Player Matchup

Camazotz
Camazotz
CaptainEhh
Camazotz
Level 6
God Stats
1W - 1L
1,766 SR
Queue Stats
17W - 14L
1,355 Elo+
Party 1
Arachne
Arachne
Malikperreault
Arachne
Level 28
God Stats
3W - 7L
1,374 SR
Queue Stats
97W - 120L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
alex304710
Cthulhu
Level 27
God Stats
9W - 12L
1,507 SR
Queue Stats
162W - 194L
1,463 Elo+
Party 3
Xbalanque
Xbalanque
ashardg
Xbalanque
Level 29
God Stats
0W - 3L
1,174 SR
Queue Stats
24W - 21L
1,601 Elo+
Solo
Hel
Hel
kilroy305
Hel
Level 17
God Stats
5W - 6L
1,469 SR
Queue Stats
38W - 34L
1,487 Elo+
Party 1
Team Averages
Level 21
1,458 SR
1,460 Elo+

VS

Team Averages
Level 46
1,519 SR
1,510 Elo+
Ymir
Ymir
B4CKUP671
Ymir
Level 7
God Stats
3W - 2L
1,562 SR
Queue Stats
8W - 11L
1,398 Elo+
Party 2
Nemesis
Nemesis
XGN Mors Venit
Nemesis
Level 88
God Stats
9W - 11L
1,534 SR
Queue Stats
75W - 81L
1,490 Elo+
Party 2
Anhur
Anhur
clayton__mays
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,701 Elo+
Party 2
Aphrodite
Aphrodite
lDinkstersI
Aphrodite
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 131L
1,552 Elo+
Party 2
Vamana
Vamana
逃过一杰
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 82L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptainEhh
Camazotz
12
1 / 4 / 1
7,709
385
10,240
16,917
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 3
8,128
406
3,997
14,888
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
alex304710
Cthulhu
11
1 / 2 / 1
7,537
377
9,259
13,221
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
ashardg
Xbalanque
15
2 / 5 / 1
9,045
452
8,803
13,628
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
7,945
397
10,390
15,631
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 8
9,427
471
5,745
15,480
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 2 / 5
10,410
521
9,546
10,969
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 3
10,681
534
10,191
10,528
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
lDinkstersI
Aphrodite
17
5 / 2 / 5
10,463
523
17,689
12,794
5,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
15
2 / 3 / 5
9,450
473
9,209
14,605
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
19
19
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
8
6
L
Camazotz
CaptainEhh
Camazotz
1
4
1
0.38
L
2
3
3
1.17
W
6
2
5
4.25
L
Cthulhu
alex304710
Cthulhu
1
2
1
0.75
L
Xbalanque
ashardg
Xbalanque
2
5
1
0.5
W
4
1
3
5.5
L
2
5
1
0.5
W
Aphrodite
lDinkstersI
Aphrodite
5
2
5
3.75
W
Vamana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
52,380
74,285
Taken
64,376
32,772
Mitigated
36,119
22,898
Healing
28,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,745
1,433
0
5,691
15,480
12,471
120
6,153
8,750
24,068
0
L
Camazotz
CaptainEhh
Camazotz
10,240
1,289
0
4,262
16,917
8,194
0
5,664
11,253
0
28,636
L
3,997
3,128
0
3,291
14,888
4,986
0
3,411
11,477
0
36,092
W
9,546
4,007
0
4,747
10,969
4,805
0
1,633
9,336
0
72,489
L
Cthulhu
alex304710
Cthulhu
9,259
696
307
817
13,221
10,179
0
3,664
9,557
27,115
0
L
Xbalanque
ashardg
Xbalanque
8,803
3,772
313
3,364
13,628
3,526
0
2,131
11,497
0
59,682
W
10,191
4,935
0
4,164
10,528
4,181
0
1,217
9,311
0
94,537
L
10,390
689
4,234
6,310
15,631
5,887
564
8,564
7,067
55,766
0
W
Aphrodite
lDinkstersI
Aphrodite
17,689
2,358
358
8,657
12,794
5,617
680
5,678
6,995
89,075
0
W
Vamana
9,209
4,456
0
4,753
14,605
9,045
1,493
4,968
8,921
30
59,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
50,431
354
Minions Killed
565
0
Camps Cleared
0
1,871,720
Distance Traveled
1,846,057
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,427
471
28
1
0
356,428
6
L
Camazotz
7,709
385
61
3
0
359,948
2
L
Arachne
8,128
406
67
3
0
411,122
2
W
Nemesis
10,410
521
116
6
0
453,027
1
L
Cthulhu
7,537
377
39
2
0
417,340
0
L
Xbalanque
9,045
452
109
5
0
305,539
0
W
Anhur
10,681
534
169
8
0
313,729
4
L
Hel
7,945
397
78
4
0
377,771
4
W
Aphrodite
10,463
523
149
7
0
362,427
2
W
Vamana
9,450
473
103
5
0
360,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role