Player Matchup

Olorun
Olorun
Alberto2091
Olorun
Level 10
God Stats
9W - 17L
1,308 SR
Queue Stats
32W - 46L
1,273 Elo+
Party 2
Artemis
Artemis
AvalamDan
Artemis
Level 61
God Stats
0W - 1L
1,293 SR
Queue Stats
83W - 99L
1,323 Elo+
Party 2
Yemoja
Yemoja
Bluneci
Yemoja
Level 57
God Stats
296W - 363L
1,437 SR
Queue Stats
313W - 405L
1,361 Elo+
Party 1
Nemesis
Nemesis
GERAQG012318
Nemesis
Level 5
God Stats
1W - 4L
1,202 SR
Queue Stats
5W - 8L
1,079 Elo+
Party 1
Fenrir
Fenrir
ohaniel
Fenrir
Level 6
God Stats
17W - 17L
1,262 SR
Queue Stats
27W - 35L
1,159 Elo+
Party 2
Team Averages
Level 28
1,300 SR
1,239 Elo+

VS

Team Averages
Level 14
1,456 SR
1,321 Elo+
Mercury
Mercury
ALMAR8841
Mercury
Level 17
God Stats
2W - 1L
1,442 SR
Queue Stats
18W - 8L
1,394 Elo+
Party 3
Kukulkan
Kukulkan
BESCsamich
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,221 Elo+
Party 3
Ne Zha
Ne Zha
Jojoflame3837
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hera
Hera
LegendaryPrime7
Hera
Level 20
God Stats
69W - 57L
1,336 SR
Queue Stats
231W - 221L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
Tw1St3D_UnIcOrn1
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
2 / 4 / 20
14,613
974
14,226
19,471
7,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
AvalamDan
Artemis
20
16 / 3 / 12
17,294
1,153
34,842
19,214
7,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Bluneci
Yemoja
20
1 / 3 / 12
13,623
908
5,920
16,046
6,988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
GERAQG012318
Nemesis
20
2 / 12 / 17
14,352
957
13,422
26,121
12,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ohaniel
Fenrir
20
10 / 10 / 8
14,927
995
17,520
24,170
12,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALMAR8841
Mercury
20
10 / 10 / 15
16,092
1,073
22,367
37,954
19,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
BESCsamich
Kukulkan
20
13 / 1 / 13
17,688
1,179
34,109
10,865
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 11 / 16
14,651
977
4,828
18,738
8,847
20
5 / 3 / 16
14,875
992
26,770
8,927
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tw1St3D_UnIcOrn1
Sun Wukong
17
0 / 6 / 5
11,981
799
8,280
14,464
6,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
97
31
Kills
32
32
Deaths
31
69
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Mercury
ALMAR8841
Mercury
10
10
15
1.75
L
Olorun
2
4
20
3
L
Artemis
AvalamDan
Artemis
16
3
12
7.33
W
Kukulkan
BESCsamich
Kukulkan
13
1
13
19.5
L
Yemoja
Bluneci
Yemoja
1
3
12
2.33
L
Nemesis
GERAQG012318
Nemesis
2
12
17
0.88
W
4
11
16
1.09
W
5
3
16
4.33
W
Sun Wukong
Tw1St3D_UnIcOrn1
Sun Wukong
0
6
5
0.42
L
Fenrir
ohaniel
Fenrir
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,930
Damage
96,354
105,022
Taken
90,948
47,699
Mitigated
44,258
10,333
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ALMAR8841
Mercury
22,367
12,656
0
4,950
37,954
19,783
0
7,476
30,478
0
39,038
L
Olorun
14,226
9,266
444
2,397
19,471
7,741
0
12,895
6,576
46,058
0
L
Artemis
AvalamDan
Artemis
34,842
21,495
877
2,010
19,214
7,914
0
13,286
5,928
0
69,226
W
Kukulkan
BESCsamich
Kukulkan
34,109
3,582
582
1,174
10,865
5,393
0
3,565
7,300
89,321
0
L
Yemoja
Bluneci
Yemoja
5,920
880
2,064
1,544
16,046
6,988
0
8,767
7,279
38,793
0
L
Nemesis
GERAQG012318
Nemesis
13,422
5,038
0
568
26,121
12,639
0
13,504
12,617
0
38,046
W
4,828
1,147
0
89
18,738
8,847
0
2,605
16,133
0
9,040
W
26,770
6,632
176
286
8,927
3,901
0
2,212
6,715
57,047
0
W
Sun Wukong
Tw1St3D_UnIcOrn1
Sun Wukong
8,280
3,725
0
85
14,464
6,334
0
4,288
10,176
0
17,532
L
Fenrir
ohaniel
Fenrir
17,520
6,633
0
429
24,170
12,417
0
12,427
11,743
0
27,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,809
Gold Earned
75,287
258
Minions Killed
278
3
Camps Cleared
3
1,300,178
Distance Traveled
1,202,935
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,092
1,073
19
1
1
257,090
1
L
Olorun
14,613
974
83
6
0
228,191
3
L
Artemis
17,294
1,153
67
4
0
253,102
1
W
Kukulkan
17,688
1,179
153
10
1
281,581
3
L
Yemoja
13,623
908
66
4
0
192,789
0
L
Nemesis
14,352
957
29
2
3
341,921
1
W
Ne Zha
14,651
977
9
1
0
210,580
2
W
Hera
14,875
992
83
6
0
276,945
0
W
Sun Wukong
11,981
799
14
1
1
176,739
1
L
Fenrir
14,927
995
13
1
0
284,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role