Player Matchup

Pele
Pele
Masters
ASÐ666
Pele
Masters
Level 160
God Stats
77W - 54L
1,751 SR
Queue Stats
753W - 745L
2,507 MMR
Solo
Tyr
Tyr
Diamond II
GabrielaMistral
Tyr
Diamond II
Level 158
God Stats
3W - 2L
1,708 SR
Queue Stats
312W - 305L
2,411 MMR
Solo
Chronos
Chronos
Diamond III
OtsutsukiAshura
Chronos
Diamond III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Ovëer
Tsukuyomi
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond I
SYNUZ
Geb
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,592 SR
1,884 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,595 SR
2,489 MMR
Bakasura
Bakasura
Masters
ByPokecito
Bakasura
Masters
Level 61
God Stats
2W - 2L
1,889 SR
Queue Stats
18W - 22L
2,517 MMR
Solo
Ra
Ra
Diamond II
Matemágico
Ra
Diamond II
Level 160
God Stats
21W - 26L
1,413 SR
Queue Stats
261W - 204L
2,352 MMR
Solo
Jing Wei
Jing Wei
Masters
elreyferchu
Jing Wei
Masters
Level 155
God Stats
6W - 5L
1,665 SR
Queue Stats
140W - 117L
2,715 MMR
Solo
Athena
Athena
Masters
putobot
Athena
Masters
Level 45
God Stats
3W - 1L
1,727 SR
Queue Stats
62W - 38L
2,492 MMR
Solo
Hercules
Hercules
Diamond I
s1mpI3
Hercules
Diamond I
Level 160
God Stats
8W - 5L
1,279 SR
Queue Stats
146W - 132L
2,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ASÐ666
Pele
20
5 / 7 / 2
13,466
585
16,022
22,962
10,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 6 / 1
10,789
469
17,587
27,050
24,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 5 / 8
11,733
510
13,764
18,179
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Ovëer
Tsukuyomi
18
5 / 7 / 6
11,671
507
20,848
23,270
16,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
SYNUZ
Geb
16
1 / 5 / 10
10,305
448
9,707
24,433
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeDanzaburouTiamatApolloAo Kuang

VS

Bans
SetGuan YuPersephoneCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByPokecito
Bakasura
20
6 / 4 / 11
15,428
671
22,353
21,491
10,561
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 4 / 9
14,980
651
23,589
15,567
8,317
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
elreyferchu
Jing Wei
20
3 / 2 / 3
13,954
607
15,695
19,733
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
putobot
Athena
18
6 / 3 / 18
13,528
588
17,220
48,560
42,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
s1mpI3
Hercules
20
5 / 1 / 11
14,772
642
15,800
29,684
36,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
14
Kills
30
30
Deaths
14
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Pele
ASÐ666
Pele
5
7
2
0.86
W
Bakasura
ByPokecito
Bakasura
6
4
11
2.88
L
1
6
1
0.25
W
10
4
9
3.63
L
2
5
8
1.2
L
Tsukuyomi
Ovëer
Tsukuyomi
5
7
6
1.14
L
Geb
SYNUZ
Geb
1
5
10
1.2
W
Jing Wei
elreyferchu
Jing Wei
3
2
3
2.25
W
Athena
putobot
Athena
6
3
18
5
W
Hercules
s1mpI3
Hercules
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,928
Damage
94,657
115,894
Taken
135,035
79,371
Mitigated
107,457
23,001
Healing
72,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
ASÐ666
Pele
16,022
2,960
0
1,336
22,962
10,003
2,432
8,842
13,409
0
121,075
W
Bakasura
ByPokecito
Bakasura
22,353
16,562
0
5,115
21,491
10,561
2,099
3,118
17,386
0
143,276
L
17,587
2,692
0
9,167
27,050
24,713
0
7,699
18,476
0
82,307
W
23,589
1,217
8,676
6,561
15,567
8,317
2,980
2,745
12,822
109,585
0
L
13,764
6,324
0
5,016
18,179
8,633
2,356
6,506
11,544
82,221
0
L
Tsukuyomi
Ovëer
Tsukuyomi
20,848
5,796
0
5,477
23,270
16,274
0
7,964
14,161
0
83,889
L
Geb
SYNUZ
Geb
9,707
1,664
0
2,005
24,433
19,748
0
9,936
13,696
26,226
0
W
Jing Wei
elreyferchu
Jing Wei
15,695
12,611
0
10,593
19,733
8,748
7,910
3,479
16,254
0
102,182
W
Athena
putobot
Athena
17,220
6,371
193
23,512
48,560
42,923
1,003
9,948
36,788
43,274
0
W
Hercules
s1mpI3
Hercules
15,800
6,351
0
18,342
29,684
36,908
2,687
6,462
20,956
0
85,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
72,662
622
Minions Killed
738
0
Camps Cleared
0
2,207,645
Distance Traveled
2,410,787
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,466
585
189
8
0
455,136
5
W
Bakasura
15,428
671
193
8
0
530,671
1
L
Tyr
10,789
469
145
6
0
504,546
3
W
Ra
14,980
651
155
7
0
463,438
7
L
Chronos
11,733
510
144
6
0
352,498
2
L
Tsukuyomi
11,671
507
117
5
0
425,134
4
L
Geb
10,305
448
27
1
0
470,331
4
W
Jing Wei
13,954
607
166
7
0
427,467
4
W
Athena
13,528
588
35
2
0
525,678
5
W
Hercules
14,772
642
189
8
0
463,533
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role