Player Matchup

Merlin
Merlin
ALTAIR PRO 2345
Merlin
Level 28
God Stats
6W - 7L
1,354 SR
Queue Stats
292W - 294L
1,584 Elo+
Solo
Vamana
Vamana
Garsion
Vamana
Level 29
God Stats
0W - 3L
1,212 SR
Queue Stats
89W - 80L
1,612 Elo+
Solo
Sobek
Sobek
StichZ26
Sobek
Level 28
God Stats
0W - 4L
1,273 SR
Queue Stats
174W - 172L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
superduperlyfe
Ah Muzen Cab
Level 29
God Stats
14W - 12L
1,992 SR
Queue Stats
395W - 307L
1,655 Elo+
Solo
Kukulkan
Kukulkan
xSharkBoy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Team Averages
Level 24
1,466 SR
1,544 Elo+

VS

Team Averages
Level 22
1,531 SR
1,550 Elo+
Loki
Loki
AchievedOwen
Loki
Level 27
God Stats
11W - 14L
1,329 SR
Queue Stats
135W - 144L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
FlaccidGorilla
Danzaburou
Level 16
God Stats
7W - 1L
1,782 SR
Queue Stats
211W - 64L
1,821 Elo+
Solo
Ymir
Ymir
FurryForestHam
Ymir
Level 24
God Stats
50W - 52L
1,538 SR
Queue Stats
122W - 109L
1,542 Elo+
Party 1
Hel
Hel
Icydragoon123
Hel
Level 26
God Stats
44W - 44L
1,613 SR
Queue Stats
111W - 92L
1,577 Elo+
Party 1
Neith
Neith
bootytickler0
Neith
Level 18
God Stats
28W - 45L
1,391 SR
Queue Stats
63W - 103L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
10,171
484
15,452
17,376
6,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Garsion
Vamana
15
0 / 4 / 9
9,922
472
11,833
19,800
21,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
StichZ26
Sobek
14
2 / 3 / 0
9,005
429
6,360
13,550
18,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
superduperlyfe
Ah Muzen Cab
17
7 / 7 / 0
10,435
497
12,904
16,016
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xSharkBoy
Kukulkan
3
0 / 3 / 1
5,808
277
79
1,684
312

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,334
492
8,248
14,219
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
FlaccidGorilla
Danzaburou
20
14 / 0 / 1
16,550
788
21,393
24,269
12,782
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 4
11,684
556
9,357
16,165
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 4 / 4
12,185
580
7,758
17,334
8,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 2 / 1
8,249
393
1,556
3,487
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
23
24
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
2
5
1
0.5
W
Danzaburou
FlaccidGorilla
Danzaburou
14
0
1
14.5
W
3
4
4
1.25
L
Vamana
Garsion
Vamana
0
4
9
1.13
W
4
4
4
1.5
L
Sobek
StichZ26
Sobek
2
3
0
0.67
W
0
2
1
0.25
L
Ah Muzen Cab
superduperlyfe
Ah Muzen Cab
7
7
0
1
L
Kukulkan
xSharkBoy
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,628
Damage
48,312
68,426
Taken
75,474
52,771
Mitigated
37,561
23,124
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,452
1,154
0
5,322
17,376
6,476
954
3,733
13,618
60,688
0
W
8,248
2,364
0
3,065
14,219
5,469
0
5,378
8,767
0
36,133
W
Danzaburou
FlaccidGorilla
Danzaburou
21,393
14,881
0
13,735
24,269
12,782
3,149
5,727
18,408
0
192,766
W
9,357
2,709
0
2,509
16,165
10,155
2,744
4,388
11,663
57,299
0
L
Vamana
Garsion
Vamana
11,833
4,908
0
6,846
19,800
21,524
328
8,849
10,776
721
35,164
W
7,758
791
2,249
10,407
17,334
8,085
1,402
4,461
12,647
67,282
0
L
Sobek
StichZ26
Sobek
6,360
881
0
5,098
13,550
18,407
0
0
13,550
39,416
0
W
1,556
786
0
710
3,487
1,070
918
2,475
1,012
0
15,252
L
Ah Muzen Cab
superduperlyfe
Ah Muzen Cab
12,904
6,862
0
5,858
16,016
6,052
618
4,069
11,872
0
92,351
L
Kukulkan
xSharkBoy
Kukulkan
79
79
0
0
1,684
312
0
189
1,495
1,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
59,002
386
Minions Killed
557
0
Camps Cleared
0
1,398,614
Distance Traveled
1,656,567
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,171
484
104
5
0
322,692
4
W
Loki
10,334
492
80
4
0
398,484
0
W
Danzaburou
16,550
788
225
11
0
413,446
2
W
Ymir
11,684
556
108
5
0
334,542
4
L
Vamana
9,922
472
60
3
0
385,899
5
W
Hel
12,185
580
120
6
0
394,997
2
L
Sobek
9,005
429
85
4
0
295,626
0
W
Neith
8,249
393
24
1
0
115,098
0
L
Ah Muzen Cab
10,435
497
136
6
0
321,052
0
L
Kukulkan
5,808
277
1
0
0
73,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role