Player Matchup

Raijin
Raijin
KingH0ncho
Raijin
Level 64
God Stats
3W - 3L
1,261 SR
Queue Stats
139W - 140L
1,594 Elo+
Party 2
Neith
Neith
Ningers
Neith
Level 8
God Stats
7W - 1L
1,896 SR
Queue Stats
31W - 9L
1,759 Elo+
Party 2
Bacchus
Bacchus
ThorSkin23
Bacchus
Level 81
God Stats
19W - 11L
1,641 SR
Queue Stats
125W - 124L
1,587 Elo+
Party 2
Team Averages
Level 51
1,599 SR
1,647 Elo+

VS

Team Averages
Level 69
1,433 SR
1,410 Elo+
Cthulhu
Cthulhu
CaptnSlapaH0365
Cthulhu
Level 16
God Stats
1W - 3L
1,309 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
NukeTheBastrds
Kukulkan
Level 105
God Stats
6W - 11L
1,406 SR
Queue Stats
103W - 141L
1,459 Elo+
Party 1
Arachne
Arachne
SaltyJoey368747
Arachne
Level 85
God Stats
5W - 9L
1,583 SR
Queue Stats
85W - 96L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KingH0ncho
Raijin
16
11 / 4 / 8
12,629
789
9,356
12,140
4,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ningers
Neith
17
8 / 3 / 14
12,805
800
25,431
15,376
5,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ThorSkin23
Bacchus
17
8 / 1 / 16
13,523
845
13,008
15,913
19,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
9,328
583
4,212
20,535
9,656
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
15
3 / 7 / 3
11,461
716
12,377
12,667
5,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 11 / 1
11,249
703
10,717
19,119
8,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
27
Kills
8
8
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Raijin
KingH0ncho
Raijin
11
4
8
3.75
W
Neith
Ningers
Neith
8
3
14
5
L
Kukulkan
3
7
3
0.64
L
5
11
1
0.5
W
Bacchus
ThorSkin23
Bacchus
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
27,306
43,429
Taken
52,321
29,501
Mitigated
23,731
9,372
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,212
271
111
252
20,535
9,656
0
8,561
11,974
24,200
0
W
Raijin
KingH0ncho
Raijin
9,356
813
293
3,380
12,140
4,453
511
5,009
7,131
56,411
0
W
Neith
Ningers
Neith
25,431
14,096
0
4,391
15,376
5,519
1,900
7,997
7,379
0
94,398
L
Kukulkan
12,377
788
0
700
12,667
5,610
0
5,495
7,172
55,059
0
L
10,717
7,288
423
2,606
19,119
8,465
0
8,388
10,731
0
22,209
W
Bacchus
ThorSkin23
Bacchus
13,008
1,151
0
1,308
15,913
19,529
295
4,561
11,352
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
32,038
235
Minions Killed
147
0
Camps Cleared
0
808,782
Distance Traveled
721,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,328
583
29
2
0
222,199
0
W
Raijin
12,629
789
77
5
0
253,338
0
W
Neith
12,805
800
131
8
0
231,669
0
L
Kukulkan
11,461
716
97
6
0
245,366
1
L
Arachne
11,249
703
21
1
0
254,274
0
W
Bacchus
13,523
845
27
2
0
323,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role