Player Matchup

Zeus
Zeus
Dannyo23
Zeus
Level 62
God Stats
7W - 3L
1,432 SR
Queue Stats
7W - 9L
1,467 Elo+
Solo
Bacchus
Bacchus
REDDOTS FINEST1
Bacchus
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
ZigZag Doobski
Erlang Shen
Level 106
God Stats
2W - 3L
1,357 SR
Queue Stats
35W - 40L
1,350 Elo+
Party 1
Team Averages
Level 94
1,430 SR
1,419 Elo+

VS

Team Averages
Level 99
1,496 SR
1,337 Elo+
Artemis
Artemis
GudanGarann
Artemis
Level 115
God Stats
6W - 7L
1,596 SR
Queue Stats
88W - 104L
1,335 Elo+
Solo
Bacchus
Bacchus
HaywireAnderson
Bacchus
Level 101
God Stats
10W - 11L
1,391 SR
Queue Stats
184W - 264L
1,302 Elo+
Solo
Discordia
Discordia
NEF_Archimedes
Discordia
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 232L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 1 / 8
7,075
708
3,764
3,203
1,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 3
8,087
809
6,064
7,103
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ZigZag Doobski
Erlang Shen
10
4 / 1 / 5
7,542
754
5,025
6,647
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GudanGarann
Artemis
9
0 / 3 / 2
6,252
625
2,579
6,756
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
6,371
637
4,522
8,143
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
NEF_Archimedes
Discordia
7
2 / 6 / 0
6,642
664
3,673
5,913
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
2
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
1
8
5
L
Artemis
GudanGarann
Artemis
0
3
2
0.33
L
0
3
2
0.33
L
Discordia
NEF_Archimedes
Discordia
2
6
0
0.33
W
7
0
3
8.5
W
Erlang Shen
ZigZag Doobski
Erlang Shen
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
10,774
16,953
Taken
20,812
9,375
Mitigated
11,908
5,586
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
3,764
210
556
602
3,203
1,007
532
2,186
847
21,051
0
L
Artemis
GudanGarann
Artemis
2,579
603
0
0
6,756
3,782
0
3,639
3,117
0
15,238
L
4,522
277
610
1,715
8,143
6,432
0
3,929
4,214
14,822
0
L
Discordia
NEF_Archimedes
Discordia
3,673
368
111
190
5,913
1,694
0
2,298
3,615
8,862
0
W
6,064
169
592
1,282
7,103
5,478
1,089
2,603
4,318
16,081
0
W
Erlang Shen
ZigZag Doobski
Erlang Shen
5,025
1,704
0
2,554
6,647
2,890
1,293
2,887
3,486
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
19,265
99
Minions Killed
56
0
Camps Cleared
0
504,722
Distance Traveled
458,774
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,075
708
46
5
0
145,624
3
L
Artemis
6,252
625
33
3
0
141,837
1
L
Bacchus
6,371
637
12
1
0
180,796
4
L
Discordia
6,642
664
11
1
0
136,141
0
W
Bacchus
8,087
809
20
2
0
193,438
3
W
Erlang Shen
7,542
754
33
3
0
165,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role