Player Matchup

King Arthur
King Arthur
ChostinBombin
King Arthur
Level 16
God Stats
17W - 12L
1,662 SR
Queue Stats
425W - 389L
1,532 Elo+
Party 2
Janus
Janus
EpicHanos
Janus
Level 11
God Stats
58W - 54L
1,640 SR
Queue Stats
589W - 551L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FireNationIroh
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
100W - 62L
1,525 Elo+
Party 2
Thanatos
Thanatos
QMoonie
Thanatos
Level 27
God Stats
8W - 7L
1,300 SR
Queue Stats
106W - 125L
1,408 Elo+
Solo
Athena
Athena
Zeusito2001
Athena
Level 18
God Stats
57W - 40L
1,577 SR
Queue Stats
232W - 198L
1,494 Elo+
Party 2
Team Averages
Level 18
1,578 SR
1,500 Elo+

VS

Team Averages
Level 14
1,440 SR
1,407 Elo+
Ares
Ares
Andres269
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ddqy
Sol
Level 6
God Stats
0W - 3L
1,335 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 1
Freya
Freya
justEthan409
Freya
Level 28
God Stats
3W - 5L
1,598 SR
Queue Stats
135W - 143L
1,370 Elo+
Solo
Guan Yu
Guan Yu
uncker
Guan Yu
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 1
Thor
Thor
呱呱呱1123
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChostinBombin
King Arthur
12
6 / 0 / 6
7,349
612
7,246
7,435
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
EpicHanos
Janus
10
2 / 1 / 1
6,478
540
1,931
4,706
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FireNationIroh
Ah Muzen Cab
11
5 / 1 / 7
6,669
556
9,789
7,939
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
QMoonie
Thanatos
12
5 / 2 / 5
7,266
606
4,340
7,406
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
2 / 1 / 10
6,714
560
3,580
7,375
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 3 / 1
5,748
479
4,877
7,892
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
ddqy
Sol
10
1 / 3 / 0
5,927
494
5,917
6,411
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 6 / 3
5,123
427
3,157
8,610
2,267
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
uncker
Guan Yu
8
1 / 5 / 0
5,293
441
3,133
7,741
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 4 / 0
5,683
474
3,589
8,838
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
5
5
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
1
0.5
W
King Arthur
ChostinBombin
King Arthur
6
0
6
9
W
Janus
EpicHanos
Janus
2
1
1
2.5
W
Ah Muzen Cab
FireNationIroh
Ah Muzen Cab
5
1
7
8.5
W
Thanatos
QMoonie
Thanatos
5
2
5
3.75
W
Athena
2
1
10
7
L
Sol
ddqy
Sol
1
3
0
0.33
L
0
6
3
0.25
L
Guan Yu
uncker
Guan Yu
1
5
0
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
20,673
34,861
Taken
39,492
15,145
Mitigated
15,654
16,338
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,877
278
0
2,360
7,892
3,710
0
1,114
6,711
21,382
0
W
King Arthur
ChostinBombin
King Arthur
7,246
1,190
0
2,486
7,435
4,763
149
2,708
4,557
0
30,665
W
Janus
EpicHanos
Janus
1,931
404
0
853
4,706
1,423
742
2,502
2,179
28,481
0
W
Ah Muzen Cab
FireNationIroh
Ah Muzen Cab
9,789
5,530
0
4,556
7,939
2,807
972
3,218
4,721
0
44,394
W
Thanatos
QMoonie
Thanatos
4,340
1,618
0
6,352
7,406
3,012
156
2,058
5,323
0
38,002
W
Athena
3,580
1,134
0
2,091
7,375
3,140
0
3,214
4,086
17,205
0
L
Sol
ddqy
Sol
5,917
2,483
0
2,188
6,411
2,056
413
901
5,353
29,289
1,946
L
3,157
725
157
2,496
8,610
2,267
0
795
7,765
25,024
0
L
Guan Yu
uncker
Guan Yu
3,133
1,104
85
854
7,741
5,193
162
1,174
6,282
0
13,943
L
3,589
1,629
0
1,735
8,838
2,428
0
1,299
7,370
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
27,774
284
Minions Killed
224
0
Camps Cleared
0
1,264,665
Distance Traveled
1,069,726
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,748
479
30
3
0
239,652
6
W
King Arthur
7,349
612
51
4
0
246,386
0
W
Janus
6,478
540
64
5
0
243,859
0
W
Ah Muzen Cab
6,669
556
70
6
0
230,110
3
W
Thanatos
7,266
606
67
6
0
244,444
1
W
Athena
6,714
560
32
3
0
299,866
2
L
Sol
5,927
494
67
6
0
202,081
2
L
Freya
5,123
427
45
4
0
202,040
1
L
Guan Yu
5,293
441
32
3
0
210,393
3
L
Thor
5,683
474
50
4
0
215,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role