Player Matchup

Cupid
Cupid
Dott3r3l
Cupid
Level 73
God Stats
17W - 1L
1,750 SR
Queue Stats
559W - 206L
1,838 Elo+
Party 1
Yemoja
Yemoja
JoakimEW
Yemoja
Level 26
God Stats
41W - 10L
1,862 SR
Queue Stats
47W - 12L
1,826 Elo+
Party 1
Kukulkan
Kukulkan
OozyLordDelvin
Kukulkan
Level 158
God Stats
6W - 2L
1,761 SR
Queue Stats
73W - 23L
1,808 Elo+
Party 1
Team Averages
Level 86
1,791 SR
1,824 Elo+

VS

Team Averages
Level 100
1,553 SR
1,675 Elo+
Chiron
Chiron
ForeverValone
Chiron
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
359W - 288L
1,689 Elo+
Party 2
Hercules
Hercules
Pepsicolaqueen
Hercules
Level 24
God Stats
0W - 1L
1,270 SR
Queue Stats
58W - 65L
1,535 Elo+
Party 2
Tiamat
Tiamat
nyfinest718
Tiamat
Level 121
God Stats
3W - 1L
1,889 SR
Queue Stats
225W - 143L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dott3r3l
Cupid
14
9 / 1 / 5
10,213
851
15,134
8,040
3,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
JoakimEW
Yemoja
12
3 / 1 / 11
9,704
809
5,616
8,638
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
3 / 3 / 8
8,935
745
6,302
5,712
1,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 0
9,126
761
9,455
14,111
4,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
10
0 / 4 / 1
6,980
582
2,768
11,037
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
10
0 / 4 / 3
7,407
617
6,142
8,674
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dott3r3l
Cupid
9
1
5
11.5
L
5
7
0
0.71
W
Yemoja
JoakimEW
Yemoja
3
1
11
8.5
W
Kukulkan
3
3
8
2.33
L
Hercules
0
4
1
0.13
L
Tiamat
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
18,365
22,390
Taken
33,822
11,567
Mitigated
16,627
6,607
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dott3r3l
Cupid
15,134
9,443
256
1,414
8,040
3,852
2,236
2,076
5,780
0
49,400
L
9,455
4,674
189
2,720
14,111
4,885
145
2,453
11,632
0
27,571
W
Yemoja
JoakimEW
Yemoja
5,616
1,249
1,442
3,373
8,638
5,836
87
2,555
5,777
16,949
0
W
Kukulkan
6,302
210
0
122
5,712
1,879
300
1,029
4,537
48,643
0
L
Hercules
2,768
881
454
3,013
11,037
6,915
0
5,543
5,494
0
10,658
L
Tiamat
6,142
564
0
1,745
8,674
4,827
22
3,922
4,752
24,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
23,513
172
Minions Killed
96
0
Camps Cleared
0
666,989
Distance Traveled
629,693
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,213
851
69
6
0
215,549
0
L
Chiron
9,126
761
36
3
0
201,680
1
W
Yemoja
9,704
809
23
2
0
228,428
1
W
Kukulkan
8,935
745
80
7
0
223,012
1
L
Hercules
6,980
582
15
1
0
205,297
0
L
Tiamat
7,407
617
45
4
0
222,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role