Player Matchup

Merlin
Merlin
HarryHD
Merlin
Level 21
God Stats
16W - 8L
1,750 SR
Queue Stats
50W - 43L
1,510 Elo+
Solo
Chaac
Chaac
LJIC12
Chaac
Level 29
God Stats
43W - 14L
1,770 SR
Queue Stats
89W - 66L
1,557 Elo+
Solo
Pele
Pele
MTZ4
Pele
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 2
Ymir
Ymir
Whillkn
Ymir
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 2
Neith
Neith
gFroggy
Neith
Level 24
God Stats
4W - 3L
1,492 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 2
Team Averages
Level 18
1,518 SR
1,512 Elo+

VS

Team Averages
Level 24
1,536 SR
1,650 Elo+
Vulcan
Vulcan
Aslahn
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
Gatopisicodelico
Guan Yu
Level 22
God Stats
1W - 1L
1,159 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Thor
Thor
Thr0tl
Thor
Level 16
God Stats
10W - 4L
1,683 SR
Queue Stats
374W - 215L
1,895 Elo+
Party 3
Ra
Ra
psycodel2ez
Ra
Level 26
God Stats
5W - 0L
1,840 SR
Queue Stats
67W - 18L
1,851 Elo+
Party 3
Ullr
Ullr
sarkkiss
Ullr
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
89W - 67L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HarryHD
Merlin
20
3 / 10 / 4
14,390
514
15,209
21,433
9,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
LJIC12
Chaac
20
9 / 4 / 5
15,616
558
26,247
32,860
28,775
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
MTZ4
Pele
18
4 / 11 / 0
12,313
440
10,091
27,467
9,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Whillkn
Ymir
17
0 / 9 / 3
10,367
370
4,551
19,568
15,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
gFroggy
Neith
17
3 / 6 / 2
11,311
404
6,850
13,661
4,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aslahn
Vulcan
20
9 / 5 / 10
16,421
586
22,865
18,322
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

6
0 / 2 / 0
8,773
313
834
2,050
788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Thr0tl
Thor
20
10 / 6 / 11
18,035
644
19,247
28,144
21,890
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
17 / 2 / 9
18,298
654
31,622
26,118
13,772
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
20
2 / 4 / 13
15,121
540
10,486
23,838
9,578
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
19
Kills
38
40
Deaths
19
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aslahn
Vulcan
9
5
10
2.8
W
0
2
0
0
L
Merlin
HarryHD
Merlin
3
10
4
0.5
L
Chaac
LJIC12
Chaac
9
4
5
2.88
L
Pele
MTZ4
Pele
4
11
0
0.36
W
Thor
Thr0tl
Thor
10
6
11
2.58
L
Ymir
Whillkn
Ymir
0
9
3
0.17
L
Neith
gFroggy
Neith
3
6
2
0.67
W
17
2
9
10.75
W
Ullr
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,948
Damage
85,054
114,989
Taken
98,472
67,668
Mitigated
53,349
19,725
Healing
43,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aslahn
Vulcan
22,865
11,073
0
2,205
18,322
7,321
3,076
4,307
13,660
67,196
0
W
834
439
0
390
2,050
788
0
0
1,925
0
3,608
L
Merlin
HarryHD
Merlin
15,209
230
130
2,778
21,433
9,946
0
7,990
13,231
117,947
0
L
Chaac
LJIC12
Chaac
26,247
4,196
0
10,818
32,860
28,775
455
18,463
13,996
0
115,520
L
Pele
MTZ4
Pele
10,091
2,081
0
4,911
27,467
9,359
2,363
11,545
15,740
0
98,494
W
Thor
Thr0tl
Thor
19,247
4,348
0
7,564
28,144
21,890
1,049
5,559
21,667
0
143,784
L
Ymir
Whillkn
Ymir
4,551
545
0
250
19,568
15,327
608
12,410
7,029
49,673
0
L
Neith
gFroggy
Neith
6,850
2,586
0
838
13,661
4,261
882
9,045
4,440
0
42,183
W
31,622
1,607
6,369
17,546
26,118
13,772
2,577
6,436
19,187
142,698
0
W
Ullr
10,486
6,358
0
9,834
23,838
9,578
4,901
5,155
17,865
0
110,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,997
Gold Earned
76,648
683
Minions Killed
710
0
Camps Cleared
0
2,452,602
Distance Traveled
2,166,768
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,421
586
81
3
0
510,537
1
W
Guan Yu
8,773
313
10
0
0
60,211
1
L
Merlin
14,390
514
185
7
0
484,657
2
L
Chaac
15,616
558
189
7
0
551,654
2
L
Pele
12,313
440
143
5
0
468,613
4
W
Thor
18,035
644
221
8
0
540,173
3
L
Ymir
10,367
370
80
3
0
464,561
5
L
Neith
11,311
404
86
3
0
483,117
1
W
Ra
18,298
654
222
8
0
570,697
8
W
Ullr
15,121
540
176
6
0
485,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role