Player Matchup

Danzaburou
Danzaburou
Bardockk
Danzaburou
Level 23
God Stats
44W - 15L
1,798 SR
Queue Stats
302W - 97L
1,892 Elo+
Party 2
Kali
Kali
Ganesh1122
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,818 Elo+
Party 1
Odin
Odin
MajorD
Odin
Level 81
God Stats
6W - 2L
1,614 SR
Queue Stats
32W - 22L
1,636 Elo+
Party 1
Tiamat
Tiamat
ZDT8
Tiamat
Level 26
God Stats
64W - 20L
1,729 SR
Queue Stats
359W - 124L
1,826 Elo+
Party 2
Ares
Ares
whogivesadigit
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 22L
1,790 Elo+
Party 1
Team Averages
Level 30
1,628 SR
1,792 Elo+

VS

Team Averages
Level 14
1,581 SR
1,641 Elo+
Fenrir
Fenrir
Dadgnarok
Fenrir
Level 12
God Stats
4W - 9L
1,537 SR
Queue Stats
19W - 21L
1,657 Elo+
Party 4
Merlin
Merlin
OnlyEvan
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,688 Elo+
Solo
Bellona
Bellona
RNGheretic
Bellona
Level 5
God Stats
3W - 3L
1,675 SR
Queue Stats
7W - 7L
1,666 Elo+
Party 3
Kukulkan
Kukulkan
Spellz4Sellz
Kukulkan
Level 11
God Stats
6W - 5L
1,550 SR
Queue Stats
20W - 24L
1,639 Elo+
Party 4
Neith
Neith
Wrathful Shadow
Neith
Level 38
God Stats
28W - 16L
1,644 SR
Queue Stats
146W - 134L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bardockk
Danzaburou
20
9 / 4 / 20
14,108
1,085
21,625
13,200
6,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 6 / 25
12,561
966
10,866
17,801
9,361
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
MajorD
Odin
20
10 / 2 / 23
14,319
1,101
21,887
17,291
15,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
ZDT8
Tiamat
20
20 / 1 / 24
16,946
1,304
42,460
16,313
21,759
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 27
13,014
1,001
9,886
15,475
15,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dadgnarok
Fenrir
18
5 / 9 / 9
12,701
977
14,212
26,594
10,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
OnlyEvan
Merlin
18
6 / 13 / 5
12,964
997
17,341
23,709
9,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RNGheretic
Bellona
18
1 / 13 / 10
11,225
863
10,290
27,991
15,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Spellz4Sellz
Kukulkan
19
2 / 5 / 10
12,507
962
17,123
14,775
5,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 10
12,606
970
15,078
17,646
6,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
62
46
Kills
18
18
Deaths
46
119
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bardockk
Danzaburou
9
4
20
4.75
L
Fenrir
Dadgnarok
Fenrir
5
9
9
1.06
W
3
6
25
2.58
W
Odin
MajorD
Odin
10
2
23
10.75
L
Merlin
OnlyEvan
Merlin
6
13
5
0.65
L
Bellona
RNGheretic
Bellona
1
13
10
0.46
L
Kukulkan
Spellz4Sellz
Kukulkan
2
5
10
1.4
L
4
6
10
1.5
W
Tiamat
ZDT8
Tiamat
20
1
24
32
W
4
5
27
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,724
Damage
74,044
80,080
Taken
110,715
68,400
Mitigated
46,739
14,834
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bardockk
Danzaburou
21,625
7,262
0
1,975
13,200
6,072
0
7,279
5,921
0
51,754
L
Fenrir
Dadgnarok
Fenrir
14,212
3,111
0
1,244
26,594
10,082
0
13,411
12,694
0
24,213
W
10,866
5,163
0
4,729
17,801
9,361
0
7,769
10,032
0
16,035
W
Odin
MajorD
Odin
21,887
5,303
0
462
17,291
15,589
0
7,133
9,974
0
33,961
L
Merlin
OnlyEvan
Merlin
17,341
2,267
0
0
23,709
9,016
0
9,829
13,607
44,290
0
L
Bellona
RNGheretic
Bellona
10,290
2,441
0
206
27,991
15,488
0
12,424
15,047
0
17,386
L
Kukulkan
Spellz4Sellz
Kukulkan
17,123
1,132
0
0
14,775
5,580
0
7,284
7,391
68,400
0
L
15,078
7,060
0
3,588
17,646
6,573
0
7,737
9,630
0
35,843
W
Tiamat
ZDT8
Tiamat
42,460
4,523
570
7,098
16,313
21,759
0
4,242
12,071
71,886
0
W
9,886
449
0
0
15,475
15,619
0
8,041
7,434
17,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
62,003
194
Minions Killed
248
3
Camps Cleared
10
1,193,075
Distance Traveled
1,130,600
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,108
1,085
59
5
0
178,200
1
L
Fenrir
12,701
977
20
2
4
275,174
0
W
Kali
12,561
966
11
1
0
246,294
0
W
Odin
14,319
1,101
25
2
0
290,351
0
L
Merlin
12,964
997
73
6
1
193,774
1
L
Bellona
11,225
863
9
1
0
222,510
0
L
Kukulkan
12,507
962
111
9
0
231,163
0
L
Neith
12,606
970
35
3
5
207,979
0
W
Tiamat
16,946
1,304
80
6
1
263,260
0
W
Ares
13,014
1,001
19
1
2
214,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role