Player Matchup

Serqet
Serqet
Kimosabu
Serqet
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
473W - 402L
1,559 Elo+
Party 2
Sobek
Sobek
LibertaliaRed
Sobek
Level 29
God Stats
12W - 6L
1,826 SR
Queue Stats
106W - 80L
1,626 Elo+
Party 3
Tiamat
Tiamat
Muslin
Tiamat
Level 6
God Stats
2W - 4L
1,678 SR
Queue Stats
25W - 20L
1,725 Elo+
Party 2
Cerberus
Cerberus
ShadowDragon022
Cerberus
Level 29
God Stats
10W - 8L
1,528 SR
Queue Stats
104W - 77L
1,621 Elo+
Party 3
Hachiman
Hachiman
homelessbean
Hachiman
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 53L
1,615 Elo+
Party 3
Team Averages
Level 42
1,606 SR
1,629 Elo+

VS

Team Averages
Level 17
1,525 SR
1,598 Elo+
Nemesis
Nemesis
BootySlapz
Nemesis
Level 26
God Stats
0W - 2L
1,341 SR
Queue Stats
72W - 58L
1,635 Elo+
Party 1
Anhur
Anhur
Koruptsoldier
Anhur
Level 4
God Stats
16W - 4L
1,500 SR
Queue Stats
128W - 32L
1,711 Elo+
Solo
Cthulhu
Cthulhu
M4ddestM4x
Cthulhu
Level 11
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Athena
Athena
RottenPeach12
Athena
Level 26
God Stats
22W - 16L
1,556 SR
Queue Stats
93W - 76L
1,517 Elo+
Solo
Tyr
Tyr
WaistHighCrocs
Tyr
Level 18
God Stats
2W - 3L
1,694 SR
Queue Stats
64W - 61L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kimosabu
Serqet
10
2 / 3 / 3
5,823
582
4,076
7,774
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 6
5,165
517
2,400
8,239
3,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Muslin
Tiamat
11
5 / 0 / 1
6,457
646
3,584
3,800
3,268
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
12
5 / 1 / 0
6,676
668
4,066
6,569
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
homelessbean
Hachiman
8
4 / 3 / 1
5,331
533
5,630
7,330
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BootySlapz
Nemesis
11
3 / 0 / 0
6,185
619
5,058
6,668
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
5 / 4 / 0
5,760
576
4,836
6,906
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
M4ddestM4x
Cthulhu
7
0 / 3 / 3
4,750
475
3,961
7,874
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 2
5,130
513
2,820
6,088
2,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
5,066
507
3,295
7,693
3,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
16
Kills
9
9
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BootySlapz
Nemesis
3
0
0
3
W
Serqet
Kimosabu
Serqet
2
3
3
1.17
L
5
4
0
1.25
W
0
2
6
1.5
L
Cthulhu
M4ddestM4x
Cthulhu
0
3
3
0.5
W
Tiamat
Muslin
Tiamat
5
0
1
5.5
L
0
4
2
0.25
W
Cerberus
5
1
0
5
L
1
5
0
0.2
W
Hachiman
homelessbean
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
19,970
33,712
Taken
35,229
15,382
Mitigated
13,318
12,477
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BootySlapz
Nemesis
5,058
2,120
0
2,888
6,668
2,244
0
1,285
5,198
0
38,246
W
Serqet
Kimosabu
Serqet
4,076
694
0
2,034
7,774
1,932
0
309
7,465
0
23,040
L
4,836
1,977
0
2,470
6,906
1,683
50
1,169
5,737
0
18,789
W
2,400
407
270
4,027
8,239
3,797
644
2,983
4,981
13,184
0
L
Cthulhu
M4ddestM4x
Cthulhu
3,961
481
87
886
7,874
3,312
372
1,818
5,786
11,407
0
W
Tiamat
Muslin
Tiamat
3,584
161
0
2,349
3,800
3,268
492
1,817
1,983
27,324
0
L
2,820
708
0
500
6,088
2,135
0
1,799
4,149
21,003
0
W
Cerberus
4,066
858
0
2,182
6,569
4,357
332
0
6,569
28,281
0
L
3,295
749
0
764
7,693
3,944
0
3,636
3,739
0
20,652
W
Hachiman
homelessbean
Hachiman
5,630
2,785
0
1,615
7,330
2,028
148
1,322
5,933
0
20,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
26,891
227
Minions Killed
189
0
Camps Cleared
0
1,061,568
Distance Traveled
1,024,391
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,185
619
66
7
0
262,449
5
W
Serqet
5,823
582
53
5
0
221,228
2
L
Anhur
5,760
576
23
2
0
147,184
0
W
Sobek
5,165
517
26
3
0
229,092
1
L
Cthulhu
4,750
475
15
2
0
204,625
1
W
Tiamat
6,457
646
43
4
0
224,635
4
L
Athena
5,130
513
46
5
0
214,072
5
W
Cerberus
6,676
668
76
8
0
191,367
3
L
Tyr
5,066
507
39
4
0
196,061
0
W
Hachiman
5,331
533
29
3
0
195,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role