Player Matchup

Sun Wukong
Sun Wukong
Alfredoapex
Sun Wukong
Level 8
God Stats
9W - 2L
1,850 SR
Queue Stats
17W - 13L
1,590 Elo+
Party 1
Yemoja
Yemoja
Kornlux
Yemoja
Level 8
God Stats
9W - 2L
1,877 SR
Queue Stats
12W - 16L
1,432 Elo+
Party 3
Ymir
Ymir
MrAngel
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,515 Elo+
Party 1
Apollo
Apollo
MrChu769
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,308 Elo+
Solo
Discordia
Discordia
Sheezzus
Discordia
Level 16
God Stats
2W - 1L
1,511 SR
Queue Stats
17W - 18L
1,465 Elo+
Party 3
Team Averages
Level 31
1,648 SR
1,462 Elo+

VS

Team Averages
Level 44
1,342 SR
1,437 Elo+
Loki
Loki
AxeLWolf123
Loki
Level 5
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 9L
1,290 Elo+
Party 4
Danzaburou
Danzaburou
TheOriginalHD
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tio7331
Ne Zha
Level 126
God Stats
0W - 1L
1,179 SR
Queue Stats
112W - 96L
1,496 Elo+
Party 4
Hou Yi
Hou Yi
jojocob0
Hou Yi
Level 7
God Stats
1W - 5L
1,266 SR
Queue Stats
98W - 138L
1,444 Elo+
Party 2
Vulcan
Vulcan
meatinacan
Vulcan
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 528L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alfredoapex
Sun Wukong
19
2 / 1 / 15
12,818
916
10,329
16,403
15,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Kornlux
Yemoja
20
2 / 2 / 22
14,442
1,032
4,965
17,115
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
MrAngel
Ymir
20
5 / 3 / 18
13,813
987
17,263
25,728
30,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MrChu769
Apollo
20
5 / 4 / 17
13,665
976
22,831
20,135
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Sheezzus
Discordia
20
17 / 3 / 13
16,794
1,200
33,423
14,339
6,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 7
12,974
927
14,103
14,671
5,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TheOriginalHD
Danzaburou
20
6 / 5 / 6
15,361
1,097
28,263
25,276
11,077
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Tio7331
Ne Zha
20
3 / 8 / 8
13,638
974
20,162
23,521
14,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
jojocob0
Hou Yi
18
0 / 8 / 4
11,744
839
5,755
15,806
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
meatinacan
Vulcan
20
2 / 6 / 5
13,242
946
19,538
14,778
7,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
31
Kills
13
13
Deaths
31
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alfredoapex
Sun Wukong
2
1
15
9.5
L
2
4
7
1.38
W
Yemoja
Kornlux
Yemoja
2
2
22
6.5
W
Ymir
MrAngel
Ymir
5
3
18
4.67
W
Apollo
MrChu769
Apollo
5
4
17
3.38
W
Discordia
Sheezzus
Discordia
17
3
13
7.83
L
Danzaburou
TheOriginalHD
Danzaburou
6
5
6
1.8
L
Ne Zha
Tio7331
Ne Zha
3
8
8
0.88
L
Hou Yi
jojocob0
Hou Yi
0
8
4
0.25
L
Vulcan
meatinacan
Vulcan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,811
Damage
87,821
93,720
Taken
94,052
86,110
Mitigated
45,408
28,240
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alfredoapex
Sun Wukong
10,329
3,121
0
946
16,403
15,649
0
2,382
14,021
0
37,230
L
14,103
2,998
0
0
14,671
5,872
0
9,838
4,833
0
23,162
W
Yemoja
Kornlux
Yemoja
4,965
1,547
14,516
5,057
17,115
24,203
0
5,003
12,112
14,756
0
W
Ymir
MrAngel
Ymir
17,263
2,670
1,442
1,900
25,728
30,615
0
5,824
19,904
39,930
0
W
Apollo
MrChu769
Apollo
22,831
15,721
0
2,980
20,135
9,224
0
4,198
15,937
0
43,569
W
Discordia
Sheezzus
Discordia
33,423
1,358
413
986
14,339
6,419
0
2,131
12,208
62,326
0
L
Danzaburou
TheOriginalHD
Danzaburou
28,263
17,050
0
4,810
25,276
11,077
0
16,985
8,291
0
54,944
L
Ne Zha
Tio7331
Ne Zha
20,162
6,184
0
4,060
23,521
14,504
0
14,456
9,065
0
52,620
L
Hou Yi
jojocob0
Hou Yi
5,755
3,182
0
0
15,806
6,765
0
8,162
7,644
0
20,544
L
Vulcan
meatinacan
Vulcan
19,538
5,908
0
0
14,778
7,190
0
6,210
8,568
46,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,532
Gold Earned
66,959
289
Minions Killed
255
4
Camps Cleared
6
1,373,133
Distance Traveled
1,324,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,818
916
67
5
0
320,870
1
L
Loki
12,974
927
28
2
0
303,793
4
W
Yemoja
14,442
1,032
20
1
0
241,856
1
W
Ymir
13,813
987
73
5
3
248,383
2
W
Apollo
13,665
976
56
4
1
279,301
0
W
Discordia
16,794
1,200
73
5
0
282,723
0
L
Danzaburou
15,361
1,097
65
5
5
253,803
0
L
Ne Zha
13,638
974
53
4
0
280,773
0
L
Hou Yi
11,744
839
39
3
1
204,270
0
L
Vulcan
13,242
946
70
5
0
281,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role