi
3
4
4
1.25
W
Baron Samedi
iiMDirect
Baron Samedi
4
5
11
1.9
W
Sun Wukong
juanmango64
Sun Wukong
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,079
Damage
91,507
121,239
Taken
118,503
99,198
Mitigated
84,471
30,298
Healing
43,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,444
3,309
0
8,424
29,342
33,600
195
11,027
17,932
0
73,869
L
Kukulkan
FatalityK-O
Kukulkan
13,993
1,358
156
4,281
16,068
7,290
456
2,989
12,753
90,564
0
W
Olorun
LordTeddie
Olorun
17,464
9,382
666
7,333
19,099
7,886
3,645
6,008
13,041
111,438
0
L
Cerberus
Mammoth1292
Cerberus
18,133
1,853
0
8,298
31,509
39,036
0
17,962
13,000
62,920
0
W
9,552
988
0
2,929
25,029
30,068
431
5,593
19,293
43,854
0
W
Ratatoskr
QuanntumRealm
Ratatoskr
18,755
5,771
0
8,278
22,439
9,609
4,725
4,761
17,653
0
100,847
L
Fenrir
halmatKURD
Fenrir
15,026
3,789
0
8,386
27,556
11,605
0
10,133
17,141
0
85,751
L
Skadi
14,483
7,021
0
753
16,764
7,667
5,410
7,205
9,481
0
131,792
W
Baron Samedi
iiMDirect
Baron Samedi
23,572
2,197
3,947
7,755
23,482
11,286
895
9,478
13,920
90,389
0
W
Sun Wukong
juanmango64
Sun Wukong
22,164
3,841
0
12,654
28,454
25,622
2,480
6,286
21,618
0
103,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,061
Gold Earned
72,254
727
Minions Killed
664
0
Camps Cleared
0
2,254,699
Distance Traveled
2,373,186
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,782
473
127
5
0
455,003
3
L
Kukulkan
12,592
466
175
6
0
459,328
4
W
Olorun
15,143
561
160
6
0
407,599
3
L
Cerberus
13,554
502
89
3
0
439,981
8
W
Khepri
13,073
484
67
2
0
500,133
6
W
Ratatoskr
15,252
565
154
6
0
509,435
6
L
Fenrir
11,895
441
115
4
0
458,716
0
L
Skadi
14,238
527
221
8
0
441,671
2
W
Baron Samedi
13,698
507
133
5
0
443,387
3
W
Sun Wukong
15,088
559
150
6
0
512,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role