Player Matchup

Rama
Rama
IWavor
Rama
Level 28
God Stats
0W - 2L
1,240 SR
Queue Stats
124W - 120L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Razorblade619
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,404 Elo+
Party 3
Cabrakan
Cabrakan
Skull_Buster619
Cabrakan
Level 44
God Stats
0W - 2L
1,331 SR
Queue Stats
104W - 125L
1,468 Elo+
Party 2
Athena
Athena
Violent_Soma
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 3
Pele
Pele
Xx_MLGShrek69_xX
Pele
Level 7
God Stats
2W - 1L
1,824 SR
Queue Stats
3W - 1L
1,819 Elo+
Party 2
Team Averages
Level 26
1,479 SR
1,493 Elo+

VS

Team Averages
Level 40
1,555 SR
1,539 Elo+
Mulan
Mulan
Ars Tenebris
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,630 Elo+
Party 1
Ymir
Ymir
Etacsinmel
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
MadSnorlax
Nemesis
Level 15
God Stats
11W - 6L
1,500 SR
Queue Stats
19W - 16L
1,378 Elo+
Solo
Artemis
Artemis
Markulos
Artemis
Level 141
God Stats
5W - 6L
1,555 SR
Queue Stats
231W - 214L
1,570 Elo+
Party 1
Hera
Hera
VirtualStimPack
Hera
Level 24
God Stats
13W - 6L
1,722 SR
Queue Stats
63W - 43L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IWavor
Rama
10
0 / 3 / 0
5,633
512
2,701
5,022
1,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 7 / 0
5,245
477
2,128
7,634
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
11
1 / 3 / 0
6,315
574
5,164
9,343
8,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
8
0 / 4 / 0
4,695
427
773
6,866
3,110
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
6,061
551
3,320
6,720
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,241
658
8,146
11,701
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 4
6,185
562
2,839
3,545
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MadSnorlax
Nemesis
12
1 / 0 / 0
6,511
592
1,455
5,146
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Markulos
Artemis
11
5 / 1 / 2
6,723
611
5,465
4,895
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 1
7,612
692
6,307
2,807
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
18
18
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
2
0
4
4
L
Rama
IWavor
Rama
0
3
0
0
W
Nemesis
MadSnorlax
Nemesis
1
0
0
1
W
Artemis
Markulos
Artemis
5
1
2
6
L
0
7
0
0
L
Cabrakan
1
3
0
0.33
L
Athena
0
4
0
0
W
6
0
1
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
24,212
35,585
Taken
28,094
17,563
Mitigated
12,478
10,368
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
1,675
0
5,615
11,701
6,449
300
5,265
6,426
0
46,991
W
2,839
491
0
636
3,545
1,506
0
775
2,720
14,018
0
L
Rama
IWavor
Rama
2,701
1,938
210
528
5,022
1,723
631
303
4,719
0
36,965
W
Nemesis
MadSnorlax
Nemesis
1,455
599
0
533
5,146
1,712
0
158
4,978
0
46,895
W
Artemis
Markulos
Artemis
5,465
2,520
0
1,700
4,895
1,943
0
410
4,475
0
36,540
L
2,128
429
0
859
7,634
2,481
0
6,179
1,099
23,779
0
L
Cabrakan
5,164
1,113
0
4,063
9,343
8,096
0
0
9,343
32,959
0
L
Athena
773
278
0
904
6,866
3,110
275
2,148
4,718
9,288
0
W
6,307
1,477
0
875
2,807
868
1,424
1,173
1,430
45,525
0
L
3,320
854
0
3,804
6,720
2,153
0
140
6,560
0
33,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
34,272
295
Minions Killed
382
0
Camps Cleared
0
1,007,391
Distance Traveled
1,045,984
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,241
658
85
8
0
206,889
1
W
Ymir
6,185
562
32
3
0
228,604
3
L
Rama
5,633
512
79
7
0
192,428
0
W
Nemesis
6,511
592
93
8
0
214,998
0
W
Artemis
6,723
611
64
6
0
189,232
1
L
Nu Wa
5,245
477
52
5
0
197,992
0
L
Cabrakan
6,315
574
73
7
0
191,901
1
L
Athena
4,695
427
22
2
0
171,632
0
W
Hera
7,612
692
108
10
0
206,261
2
L
Pele
6,061
551
69
6
0
253,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role