Player Matchup

Camazotz
Camazotz
BigDaddyDill53
Camazotz
Level 129
God Stats
2W - 3L
1,781 SR
Queue Stats
119W - 85L
1,613 Elo+
Party 2
Tiamat
Tiamat
Gator69
Tiamat
Level 66
God Stats
2W - 1L
1,649 SR
Queue Stats
155W - 122L
1,588 Elo+
Party 2
Merlin
Merlin
LambWest
Merlin
Level 106
God Stats
2W - 2L
1,703 SR
Queue Stats
94W - 99L
1,517 Elo+
Solo
Tyr
Tyr
XKill
Tyr
Level 158
God Stats
3W - 4L
1,476 SR
Queue Stats
1,133W - 1,155L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
crawf635
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,641 Elo+
Party 2
Team Averages
Level 105
1,622 SR
1,576 Elo+

VS

Team Averages
Level 121
1,420 SR
1,548 Elo+
Freya
Freya
AngelishMeow
Freya
Level 144
God Stats
3W - 8L
1,194 SR
Queue Stats
662W - 692L
1,541 Elo+
Solo
Ganesha
Ganesha
Maykuth
Ganesha
Level 141
God Stats
18W - 11L
1,561 SR
Queue Stats
461W - 331L
1,574 Elo+
Party 1
Cerberus
Cerberus
Polecat_79
Cerberus
Level 107
God Stats
13W - 8L
1,598 SR
Queue Stats
401W - 315L
1,615 Elo+
Party 1
Mulan
Mulan
SireBubblot
Mulan
Level 103
God Stats
1W - 2L
1,248 SR
Queue Stats
92W - 97L
1,519 Elo+
Solo
Merlin
Merlin
syfer_eray
Merlin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
13 / 9 / 9
13,249
736
32,331
29,507
14,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Gator69
Tiamat
20
2 / 7 / 18
12,348
686
13,896
16,843
10,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LambWest
Merlin
20
6 / 5 / 18
13,292
738
28,520
15,094
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
XKill
Tyr
19
8 / 7 / 12
12,519
696
16,493
25,698
24,895
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
crawf635
Kuzenbo
19
4 / 8 / 13
11,670
648
10,982
23,178
19,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 19
13,203
734
21,215
24,843
14,291
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Maykuth
Ganesha
20
0 / 4 / 30
12,506
695
19,467
17,528
11,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cerberus
Polecat_79
Cerberus
20
7 / 5 / 21
14,074
782
17,007
33,985
48,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 10 / 14
12,342
686
18,474
23,064
17,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
syfer_eray
Merlin
20
14 / 6 / 14
15,419
857
23,204
18,508
10,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
133
33
Kills
35
36
Deaths
33
70
Assists
98
Player
Kills
Deaths
Assists
KDA
W
8
8
19
2.19
L
Camazotz
13
9
9
1.94
L
Tiamat
Gator69
Tiamat
2
7
18
1.57
L
Merlin
LambWest
Merlin
6
5
18
3
W
Ganesha
Maykuth
Ganesha
0
4
30
3.75
W
Cerberus
Polecat_79
Cerberus
7
5
21
3.5
W
6
10
14
1.3
L
Tyr
XKill
Tyr
8
7
12
2
L
Kuzenbo
crawf635
Kuzenbo
4
8
13
1.31
W
Merlin
syfer_eray
Merlin
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,222
Damage
99,367
110,320
Taken
117,928
75,211
Mitigated
102,613
36,065
Healing
46,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,215
6,995
5,270
8,635
24,843
14,291
3,489
8,971
15,616
40,701
0
L
Camazotz
32,331
10,190
1,361
13,013
29,507
14,592
0
22,404
7,037
0
44,248
L
Tiamat
Gator69
Tiamat
13,896
1,071
2,320
4,534
16,843
10,114
0
14,557
2,286
35,292
0
L
Merlin
LambWest
Merlin
28,520
1,941
1,708
2,932
15,094
5,940
0
10,504
4,582
69,790
0
W
Ganesha
Maykuth
Ganesha
19,467
1,014
2,303
4,781
17,528
11,954
810
9,162
8,144
48,402
0
W
Cerberus
Polecat_79
Cerberus
17,007
1,472
2,361
10,303
33,985
48,904
293
16,140
17,121
34,856
0
W
18,474
3,081
669
4,711
23,064
17,058
758
11,088
11,694
255
23,934
L
Tyr
XKill
Tyr
16,493
2,368
1,473
3,933
25,698
24,895
0
15,682
9,994
0
23,087
L
Kuzenbo
crawf635
Kuzenbo
10,982
3,274
2,417
2,374
23,178
19,670
60
17,827
5,273
12,910
0
W
Merlin
syfer_eray
Merlin
23,204
1,390
2,788
4,576
18,508
10,406
1,367
6,278
11,955
58,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,078
Gold Earned
67,544
184
Minions Killed
254
0
Camps Cleared
0
1,547,828
Distance Traveled
1,604,940
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,203
734
38
2
0
272,256
0
L
Camazotz
13,249
736
22
1
0
300,541
0
L
Tiamat
12,348
686
46
3
0
310,656
0
L
Merlin
13,292
738
92
5
0
288,399
1
W
Ganesha
12,506
695
1
0
0
388,800
0
W
Cerberus
14,074
782
91
5
0
349,761
1
W
Mulan
12,342
686
25
1
0
298,497
1
L
Tyr
12,519
696
13
1
0
334,011
0
L
Kuzenbo
11,670
648
11
1
0
314,221
0
W
Merlin
15,419
857
99
6
0
295,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role