Player Matchup

Cthulhu
Cthulhu
IvorySamurai
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,762 Elo+
Party 3
Raijin
Raijin
LonelyGaming
Raijin
Level 155
God Stats
5W - 4L
1,580 SR
Queue Stats
132W - 87L
1,553 Elo+
Party 2
Anhur
Anhur
UncleFattySBD
Anhur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,762 Elo+
Party 3
Medusa
Medusa
footballman60
Medusa
Level 89
God Stats
2W - 5L
1,630 SR
Queue Stats
74W - 55L
1,536 Elo+
Party 2
Thor
Thor
mrbaker90
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,762 Elo+
Party 3
Team Averages
Level 114
1,542 SR
1,675 Elo+

VS

Team Averages
Level 82
1,580 SR
1,505 Elo+
Discordia
Discordia
DarkRichard
Discordia
Level 89
God Stats
10W - 5L
1,819 SR
Queue Stats
256W - 236L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lobyrex
Tsukuyomi
Level 120
God Stats
3W - 7L
1,203 SR
Queue Stats
163W - 147L
1,519 Elo+
Party 1
Bellona
Bellona
Mactros_Neomeliz
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,435 Elo+
Party 1
Chernobog
Chernobog
iamtoilet
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,571 Elo+
Party 1
Eset
Eset
vZ Ruben Zv
Eset
Level 105
God Stats
6W - 2L
1,878 SR
Queue Stats
585W - 595L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IvorySamurai
Cthulhu
20
11 / 5 / 6
12,655
904
21,556
29,850
29,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
17
3 / 7 / 10
10,633
760
15,494
10,959
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 5
9,236
660
5,159
13,320
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 9 / 7
9,496
678
10,692
18,899
7,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
16
2 / 7 / 5
9,150
654
4,658
13,116
6,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkRichard
Discordia
18
6 / 5 / 19
11,165
798
16,976
12,066
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Lobyrex
Tsukuyomi
20
12 / 3 / 17
12,176
870
28,074
15,251
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 13
9,411
672
6,090
15,729
16,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
iamtoilet
Chernobog
20
6 / 4 / 14
11,882
849
9,202
14,008
5,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 2 / 15
11,599
829
17,079
14,911
7,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
20
Kills
35
35
Deaths
20
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Discordia
DarkRichard
Discordia
6
5
19
3.1
L
Cthulhu
IvorySamurai
Cthulhu
11
5
6
2.8
W
Tsukuyomi
Lobyrex
Tsukuyomi
12
3
17
6.83
L
Raijin
3
7
10
1.14
W
3
6
13
1.58
L
2
7
5
0.64
L
2
9
7
0.61
W
Chernobog
iamtoilet
Chernobog
6
4
14
3.25
L
Thor
2
7
5
0.64
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,559
Damage
77,421
86,144
Taken
71,965
52,603
Mitigated
42,643
24,752
Healing
27,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DarkRichard
Discordia
16,976
483
2,650
1,304
12,066
4,276
621
7,394
4,522
29,064
0
L
Cthulhu
IvorySamurai
Cthulhu
21,556
519
2,386
10,355
29,850
29,251
381
10,810
18,710
43,504
0
W
Tsukuyomi
Lobyrex
Tsukuyomi
28,074
8,141
1,742
3,411
15,251
8,595
950
7,108
7,982
0
55,493
L
Raijin
15,494
796
0
494
10,959
4,702
745
4,036
6,873
27,570
0
W
6,090
2,025
2,711
1,845
15,729
16,068
426
6,672
8,783
0
11,922
L
5,159
1,203
1,381
1,405
13,320
4,823
0
4,413
8,707
0
8,501
L
10,692
4,330
1,114
5,319
18,899
7,444
513
8,770
10,004
0
21,342
W
Chernobog
iamtoilet
Chernobog
9,202
3,269
2,639
2,096
14,008
5,807
1,501
7,675
6,213
0
22,716
L
Thor
4,658
533
1,046
1,252
13,116
6,383
0
6,026
6,890
0
10,200
W
17,079
700
4,285
4,391
14,911
7,897
596
7,231
7,119
28,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
56,233
125
Minions Killed
142
0
Camps Cleared
0
1,098,114
Distance Traveled
1,324,229
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,165
798
29
2
0
258,480
0
L
Cthulhu
12,655
904
45
3
0
260,218
0
W
Tsukuyomi
12,176
870
52
4
0
292,431
1
L
Raijin
10,633
760
26
2
0
162,120
0
W
Bellona
9,411
672
12
1
0
255,392
0
L
Anhur
9,236
660
12
1
0
202,430
0
L
Medusa
9,496
678
26
2
0
237,546
0
W
Chernobog
11,882
849
29
2
0
251,352
4
L
Thor
9,150
654
16
1
0
235,800
0
W
Eset
11,599
829
20
1
0
266,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role