Player Matchup

Danzaburou
Danzaburou
DYINGWISH93
Danzaburou
Level 25
God Stats
5W - 1L
1,550 SR
Queue Stats
37W - 35L
1,415 Elo+
Solo
Ravana
Ravana
OneHitKObro
Ravana
Level 7
God Stats
3W - 1L
1,785 SR
Queue Stats
37W - 26L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
WHO RA64
Kuzenbo
Level 24
God Stats
5W - 7L
1,459 SR
Queue Stats
20W - 29L
1,426 Elo+
Party 3
Amaterasu
Amaterasu
lolbetterlmao
Amaterasu
Level 18
God Stats
6W - 3L
1,565 SR
Queue Stats
39W - 38L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
nature backfire
Kukulkan
Level 13
God Stats
7W - 5L
1,558 SR
Queue Stats
18W - 23L
1,361 Elo+
Party 3
Team Averages
Level 17
1,584 SR
1,447 Elo+

VS

Team Averages
Level 30
1,517 SR
1,452 Elo+
Tiamat
Tiamat
Axelfenix1420
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
MiniDelvin
Erlang Shen
Level 75
God Stats
8W - 14L
1,431 SR
Queue Stats
604W - 485L
1,588 Elo+
Party 1
Nemesis
Nemesis
TheSwordsman604
Nemesis
Level 4
God Stats
3W - 2L
1,736 SR
Queue Stats
63W - 73L
1,519 Elo+
Party 1
Neith
Neith
bently77
Neith
Level 31
God Stats
59W - 49L
1,490 SR
Queue Stats
179W - 168L
1,409 Elo+
Party 1
Cerberus
Cerberus
squarepurse1778
Cerberus
Level 27
God Stats
3W - 6L
1,426 SR
Queue Stats
50W - 74L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DYINGWISH93
Danzaburou
11
2 / 0 / 3
6,567
547
6,593
5,922
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
7 / 0 / 2
7,724
644
5,116
3,732
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WHO RA64
Kuzenbo
7
0 / 0 / 2
4,929
411
1,182
3,230
2,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
lolbetterlmao
Amaterasu
12
3 / 2 / 0
7,099
592
6,216
9,047
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
10
3 / 0 / 2
6,400
533
4,040
3,219
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,405
450
1,007
6,396
2,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MiniDelvin
Erlang Shen
10
2 / 4 / 0
6,387
532
6,468
10,609
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
5,314
443
954
4,912
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
bently77
Neith
8
0 / 2 / 0
5,080
423
3,167
6,508
1,662
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
8
0 / 3 / 0
5,331
444
2,932
8,710
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
2
2
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
DYINGWISH93
Danzaburou
2
0
3
3.5
L
Erlang Shen
MiniDelvin
Erlang Shen
2
4
0
0.5
W
Ravana
7
0
2
8
L
0
2
0
0
W
Kuzenbo
WHO RA64
Kuzenbo
0
0
2
1
L
Neith
bently77
Neith
0
2
0
0
W
Amaterasu
lolbetterlmao
Amaterasu
3
2
0
1.5
W
Kukulkan
3
0
2
4
L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
14,528
25,150
Taken
37,135
12,747
Mitigated
14,317
10,502
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,007
140
0
1,312
6,396
2,541
0
3,331
2,751
26,402
0
W
Danzaburou
DYINGWISH93
Danzaburou
6,593
2,075
0
3,071
5,922
1,844
0
2,453
3,469
0
39,129
L
Erlang Shen
MiniDelvin
Erlang Shen
6,468
3,373
0
4,380
10,609
4,724
0
157
10,452
0
32,891
W
Ravana
5,116
1,415
0
2,888
3,732
1,512
0
40
3,692
0
50,238
L
954
587
0
0
4,912
1,476
0
555
4,317
0
27,388
W
Kuzenbo
WHO RA64
Kuzenbo
1,182
618
0
0
3,230
2,630
188
479
2,751
9,655
0
L
Neith
bently77
Neith
3,167
1,365
0
1,103
6,508
1,662
320
427
6,081
0
33,827
W
Amaterasu
lolbetterlmao
Amaterasu
6,216
2,593
0
4,543
9,047
5,720
346
0
9,047
0
33,094
W
Kukulkan
4,040
230
0
0
3,219
1,041
521
967
2,252
24,010
0
L
Cerberus
2,932
168
0
1,621
8,710
3,914
59
398
8,312
17,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
27,517
289
Minions Killed
278
0
Camps Cleared
0
1,124,952
Distance Traveled
1,086,314
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,405
450
53
4
0
204,431
0
W
Danzaburou
6,567
547
58
5
0
210,962
0
L
Erlang Shen
6,387
532
66
6
0
232,381
3
W
Ravana
7,724
644
90
8
0
253,179
3
L
Nemesis
5,314
443
63
5
0
239,953
0
W
Kuzenbo
4,929
411
19
2
0
216,154
1
L
Neith
5,080
423
63
5
0
194,071
0
W
Amaterasu
7,099
592
71
6
0
228,631
3
W
Kukulkan
6,400
533
51
4
0
216,026
1
L
Cerberus
5,331
444
33
3
0
215,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role