Player Matchup

Chronos
Chronos
Bronze III
AbuGoku9999TTV
Chronos
Bronze III
Level 99
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 8L
1,380 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
DatRogue
Danzaburou
Bronze III
Level 126
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 4L
1,536 MMR
Party 2
Hercules
Hercules
Bronze III
Halat
Hercules
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,607 SR
1,435 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,514 SR
1,613 MMR
Arachne
Arachne
Gold IV
RoujinZ
Arachne
Gold IV
Level 129
God Stats
3W - 7L
1,303 SR
Queue Stats
60W - 72L
1,503 MMR
Solo
Hou Yi
Hou Yi
Platinum III
SmokeR4Life
Hou Yi
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum I
işsiz
Tiamat
Platinum I
Level 160
God Stats
38W - 25L
1,738 SR
Queue Stats
594W - 477L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 5
13,769
765
10,773
20,927
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DatRogue
Danzaburou
17
6 / 10 / 6
14,371
798
14,658
24,029
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Halat
Hercules
16
6 / 8 / 4
12,512
695
10,771
23,070
24,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AphroditeThothTsukuyomiPersephoneChang'e

VS

Bans
Guan YuCupidScyllaSobekDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RoujinZ
Arachne
15
4 / 7 / 14
12,719
707
10,124
15,947
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
16
8 / 7 / 14
13,589
755
21,245
18,824
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
işsiz
Tiamat
19
15 / 5 / 7
15,130
841
25,807
14,971
16,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
18
Kills
27
27
Deaths
19
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
L
Danzaburou
DatRogue
Danzaburou
6
10
6
0.9
L
Hercules
Halat
Hercules
6
8
4
1
W
Arachne
RoujinZ
Arachne
4
7
14
1.57
W
Hou Yi
8
7
14
2.14
W
Tiamat
işsiz
Tiamat
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
57,176
68,026
Taken
49,742
39,042
Mitigated
35,148
18,001
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,773
2,861
0
2,509
20,927
6,741
1,545
7,937
12,990
48,318
0
L
Danzaburou
DatRogue
Danzaburou
14,658
8,170
0
8,968
24,029
7,611
1,137
10,021
14,008
0
61,039
L
Hercules
Halat
Hercules
10,771
3,034
0
6,524
23,070
24,690
0
8,478
14,592
0
30,871
W
Arachne
RoujinZ
Arachne
10,124
7,026
0
3,805
15,947
9,815
321
3,623
12,124
0
45,341
W
Hou Yi
21,245
10,915
0
3,262
18,824
9,166
1,969
4,687
13,787
0
65,293
W
Tiamat
işsiz
Tiamat
25,807
2,558
0
5,267
14,971
16,167
1,090
2,666
12,205
65,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
41,438
185
Minions Killed
209
0
Camps Cleared
0
912,538
Distance Traveled
916,494
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,769
765
70
4
0
297,769
1
L
Danzaburou
14,371
798
80
4
0
298,901
3
L
Hercules
12,512
695
35
2
0
315,868
3
W
Arachne
12,719
707
50
3
0
314,535
3
W
Hou Yi
13,589
755
80
4
0
279,318
1
W
Tiamat
15,130
841
79
4
0
322,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role