Player Matchup

Chernobog
Chernobog
RivyLit
Chernobog
Level 75
God Stats
5W - 5L
1,449 SR
Queue Stats
24W - 23L
1,555 Elo+
Solo
Thoth
Thoth
SLICER_SPARLING
Thoth
Level 93
God Stats
20W - 11L
1,608 SR
Queue Stats
106W - 80L
1,743 Elo+
Solo
Khepri
Khepri
TheAbyssHollow
Khepri
Level 126
God Stats
3W - 2L
1,954 SR
Queue Stats
292W - 160L
1,843 Elo+
Solo
Team Averages
Level 98
1,670 SR
1,714 Elo+

VS

Team Averages
Level 140
1,549 SR
1,581 Elo+
Tiamat
Tiamat
Darks Legacy
Tiamat
Level 160
God Stats
15W - 17L
1,565 SR
Queue Stats
161W - 180L
1,559 Elo+
Party 1
Neith
Neith
DreadfulLloyed
Neith
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,629 Elo+
Party 1
Sobek
Sobek
ManaWaIker
Sobek
Level 129
God Stats
3W - 3L
1,582 SR
Queue Stats
159W - 167L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RivyLit
Chernobog
11
1 / 1 / 6
8,312
693
4,455
7,135
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 0 / 2
8,973
748
13,418
4,324
2,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
8,698
725
6,986
8,010
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 2 / 0
6,700
558
4,290
7,386
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
6,784
565
4,864
8,954
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
9
1 / 4 / 0
6,730
561
3,181
13,479
8,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
0
3
1
0.17
L
Sobek
1
4
0
0.25
W
Chernobog
RivyLit
Chernobog
1
1
6
4
W
7
0
2
8
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
12,335
19,469
Taken
29,819
13,045
Mitigated
15,565
4,354
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,290
210
0
1,132
7,386
3,609
0
5,311
2,075
20,739
0
L
4,864
1,320
0
1,291
8,954
3,019
0
7,348
1,606
0
24,999
L
Sobek
3,181
228
437
2,665
13,479
8,937
0
7,768
5,711
12,288
0
W
Chernobog
RivyLit
Chernobog
4,455
2,143
0
1,577
7,135
2,939
1,504
2,748
4,176
0
45,637
W
13,418
268
0
0
4,324
2,037
1,119
1,570
2,608
49,225
0
W
6,986
452
0
2,777
8,010
8,069
385
2,534
5,200
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
20,214
160
Minions Killed
101
0
Camps Cleared
0
648,922
Distance Traveled
553,612
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,700
558
53
4
0
195,927
3
L
Neith
6,784
565
37
3
0
170,520
3
L
Sobek
6,730
561
11
1
0
187,165
0
W
Chernobog
8,312
693
74
6
0
199,352
3
W
Thoth
8,973
748
74
6
0
238,824
4
W
Khepri
8,698
725
12
1
0
210,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role