Player Matchup

Bellona
Bellona
GORILALOL
Bellona
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
42W - 39L
1,538 Elo+
Party 2
Discordia
Discordia
Landelão
Discordia
Level 18
God Stats
2W - 5L
1,357 SR
Queue Stats
48W - 48L
1,504 Elo+
Party 2
Olorun
Olorun
Matchecos7
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,764 Elo+
Solo
Kali
Kali
bago_careca
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
gui_sanches1314
Cernunnos
Level 66
God Stats
4W - 5L
1,808 SR
Queue Stats
12W - 16L
1,456 Elo+
Party 2
Team Averages
Level 26
1,582 SR
1,559 Elo+

VS

Team Averages
Level 17
1,561 SR
1,510 Elo+
Amaterasu
Amaterasu
GrimmjhowW
Amaterasu
Level 8
God Stats
8W - 4L
1,570 SR
Queue Stats
15W - 15L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Rallanb
Ao Kuang
Level 28
God Stats
3W - 3L
1,280 SR
Queue Stats
83W - 69L
1,486 Elo+
Party 1
Hachiman
Hachiman
Shupaku
Hachiman
Level 19
God Stats
3W - 1L
1,561 SR
Queue Stats
32W - 26L
1,483 Elo+
Party 1
Ymir
Ymir
Solzito
Ymir
Level 5
God Stats
2W - 0L
1,685 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 3
Janus
Janus
oPhysiCRIS
Janus
Level 27
God Stats
5W - 1L
1,709 SR
Queue Stats
43W - 18L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GORILALOL
Bellona
15
4 / 7 / 0
9,152
572
8,637
14,093
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Landelão
Discordia
12
3 / 6 / 0
7,630
477
4,738
6,129
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Matchecos7
Olorun
10
0 / 7 / 0
6,214
388
2,556
9,211
2,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 8 / 4
9,159
572
6,937
15,059
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
gui_sanches1314
Cernunnos
10
0 / 7 / 2
6,732
421
5,810
11,980
3,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrimmjhowW
Amaterasu
15
5 / 2 / 2
8,856
554
8,243
14,255
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Rallanb
Ao Kuang
15
5 / 2 / 7
8,837
552
8,226
11,835
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Shupaku
Hachiman
15
6 / 1 / 7
9,137
571
7,929
9,043
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Solzito
Ymir
14
6 / 2 / 15
9,179
574
6,839
10,142
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
17
12 / 3 / 5
10,778
674
7,055
8,604
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
10
Kills
34
35
Deaths
10
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
GORILALOL
Bellona
4
7
0
0.57
W
Amaterasu
GrimmjhowW
Amaterasu
5
2
2
3
L
Discordia
Landelão
Discordia
3
6
0
0.5
L
Olorun
Matchecos7
Olorun
0
7
0
0
W
Ao Kuang
Rallanb
Ao Kuang
5
2
7
4.25
W
Hachiman
Shupaku
Hachiman
6
1
7
9.5
W
Ymir
Solzito
Ymir
6
2
15
6.75
L
3
8
4
0.63
L
Cernunnos
gui_sanches1314
Cernunnos
0
7
2
0.14
W
Janus
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
38,292
56,472
Taken
53,879
24,545
Mitigated
27,553
12,085
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GORILALOL
Bellona
8,637
3,729
0
2,206
14,093
9,463
1,822
4,166
9,902
0
42,364
W
Amaterasu
GrimmjhowW
Amaterasu
8,243
4,246
0
4,814
14,255
8,097
438
1,089
13,162
0
45,781
L
Discordia
Landelão
Discordia
4,738
982
0
0
6,129
1,713
0
3,300
2,804
25,604
0
L
Olorun
Matchecos7
Olorun
2,556
1,332
35
1,663
9,211
2,824
977
4,365
4,696
17,278
0
W
Ao Kuang
Rallanb
Ao Kuang
8,226
2,424
0
3,273
11,835
4,311
0
364
11,427
48,326
0
W
Hachiman
Shupaku
Hachiman
7,929
3,680
0
2,480
9,043
4,611
858
1,912
7,089
0
55,738
W
Ymir
Solzito
Ymir
6,839
1,643
0
2,008
10,142
6,953
0
2,985
6,961
23,240
0
L
6,937
3,282
0
4,974
15,059
6,887
0
6,227
8,832
0
43,354
L
Cernunnos
gui_sanches1314
Cernunnos
5,810
2,460
0
3,207
11,980
3,658
913
3,987
7,693
0
39,364
W
Janus
7,055
991
0
916
8,604
3,581
0
607
7,946
80,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
46,787
296
Minions Killed
431
0
Camps Cleared
0
1,370,636
Distance Traveled
1,566,646
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,152
572
82
5
0
294,285
3
W
Amaterasu
8,856
554
93
6
0
328,693
3
L
Discordia
7,630
477
57
4
0
273,837
4
L
Olorun
6,214
388
33
2
0
252,829
2
W
Ao Kuang
8,837
552
69
4
0
347,328
3
W
Hachiman
9,137
571
106
7
0
260,730
7
W
Ymir
9,179
574
23
1
0
302,333
3
L
Kali
9,159
572
76
5
0
259,868
0
L
Cernunnos
6,732
421
48
3
0
289,817
0
W
Janus
10,778
674
140
9
0
327,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role