Player Matchup

Rama
Rama
Captain_Thadd
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
394W - 488L
1,301 Elo+
Party 3
Thanatos
Thanatos
DrawnDouleur
Thanatos
Level 47
God Stats
12W - 13L
1,492 SR
Queue Stats
83W - 74L
1,587 Elo+
Party 1
Athena
Athena
NoHopeReaper02
Athena
Level 4
God Stats
0W - 1L
1,793 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 1
Chaac
Chaac
Sejuru_
Chaac
Level 24
God Stats
24W - 18L
1,450 SR
Queue Stats
369W - 452L
1,312 Elo+
Party 3
Scylla
Scylla
lui0935
Scylla
Level 28
God Stats
3W - 5L
1,672 SR
Queue Stats
404W - 477L
1,348 Elo+
Party 3
Team Averages
Level 26
1,581 SR
1,458 Elo+

VS

Team Averages
Level 34
1,565 SR
1,612 Elo+
King Arthur
King Arthur
DarkMaster200
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,363 Elo+
Party 2
Cupid
Cupid
TioB0tty
Cupid
Level 14
God Stats
6W - 0L
1,706 SR
Queue Stats
8W - 0L
1,690 Elo+
Party 2
Thor
Thor
bart4bowling2
Thor
Level 18
God Stats
4W - 5L
1,401 SR
Queue Stats
73W - 34L
1,779 Elo+
Party 4
Ares
Ares
chris4curling2
Ares
Level 17
God Stats
4W - 1L
1,719 SR
Queue Stats
58W - 27L
1,866 Elo+
Party 4
He Bo
He Bo
youknowmeboii123
He Bo
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 4
6,308
421
5,810
9,832
2,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
DrawnDouleur
Thanatos
12
4 / 6 / 2
7,603
507
6,944
15,292
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 6 / 1
8,122
541
8,122
13,149
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Sejuru_
Chaac
11
1 / 4 / 4
6,799
453
4,178
7,876
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
lui0935
Scylla
10
1 / 9 / 6
6,714
448
5,086
11,048
3,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkMaster200
King Arthur
12
6 / 3 / 13
7,396
493
7,374
13,011
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
TioB0tty
Cupid
11
3 / 5 / 7
7,249
483
5,280
10,589
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 0 / 2
10,737
716
10,891
8,665
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
6 / 3 / 13
8,651
577
9,293
14,442
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 5 / 10
8,167
544
11,381
8,864
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
16
Kills
33
33
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
King Arthur
DarkMaster200
King Arthur
6
3
13
4.17
L
Thanatos
DrawnDouleur
Thanatos
4
6
2
0.83
L
8
6
1
1.42
L
Chaac
Sejuru_
Chaac
1
4
4
0.75
W
Cupid
TioB0tty
Cupid
3
5
7
1.3
W
12
0
2
13
W
6
3
13
4.17
L
Scylla
lui0935
Scylla
1
9
6
0.44
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
44,219
57,197
Taken
55,571
26,351
Mitigated
33,428
13,362
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,810
4,544
270
663
9,832
2,792
1,179
3,150
6,434
0
17,964
W
King Arthur
DarkMaster200
King Arthur
7,374
2,070
0
2,558
13,011
9,827
252
2,296
10,715
0
18,917
L
Thanatos
DrawnDouleur
Thanatos
6,944
2,681
0
7,478
15,292
5,292
592
4,663
10,309
0
35,890
L
8,122
2,812
0
2,034
13,149
10,387
574
3,070
9,880
35,254
0
L
Chaac
Sejuru_
Chaac
4,178
788
294
1,476
7,876
4,538
252
2,467
5,354
0
20,698
W
Cupid
TioB0tty
Cupid
5,280
2,809
97
2,190
10,589
3,516
839
2,715
7,874
0
34,052
W
10,891
2,562
0
5,294
8,665
3,727
0
703
7,962
0
93,117
W
9,293
507
0
3,697
14,442
13,641
634
2,908
11,534
26,115
0
L
Scylla
lui0935
Scylla
5,086
1,714
366
781
11,048
3,342
503
6,512
4,060
23,218
0
W
11,381
554
159
2,280
8,864
2,717
622
4,586
4,278
32,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
42,200
247
Minions Killed
371
0
Camps Cleared
0
1,219,804
Distance Traveled
1,451,744
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,308
421
29
2
0
246,787
4
W
King Arthur
7,396
493
25
2
0
279,930
0
L
Thanatos
7,603
507
72
5
0
267,516
1
L
Athena
8,122
541
57
4
0
260,215
1
L
Chaac
6,799
453
42
3
0
239,437
3
W
Cupid
7,249
483
70
5
0
282,984
0
W
Thor
10,737
716
190
13
0
334,509
1
W
Ares
8,651
577
29
2
0
286,544
5
L
Scylla
6,714
448
47
3
0
205,849
2
W
He Bo
8,167
544
57
4
0
267,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role