Player Matchup

Awilix
Awilix
AlphaSalmon23
Awilix
Level 68
God Stats
6W - 1L
1,662 SR
Queue Stats
101W - 106L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
CHI_LEE_OON
Danzaburou
Level 156
God Stats
15W - 2L
1,821 SR
Queue Stats
148W - 139L
1,507 Elo+
Party 2
Scylla
Scylla
ScottyBoopers
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,631 Elo+
Party 2
Chaac
Chaac
YEY_P_3
Chaac
Level 85
God Stats
4W - 4L
1,579 SR
Queue Stats
74W - 71L
1,427 Elo+
Party 2
Sobek
Sobek
drippin_wolf_32
Sobek
Level 94
God Stats
2W - 0L
1,789 SR
Queue Stats
122W - 113L
1,514 Elo+
Party 2
Team Averages
Level 84
1,670 SR
1,498 Elo+

VS

Team Averages
Level 72
1,461 SR
1,412 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mozo30
King Arthur
Level 29
God Stats
7W - 19L
1,379 SR
Queue Stats
97W - 170L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
MrsMac_17
Aphrodite
Level 10
God Stats
7W - 31L
1,313 SR
Queue Stats
8W - 36L
1,269 Elo+
Party 1
Kukulkan
Kukulkan
jiypark
Kukulkan
Level 67
God Stats
72W - 63L
1,613 SR
Queue Stats
264W - 310L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 1
9,011
601
11,075
9,991
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
CHI_LEE_OON
Danzaburou
14
4 / 1 / 9
9,045
603
10,521
6,998
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 2
9,273
618
8,682
7,989
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
YEY_P_3
Chaac
16
1 / 0 / 4
9,201
613
7,287
10,488
9,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 2 / 9
8,193
546
4,530
10,050
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 5 / 4
7,258
484
3,758
8,404
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
 
Fenrir
10
2 / 7 / 2
6,970
465
5,677
13,344
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Mozo30
King Arthur
13
4 / 4 / 0
8,267
551
7,976
19,539
10,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
MrsMac_17
Aphrodite
8
0 / 7 / 1
5,519
368
613
8,896
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
jiypark
Kukulkan
12
0 / 2 / 3
7,155
477
3,816
4,918
1,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
25
Kills
8
8
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
4
0.8
L
Fenrir
 
Fenrir
2
7
2
0.43
W
9
3
1
3.17
W
Danzaburou
CHI_LEE_OON
Danzaburou
4
1
9
8.5
L
King Arthur
Mozo30
King Arthur
4
4
0
1
L
Aphrodite
MrsMac_17
Aphrodite
0
7
1
0.07
W
6
2
2
3.5
W
Chaac
YEY_P_3
Chaac
1
0
4
3
W
5
2
9
4.75
L
Kukulkan
jiypark
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
21,840
45,516
Taken
55,101
25,539
Mitigated
21,237
15,093
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,758
2,175
0
1,437
8,404
2,150
0
2,352
6,012
0
20,803
L
Fenrir
 
Fenrir
5,677
1,652
0
2,133
13,344
4,391
0
2,830
10,444
0
34,118
W
11,075
4,976
0
470
9,991
3,854
1,941
1,190
8,801
0
54,252
W
Danzaburou
CHI_LEE_OON
Danzaburou
10,521
4,499
0
4,365
6,998
2,404
2,295
556
6,442
0
62,395
L
King Arthur
Mozo30
King Arthur
7,976
648
0
5,563
19,539
10,062
0
4,881
14,506
133
41,666
L
Aphrodite
MrsMac_17
Aphrodite
613
93
1,316
2,166
8,896
3,114
0
1,641
7,255
9,345
0
W
8,682
787
0
1,867
7,989
2,685
1,047
747
7,242
60,202
0
W
Chaac
YEY_P_3
Chaac
7,287
1,116
0
5,581
10,488
9,808
732
640
9,848
0
61,087
W
4,530
336
0
2,810
10,050
6,788
410
1,429
8,621
19,504
0
L
Kukulkan
jiypark
Kukulkan
3,816
597
0
0
4,918
1,520
0
1,146
3,672
43,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
35,169
475
Minions Killed
289
0
Camps Cleared
0
1,383,838
Distance Traveled
1,228,429
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,258
484
40
3
0
218,256
0
L
Fenrir
6,970
465
61
4
0
278,039
1
W
Awilix
9,011
601
87
6
0
302,390
2
W
Danzaburou
9,045
603
104
7
0
238,422
1
L
King Arthur
8,267
551
76
5
0
261,040
1
L
Aphrodite
5,519
368
21
1
0
229,663
1
W
Scylla
9,273
618
108
7
0
260,726
1
W
Chaac
9,201
613
142
9
0
303,417
1
W
Sobek
8,193
546
34
2
0
278,883
1
L
Kukulkan
7,155
477
91
6
0
241,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role