Player Matchup

Fenrir
Fenrir
HaveNoSanity
Fenrir
Level 19
God Stats
4W - 3L
1,702 SR
Queue Stats
163W - 181L
1,234 Elo+
Party 1
Jormungandr
Jormungandr
Logan 1242676
Jormungandr
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
4W - 13L
1,025 Elo+
Solo
Neith
Neith
The queen5501
Neith
Level 27
God Stats
21W - 18L
1,467 SR
Queue Stats
131W - 142L
1,241 Elo+
Party 1
Izanami
Izanami
luiz-deniz17
Izanami
Level 16
God Stats
21W - 20L
1,518 SR
Queue Stats
43W - 45L
1,085 Elo+
Solo
Cernunnos
Cernunnos
menticidal
Cernunnos
Level 27
God Stats
26W - 29L
1,498 SR
Queue Stats
220W - 191L
1,445 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,206 Elo+

VS

Team Averages
Level 23
1,507 SR
1,390 Elo+
Cupid
Cupid
AcidxTortous
Cupid
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 76L
1,330 Elo+
Solo
Anubis
Anubis
Aly_4ry
Anubis
Level 24
God Stats
12W - 7L
1,547 SR
Queue Stats
176W - 208L
1,412 Elo+
Solo
King Arthur
King Arthur
PETROX2000
King Arthur
Level 20
God Stats
10W - 7L
1,532 SR
Queue Stats
23W - 19L
1,384 Elo+
Solo
Hades
Hades
Z1D3R
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Chronos
Chronos
bitperbit
Chronos
Level 28
God Stats
31W - 31L
1,456 SR
Queue Stats
72W - 91L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 11 / 5
9,777
425
10,851
21,933
8,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Logan 1242676
Jormungandr
8
1 / 10 / 1
7,266
316
2,160
11,654
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 6 / 3
8,306
361
4,431
12,387
4,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
luiz-deniz17
Izanami
16
5 / 8 / 1
10,590
460
12,334
19,746
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
menticidal
Cernunnos
18
8 / 7 / 4
12,221
531
23,317
20,420
7,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 8
12,193
530
10,456
15,774
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Aly_4ry
Anubis
19
16 / 2 / 8
13,727
597
24,306
21,654
10,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PETROX2000
King Arthur
19
9 / 1 / 6
13,344
580
10,903
22,661
17,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Z1D3R
Hades
18
11 / 5 / 4
12,422
540
11,723
16,393
10,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
bitperbit
Chronos
17
0 / 5 / 15
11,807
513
6,974
15,066
6,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
19
Kills
42
42
Deaths
19
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
Anubis
Aly_4ry
Anubis
16
2
8
10
L
Fenrir
4
11
5
0.59
L
Jormungandr
Logan 1242676
Jormungandr
1
10
1
0.15
W
King Arthur
PETROX2000
King Arthur
9
1
6
12
L
1
6
3
0.42
W
Hades
Z1D3R
Hades
11
5
4
2.6
W
Chronos
bitperbit
Chronos
0
5
15
1.5
L
Izanami
luiz-deniz17
Izanami
5
8
1
0.69
L
Cernunnos
menticidal
Cernunnos
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,093
Damage
64,362
86,140
Taken
91,548
35,059
Mitigated
51,936
8,785
Healing
40,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,456
7,541
346
6,045
15,774
7,247
1,488
1,594
14,055
0
85,837
W
Anubis
Aly_4ry
Anubis
24,306
1,462
449
12,433
21,654
10,100
1,820
660
20,969
98,055
0
L
Fenrir
10,851
2,761
0
2,077
21,933
8,960
126
10,576
11,357
0
33,210
L
Jormungandr
Logan 1242676
Jormungandr
2,160
931
0
189
11,654
7,885
0
3,830
7,824
14,704
0
W
King Arthur
PETROX2000
King Arthur
10,903
1,053
0
8,737
22,661
17,889
491
2,139
20,522
0
83,080
L
4,431
1,387
0
484
12,387
4,787
379
7,844
4,543
0
22,670
W
Hades
Z1D3R
Hades
11,723
996
142
7,157
16,393
10,652
1,926
453
15,892
44,928
0
W
Chronos
bitperbit
Chronos
6,974
3,918
0
5,545
15,066
6,048
4,424
274
14,767
53,738
0
L
Izanami
luiz-deniz17
Izanami
12,334
8,216
0
2,988
19,746
6,148
2,032
10,732
8,708
0
59,718
L
Cernunnos
menticidal
Cernunnos
23,317
10,758
0
3,047
20,420
7,279
1,748
10,021
10,399
0
72,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
63,493
294
Minions Killed
569
0
Camps Cleared
0
1,778,221
Distance Traveled
1,997,527
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,193
530
103
4
0
398,345
6
W
Anubis
13,727
597
119
5
0
395,245
4
L
Fenrir
9,777
425
39
2
0
416,017
0
L
Jormungandr
7,266
316
23
1
0
237,472
1
W
King Arthur
13,344
580
165
7
0
469,792
1
L
Neith
8,306
361
36
2
0
330,954
3
W
Hades
12,422
540
78
3
0
352,765
0
W
Chronos
11,807
513
104
5
0
381,380
0
L
Izanami
10,590
460
95
4
0
386,895
0
L
Cernunnos
12,221
531
101
4
0
406,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role