Player Matchup

Cthulhu
Cthulhu
Adrianrex777
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,662 Elo+
Solo
Izanami
Izanami
JaopWit
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
SLADELESS
Sylvanus
Level 144
God Stats
2W - 0L
1,498 SR
Queue Stats
83W - 78L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
StarReeses
Nu Wa
Level 160
God Stats
5W - 3L
1,490 SR
Queue Stats
340W - 286L
1,539 Elo+
Party 3
Scylla
Scylla
jaydaringleader
Scylla
Level 160
God Stats
3W - 5L
1,306 SR
Queue Stats
235W - 234L
1,508 Elo+
Party 2
Team Averages
Level 151
1,459 SR
1,548 Elo+

VS

Team Averages
Level 135
1,505 SR
1,528 Elo+
Vamana
Vamana
InfernalS0ul
Vamana
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
36W - 29L
1,568 Elo+
Solo
Eset
Eset
InfinityRecon
Eset
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
234W - 262L
1,417 Elo+
Party 1
Bakasura
Bakasura
LadyxNinmah
Bakasura
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
448W - 455L
1,602 Elo+
Solo
Chaac
Chaac
NChooch
Chaac
Level 160
God Stats
0W - 2L
1,750 SR
Queue Stats
219W - 201L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
TrinityPride
Baron Samedi
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 104L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrianrex777
Cthulhu
20
8 / 3 / 14
14,334
754
21,299
22,803
23,567
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
JaopWit
Izanami
20
7 / 7 / 16
14,255
750
20,596
21,832
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SLADELESS
Sylvanus
20
3 / 5 / 24
13,314
701
9,190
27,907
39,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
20
9 / 4 / 17
14,364
756
32,152
18,726
10,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 17
14,253
750
22,098
17,962
9,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 6 / 12
11,759
619
12,095
27,279
35,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 9 / 11
11,636
612
9,098
18,777
8,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
LadyxNinmah
Bakasura
19
9 / 10 / 4
12,380
652
17,620
22,291
9,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
NChooch
Chaac
20
8 / 3 / 9
13,518
711
27,601
25,016
30,131
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
TrinityPride
Baron Samedi
20
3 / 8 / 10
11,835
623
22,465
26,506
22,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
70
36
Kills
24
24
Deaths
36
88
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adrianrex777
Cthulhu
8
3
14
5
L
Vamana
2
6
12
1.33
L
2
9
11
0.83
W
Izanami
JaopWit
Izanami
7
7
16
2.14
L
Bakasura
LadyxNinmah
Bakasura
9
10
4
1.1
L
Chaac
NChooch
Chaac
8
3
9
4.17
W
Sylvanus
SLADELESS
Sylvanus
3
5
24
3
W
Nu Wa
9
4
17
4.38
L
Baron Samedi
TrinityPride
Baron Samedi
3
8
10
1
W
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,335
Damage
88,879
109,230
Taken
119,869
94,547
Mitigated
106,148
54,745
Healing
45,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adrianrex777
Cthulhu
21,299
1,190
3,317
5,866
22,803
23,567
0
6,839
14,694
51,096
0
L
Vamana
12,095
3,235
3,157
7,200
27,279
35,276
0
16,431
10,848
0
30,909
L
9,098
593
2,464
2,800
18,777
8,625
81
16,427
2,350
23,854
0
W
Izanami
JaopWit
Izanami
20,596
13,844
2,705
5,054
21,832
10,960
4,041
5,805
15,630
0
45,734
L
Bakasura
LadyxNinmah
Bakasura
17,620
11,887
120
1,429
22,291
9,884
396
16,133
6,158
0
20,994
L
Chaac
NChooch
Chaac
27,601
1,875
980
9,310
25,016
30,131
0
15,475
9,541
0
57,601
W
Sylvanus
SLADELESS
Sylvanus
9,190
808
17,095
11,859
27,907
39,567
370
9,840
17,438
12,967
0
W
Nu Wa
32,152
6,172
611
4,301
18,726
10,575
1,626
5,724
12,750
68,206
0
L
Baron Samedi
TrinityPride
Baron Samedi
22,465
849
7,233
10,831
26,506
22,232
77
20,273
6,233
59,321
0
W
22,098
1,048
374
3,563
17,962
9,878
1,366
3,355
13,996
42,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,520
Gold Earned
61,128
236
Minions Killed
200
0
Camps Cleared
0
1,645,179
Distance Traveled
1,631,327
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,334
754
67
4
0
351,374
0
L
Vamana
11,759
619
38
2
0
366,672
2
L
Eset
11,636
612
29
2
0
307,806
0
W
Izanami
14,255
750
60
3
0
295,905
0
L
Bakasura
12,380
652
34
2
0
310,128
1
L
Chaac
13,518
711
36
2
0
358,431
0
W
Sylvanus
13,314
701
7
0
0
362,431
0
W
Nu Wa
14,364
756
56
3
0
326,536
3
L
Baron Samedi
11,835
623
63
3
0
288,290
2
W
Scylla
14,253
750
46
2
0
308,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role