Player Matchup

Yemoja
Yemoja
TTV_Thiago04
Yemoja
Level 27
God Stats
1W - 1L
1,714 SR
Queue Stats
61W - 85L
1,311 Elo+
Party 2
Medusa
Medusa
TW_Joch31
Medusa
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 75L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
sebast2010ene18
Baron Samedi
Level 99
God Stats
4W - 5L
1,668 SR
Queue Stats
85W - 124L
1,283 Elo+
Party 2
Team Averages
Level 57
1,627 SR
1,338 Elo+

VS

Team Averages
Level 62
1,524 SR
1,386 Elo+
Jormungandr
Jormungandr
NattyGTWC
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 1
Medusa
Medusa
PhoenixEternal99
Medusa
Level 66
God Stats
2W - 0L
1,454 SR
Queue Stats
5W - 12L
1,279 Elo+
Party 1
Zeus
Zeus
framirez782
Zeus
Level 96
God Stats
161W - 142L
1,617 SR
Queue Stats
205W - 229L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 1
9,568
598
1,589
10,615
10,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TW_Joch31
Medusa
9
2 / 3 / 1
9,247
578
3,608
8,791
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
sebast2010ene18
Baron Samedi
13
1 / 11 / 3
9,763
610
8,696
16,528
8,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NattyGTWC
Jormungandr
15
0 / 0 / 11
10,350
647
3,860
7,775
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
4 / 1 / 5
11,212
701
7,465
9,862
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
12 / 3 / 3
12,109
757
19,306
9,494
2,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
16
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
NattyGTWC
Jormungandr
0
0
11
5.5
W
4
1
5
6.5
L
Yemoja
1
2
1
0.75
L
Medusa
TW_Joch31
Medusa
2
3
1
0.83
W
12
3
3
4.5
L
Baron Samedi
sebast2010ene18
Baron Samedi
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
30,631
35,934
Taken
27,131
21,361
Mitigated
14,217
3,890
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
NattyGTWC
Jormungandr
3,860
214
0
916
7,775
7,446
369
3,161
4,614
28,530
0
W
7,465
4,104
0
2,233
9,862
3,831
1,831
4,371
5,491
0
51,056
L
Yemoja
1,589
112
1,144
600
10,615
10,225
0
6,207
4,183
16,445
0
L
Medusa
TW_Joch31
Medusa
3,608
1,919
0
272
8,791
2,542
0
5,878
2,763
0
14,020
W
19,306
520
626
2,084
9,494
2,940
957
2,857
6,435
66,552
0
L
Baron Samedi
sebast2010ene18
Baron Samedi
8,696
241
230
1,644
16,528
8,594
0
10,480
5,782
38,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
33,671
97
Minions Killed
177
0
Camps Cleared
0
602,633
Distance Traveled
873,092
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,350
647
43
3
0
295,257
0
W
Medusa
11,212
701
63
4
0
281,975
3
L
Yemoja
9,568
598
25
2
0
235,244
3
L
Medusa
9,247
578
31
2
0
138,388
2
W
Zeus
12,109
757
71
4
0
295,860
7
L
Baron Samedi
9,763
610
41
3
0
229,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role