Player Matchup

Cthulhu
Cthulhu
IGotWetJeans22
Cthulhu
Level 23
God Stats
15W - 10L
1,759 SR
Queue Stats
416W - 422L
1,506 Elo+
Party 2
Eset
Eset
KingQnn
Eset
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 28L
1,654 Elo+
Solo
Odin
Odin
TitanKillerMike
Odin
Level 160
God Stats
4W - 4L
1,653 SR
Queue Stats
340W - 342L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
justinfattie69
Guan Yu
Level 5
God Stats
3W - 1L
1,650 SR
Queue Stats
4W - 2L
1,797 Elo+
Party 2
Danzaburou
Danzaburou
negus21
Danzaburou
Level 26
God Stats
53W - 40L
1,596 SR
Queue Stats
59W - 50L
1,521 Elo+
Party 2
Team Averages
Level 48
1,632 SR
1,599 Elo+

VS

Team Averages
Level 36
1,494 SR
1,522 Elo+
Anubis
Anubis
Hashirama_Shinsu
Anubis
Level 18
God Stats
18W - 10L
1,334 SR
Queue Stats
186W - 215L
1,392 Elo+
Party 3
Sobek
Sobek
Jamirqui
Sobek
Level 107
God Stats
12W - 8L
1,527 SR
Queue Stats
742W - 653L
1,540 Elo+
Party 1
Skadi
Skadi
Parry Ricci
Skadi
Level 7
God Stats
7W - 11L
1,257 SR
Queue Stats
21W - 34L
1,681 Elo+
Party 1
Bellona
Bellona
SavageFlash_G2
Bellona
Level 20
God Stats
5W - 3L
1,815 SR
Queue Stats
161W - 160L
1,559 Elo+
Party 3
Da Ji
Da Ji
madydanyel
Da Ji
Level 28
God Stats
11W - 8L
1,537 SR
Queue Stats
480W - 445L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 3
5,164
516
4,009
5,634
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
KingQnn
Eset
11
4 / 1 / 2
6,438
644
5,628
4,734
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 3
5,929
593
4,577
4,712
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
4,942
494
1,264
5,172
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
negus21
Danzaburou
9
3 / 1 / 2
5,379
538
2,705
4,114
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,340
534
1,810
5,193
2,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Jamirqui
Sobek
6
2 / 4 / 1
4,924
492
3,285
8,883
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 1
4,340
434
1,257
4,029
1,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 0 / 0
6,221
622
4,367
4,988
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
7
0 / 2 / 0
4,594
459
1,599
5,436
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
7
8
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
3
2
3
2.25
L
Sobek
Jamirqui
Sobek
2
4
1
0.63
W
Eset
KingQnn
Eset
4
1
2
5
L
0
4
1
0.13
L
4
0
0
4
W
3
1
3
4.5
W
1
3
0
0.33
L
Da Ji
0
2
0
0
W
Danzaburou
negus21
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
12,318
24,366
Taken
28,529
10,522
Mitigated
13,191
5,968
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,810
0
0
1,296
5,193
2,342
0
2,994
1,853
23,111
0
W
4,009
633
80
583
5,634
3,555
400
984
4,650
11,235
0
L
Sobek
Jamirqui
Sobek
3,285
369
0
3,143
8,883
4,828
0
3,223
5,343
11,427
0
W
Eset
KingQnn
Eset
5,628
334
63
1,774
4,734
1,363
329
2,421
2,313
30,849
0
L
1,257
548
0
351
4,029
1,036
0
1,375
2,529
0
8,238
L
4,367
663
0
1,304
4,988
3,566
130
0
4,788
0
29,053
W
4,577
1,265
0
1,246
4,712
1,520
0
608
4,079
0
24,506
W
1,264
169
132
1,200
5,172
3,019
0
0
4,972
0
16,128
L
Da Ji
1,599
269
0
1,180
5,436
1,419
0
1,169
4,179
0
15,088
W
Danzaburou
negus21
Danzaburou
2,705
1,406
0
890
4,114
1,065
1,219
1,082
3,032
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
25,419
216
Minions Killed
169
0
Camps Cleared
0
991,591
Distance Traveled
923,179
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,340
534
43
4
0
157,212
2
W
Cthulhu
5,164
516
15
2
0
228,058
0
L
Sobek
4,924
492
13
1
0
195,462
0
W
Eset
6,438
644
64
6
0
185,626
1
L
Skadi
4,340
434
15
2
0
183,349
0
L
Bellona
6,221
622
60
6
0
178,355
4
W
Odin
5,929
593
52
5
0
204,761
3
W
Guan Yu
4,942
494
42
4
0
207,258
0
L
Da Ji
4,594
459
38
4
0
208,801
1
W
Danzaburou
5,379
538
43
4
0
165,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role