Player Matchup

Merlin
Merlin
Hudson121213
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Solo
Anhur
Anhur
Lkey
Anhur
Level 123
God Stats
1W - 5L
1,282 SR
Queue Stats
177W - 183L
1,495 Elo+
Solo
Chaac
Chaac
gabrielPrBVP
Chaac
Level 68
God Stats
1W - 3L
1,409 SR
Queue Stats
89W - 104L
1,475 Elo+
Solo
Team Averages
Level 65
1,397 SR
1,379 Elo+

VS

Team Averages
Level 79
1,514 SR
1,517 Elo+
Tiamat
Tiamat
Ak1ns
Tiamat
Level 149
God Stats
6W - 1L
1,543 SR
Queue Stats
90W - 41L
1,698 Elo+
Solo
Ah Puch
Ah Puch
KAELB6
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 1
King Arthur
King Arthur
WPBx Kuriboh
King Arthur
Level 69
God Stats
11W - 10L
1,500 SR
Queue Stats
143W - 151L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 17 / 6
10,564
528
3,624
15,513
4,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Lkey
Anhur
18
12 / 3 / 2
14,598
730
14,514
18,029
6,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 3 / 12
13,654
683
15,908
23,669
23,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ak1ns
Tiamat
18
8 / 5 / 5
14,630
732
17,217
19,490
14,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
KAELB6
Ah Puch
16
6 / 5 / 12
13,511
676
15,150
9,668
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
WPBx Kuriboh
King Arthur
17
8 / 5 / 8
14,210
711
14,136
18,207
17,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
22
23
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ak1ns
Tiamat
8
5
5
2.1
L
Merlin
0
17
6
0.18
W
Ah Puch
KAELB6
Ah Puch
6
5
12
2.4
L
Anhur
Lkey
Anhur
12
3
2
4.33
W
King Arthur
WPBx Kuriboh
King Arthur
8
5
8
2.4
L
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,046
Damage
46,503
57,211
Taken
47,365
34,427
Mitigated
35,183
11,268
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ak1ns
Tiamat
17,217
1,526
62
6,477
19,490
14,380
164
974
18,516
89,585
0
L
Merlin
3,624
2,256
0
425
15,513
4,580
176
8,493
6,894
20,387
0
W
Ah Puch
KAELB6
Ah Puch
15,150
2,921
0
1,749
9,668
3,046
1,326
1,203
8,465
45,578
0
L
Anhur
Lkey
Anhur
14,514
7,580
0
3,074
18,029
6,161
949
10,136
7,868
0
73,423
W
King Arthur
WPBx Kuriboh
King Arthur
14,136
2,414
0
2,718
18,207
17,757
426
2,070
16,137
0
51,432
L
15,908
3,044
0
7,769
23,669
23,686
0
14,116
9,518
0
49,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
42,351
246
Minions Killed
210
0
Camps Cleared
0
898,340
Distance Traveled
1,005,524
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,630
732
124
6
0
332,191
0
L
Merlin
10,564
528
34
2
0
232,254
0
W
Ah Puch
13,511
676
50
3
0
298,354
0
L
Anhur
14,598
730
140
7
0
338,654
1
W
King Arthur
14,210
711
36
2
0
374,979
0
L
Chaac
13,654
683
72
4
0
327,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role