Player Matchup

Fenrir
Fenrir
HoodieHumdrum
Fenrir
Level 18
God Stats
3W - 1L
1,548 SR
Queue Stats
56W - 53L
1,605 Elo+
Party 1
Zeus
Zeus
LeBlah-
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,638 Elo+
Party 1
Artemis
Artemis
Vxpes
Artemis
Level 29
God Stats
3W - 3L
1,577 SR
Queue Stats
320W - 359L
1,546 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,596 Elo+

VS

Team Averages
Level 50
1,462 SR
1,556 Elo+
Hercules
Hercules
CivicAura17
Hercules
Level 108
God Stats
3W - 4L
1,522 SR
Queue Stats
117W - 107L
1,492 Elo+
Party 2
Zeus
Zeus
JinxiiOG
Zeus
Level 26
God Stats
7W - 11L
1,340 SR
Queue Stats
52W - 60L
1,512 Elo+
Party 2
Neith
Neith
SATUPLED_JCT
Neith
Level 17
God Stats
1W - 7L
1,524 SR
Queue Stats
7W - 10L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
7,927
793
5,722
7,042
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
LeBlah-
Zeus
12
6 / 0 / 3
7,929
793
10,624
5,815
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vxpes
Artemis
10
1 / 4 / 6
7,347
735
4,476
5,891
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CivicAura17
Hercules
10
2 / 3 / 0
6,867
687
4,107
9,881
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
8
1 / 3 / 1
6,181
618
5,485
4,762
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
6,516
652
3,583
8,740
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
CivicAura17
Hercules
2
3
0
0.67
W
3
0
4
5
L
Zeus
1
3
1
0.5
W
Zeus
LeBlah-
Zeus
6
0
3
7.5
L
1
4
2
0.5
W
Artemis
Vxpes
Artemis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
13,175
18,748
Taken
23,383
7,477
Mitigated
10,222
6,658
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CivicAura17
Hercules
4,107
1,247
0
2,331
9,881
5,736
0
3,099
6,782
0
19,574
W
5,722
899
0
2,623
7,042
3,995
0
1,836
4,867
0
18,660
L
Zeus
5,485
359
0
1,027
4,762
1,405
0
2,260
2,502
19,318
0
W
Zeus
LeBlah-
Zeus
10,624
793
0
3,265
5,815
1,659
380
1,521
3,981
38,843
0
L
3,583
1,740
0
850
8,740
3,081
0
5,322
3,418
0
12,465
W
Artemis
Vxpes
Artemis
4,476
1,666
0
770
5,891
1,823
611
1,587
3,984
0
26,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,203
Gold Earned
19,564
123
Minions Killed
88
0
Camps Cleared
0
551,899
Distance Traveled
487,204
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,867
687
40
4
0
186,303
4
W
Fenrir
7,927
793
16
2
0
193,994
4
L
Zeus
6,181
618
24
2
0
145,643
3
W
Zeus
7,929
793
61
6
0
182,854
3
L
Neith
6,516
652
24
2
0
155,258
0
W
Artemis
7,347
735
46
5
0
175,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role