Player Matchup

Merlin
Merlin
Bien_Locoxd
Merlin
Level 24
God Stats
2W - 1L
1,659 SR
Queue Stats
75W - 56L
1,642 Elo+
Solo
Terra
Terra
JEEE1931
Terra
Level 29
God Stats
3W - 3L
1,491 SR
Queue Stats
56W - 68L
1,588 Elo+
Solo
Cernunnos
Cernunnos
Matanovatos1
Cernunnos
Level 18
God Stats
2W - 3L
1,737 SR
Queue Stats
94W - 76L
1,713 Elo+
Party 1
Jormungandr
Jormungandr
VirtualStimPack
Jormungandr
Level 24
God Stats
1W - 1L
1,667 SR
Queue Stats
63W - 43L
1,620 Elo+
Solo
Cabrakan
Cabrakan
karelys99
Cabrakan
Level 13
God Stats
7W - 3L
1,910 SR
Queue Stats
29W - 30L
1,633 Elo+
Party 1
Team Averages
Level 22
1,693 SR
1,639 Elo+

VS

Team Averages
Level 44
1,569 SR
1,590 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ataraxia13
Hades
Level 10
God Stats
4W - 3L
1,863 SR
Queue Stats
36W - 37L
1,775 Elo+
Party 2
Bacchus
Bacchus
BrokeAdult
Bacchus
Level 12
God Stats
11W - 6L
1,672 SR
Queue Stats
14W - 19L
1,422 Elo+
Solo
Arachne
Arachne
Youarethem
Arachne
Level 143
God Stats
2W - 1L
1,310 SR
Queue Stats
125W - 129L
1,614 Elo+
Party 2
Rama
Rama
superduperlyfe
Rama
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
395W - 307L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 3 / 1
8,012
534
6,436
7,117
2,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
JEEE1931
Terra
11
0 / 6 / 2
6,551
437
3,474
10,614
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Matanovatos1
Cernunnos
13
4 / 4 / 3
7,633
509
6,534
9,457
3,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
VirtualStimPack
Jormungandr
9
1 / 4 / 2
5,794
386
7,065
9,420
5,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
karelys99
Cabrakan
9
1 / 7 / 1
6,060
404
3,550
13,465
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
7 / 0 / 5
10,083
672
12,473
10,563
10,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
16
10 / 1 / 0
9,553
637
10,212
11,709
6,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
BrokeAdult
Bacchus
12
3 / 3 / 1
7,619
508
2,754
8,579
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Youarethem
Arachne
16
4 / 2 / 6
9,408
627
7,190
11,084
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 4 / 4
7,717
514
5,276
9,464
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
24
24
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
0
5
9.5
W
Hades
10
1
0
10
L
Merlin
3
3
1
1.17
W
Bacchus
BrokeAdult
Bacchus
3
3
1
1.17
L
Terra
JEEE1931
Terra
0
6
2
0.17
L
Cernunnos
Matanovatos1
Cernunnos
4
4
3
1.38
L
Jormungandr
VirtualStimPack
Jormungandr
1
4
2
0.5
W
Arachne
Youarethem
Arachne
4
2
6
3.5
L
Cabrakan
karelys99
Cabrakan
1
7
1
0.21
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
37,905
50,073
Taken
51,399
27,242
Mitigated
31,063
8,535
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,473
2,031
0
5,811
10,563
10,755
0
6,710
3,853
69,813
0
W
Hades
10,212
1,212
110
8,264
11,709
6,786
385
5,614
6,095
60,162
0
L
Merlin
6,436
560
0
250
7,117
2,588
58
2,796
4,321
45,782
0
W
Bacchus
BrokeAdult
Bacchus
2,754
145
0
2,013
8,579
6,414
572
1,716
6,863
12,680
0
L
Terra
JEEE1931
Terra
3,474
1,257
219
2,900
10,614
8,765
642
3,470
7,144
25,816
3,937
L
Cernunnos
Matanovatos1
Cernunnos
6,534
3,413
0
2,100
9,457
3,349
730
2,148
7,309
0
48,211
L
Jormungandr
VirtualStimPack
Jormungandr
7,065
1,739
96
466
9,420
5,492
176
6,756
2,664
29,174
0
W
Arachne
Youarethem
Arachne
7,190
4,020
0
5,357
11,084
4,498
1,624
4,245
6,839
0
58,408
L
Cabrakan
karelys99
Cabrakan
3,550
746
52
2,452
13,465
7,048
0
10,269
3,196
17,993
0
W
5,276
3,560
0
2,426
9,464
2,610
2,639
2,036
7,428
0
51,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
44,380
320
Minions Killed
490
0
Camps Cleared
0
1,253,705
Distance Traveled
1,378,146
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,083
672
153
10
0
271,604
7
W
Hades
9,553
637
113
8
0
273,796
0
L
Merlin
8,012
534
73
5
0
251,489
0
W
Bacchus
7,619
508
11
1
0
294,128
1
L
Terra
6,551
437
64
4
0
256,088
1
L
Cernunnos
7,633
509
88
6
0
238,396
1
L
Jormungandr
5,794
386
51
3
0
247,500
1
W
Arachne
9,408
627
110
7
0
316,545
3
L
Cabrakan
6,060
404
44
3
0
260,232
1
W
Rama
7,717
514
103
7
0
222,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role