Player Matchup

Cerberus
Cerberus
JayFost3
Cerberus
Level 68
God Stats
12W - 7L
1,660 SR
Queue Stats
119W - 99L
1,613 Elo+
Party 2
Athena
Athena
ProletariatBoi
Athena
Level 82
God Stats
5W - 5L
1,152 SR
Queue Stats
290W - 245L
1,532 Elo+
Party 2
Nemesis
Nemesis
Sjayster
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,728 Elo+
Party 2
Tiamat
Tiamat
Steven14
Tiamat
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 214L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
blazingthunder
Danzaburou
Level 90
God Stats
3W - 5L
1,533 SR
Queue Stats
163W - 145L
1,548 Elo+
Party 2
Team Averages
Level 76
1,469 SR
1,602 Elo+

VS

Team Averages
Level 64
1,373 SR
1,374 Elo+
Cu Chulainn
Cu Chulainn
DJBLACK18
Cu Chulainn
Level 29
God Stats
1W - 4L
1,172 SR
Queue Stats
16W - 52L
1,259 Elo+
Party 1
Hel
Hel
OscarDMC20
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SoraTuticon
Artemis
Level 27
God Stats
7W - 15L
1,195 SR
Queue Stats
134W - 232L
1,231 Elo+
Party 1
Terra
Terra
effeww
Terra
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 329L
1,569 Elo+
Solo
Mercury
Mercury
iCraKetReviil
Mercury
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 387L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JayFost3
Cerberus
12
4 / 0 / 1
6,626
663
4,009
6,369
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 5
5,864
586
3,241
7,174
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Sjayster
Nemesis
10
1 / 0 / 1
5,772
577
1,153
4,402
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Steven14
Tiamat
12
3 / 0 / 1
6,460
646
5,541
4,078
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
blazingthunder
Danzaburou
11
5 / 0 / 3
6,867
687
5,179
3,993
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJBLACK18
Cu Chulainn
9
0 / 5 / 0
4,941
494
3,843
7,931
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,075
508
2,546
5,208
1,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
SoraTuticon
Artemis
8
0 / 3 / 0
4,385
439
2,940
3,535
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Terra
effeww
Terra
7
0 / 4 / 0
4,485
449
1,750
9,124
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
9
0 / 2 / 0
5,130
513
1,346
7,571
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
0
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DJBLACK18
Cu Chulainn
0
5
0
0
W
Cerberus
JayFost3
Cerberus
4
0
1
4.5
L
0
2
0
0
W
3
0
5
5.5
W
Nemesis
Sjayster
Nemesis
1
0
1
1.5
L
Artemis
SoraTuticon
Artemis
0
3
0
0
W
Tiamat
Steven14
Tiamat
3
0
1
3.5
W
Danzaburou
blazingthunder
Danzaburou
5
0
3
6.5
L
Terra
effeww
Terra
0
4
0
0
L
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
12,425
26,016
Taken
33,369
11,426
Mitigated
10,899
11,592
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DJBLACK18
Cu Chulainn
3,843
1,336
0
1,717
7,931
3,259
0
3,784
3,922
0
22,270
W
Cerberus
JayFost3
Cerberus
4,009
948
0
2,562
6,369
3,747
0
0
6,044
35,907
0
L
2,546
267
175
2,946
5,208
1,430
0
2,890
1,996
26,744
0
W
3,241
1,220
0
2,726
7,174
3,047
0
1,329
5,845
14,958
0
W
Nemesis
Sjayster
Nemesis
1,153
187
0
746
4,402
1,593
0
752
3,650
0
34,267
L
Artemis
SoraTuticon
Artemis
2,940
1,759
135
682
3,535
969
411
1,465
2,070
0
17,567
W
Tiamat
Steven14
Tiamat
5,541
573
0
2,376
4,078
1,896
0
1,610
2,468
33,741
0
W
Danzaburou
blazingthunder
Danzaburou
5,179
2,797
0
3,182
3,993
1,143
2,124
605
3,388
0
37,663
L
Terra
effeww
Terra
1,750
416
65
3,686
9,124
3,113
0
2,418
6,634
16,094
0
L
Mercury
1,346
693
0
758
7,571
2,128
0
1,547
5,956
0
33,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
24,016
316
Minions Killed
240
0
Camps Cleared
0
930,438
Distance Traveled
899,429
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,941
494
42
4
0
164,421
0
W
Cerberus
6,626
663
71
7
0
185,167
3
L
Hel
5,075
508
61
6
0
172,929
5
W
Athena
5,864
586
27
3
0
200,111
4
W
Nemesis
5,772
577
74
7
0
192,503
2
L
Artemis
4,385
439
36
4
0
163,944
1
W
Tiamat
6,460
646
75
8
0
174,974
4
W
Danzaburou
6,867
687
69
7
0
177,683
4
L
Terra
4,485
449
30
3
0
177,292
1
L
Mercury
5,130
513
71
7
0
220,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role