Player Matchup

Loki
Loki
Cataclismical21
Loki
Level 16
God Stats
5W - 5L
1,409 SR
Queue Stats
14W - 21L
913 Elo+
Party 1
Kukulkan
Kukulkan
Chupapiiii
Kukulkan
Level 25
God Stats
3W - 6L
1,364 SR
Queue Stats
31W - 36L
1,278 Elo+
Party 1
Ra
Ra
FineAmerican137
Ra
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 204L
1,258 Elo+
Solo
Neith
Neith
PvPro11
Neith
Level 8
God Stats
44W - 33L
1,611 SR
Queue Stats
49W - 48L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
SaltESupport
Cthulhu
Level 28
God Stats
17W - 24L
1,466 SR
Queue Stats
59W - 68L
1,195 Elo+
Party 1
Team Averages
Level 21
1,470 SR
1,176 Elo+

VS

Team Averages
Level 9
1,500 SR
1,543 Elo+
Yemoja
Yemoja
BlackLamb1082
Yemoja
Level 1
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Sobek
Sobek
Dominus_Auryxius
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,807 Elo+
Solo
Ymir
Ymir
Mag2Mouth
Ymir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
Viking725505
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,375 Elo+
Solo
Neith
Neith
sw1tch21
Neith
Level 14
God Stats
23W - 15L
1,498 SR
Queue Stats
49W - 35L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 25
11,090
1,232
9,305
7,779
3,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Chupapiiii
Kukulkan
19
17 / 3 / 22
12,350
1,372
23,375
5,190
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 18
8,963
996
7,171
5,155
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PvPro11
Neith
18
15 / 1 / 26
11,965
1,329
20,577
8,502
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SaltESupport
Cthulhu
18
3 / 3 / 36
10,269
1,141
10,983
12,844
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 12
9,788
1,088
2,561
14,201
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 13 / 6
8,804
978
5,857
20,230
20,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
0 / 13 / 8
8,404
934
3,529
21,264
16,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
14
1 / 10 / 7
8,437
937
2,893
12,107
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
sw1tch21
Neith
16
10 / 6 / 2
12,176
1,353
19,645
13,302
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
48
50
Kills
13
13
Deaths
50
127
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
12
0.75
W
12
3
25
8.17
W
Kukulkan
Chupapiiii
Kukulkan
17
3
22
9.33
L
2
13
6
0.38
W
3
3
18
4
L
Ymir
0
13
8
0.31
W
Neith
PvPro11
Neith
15
1
26
28
W
Cthulhu
SaltESupport
Cthulhu
3
3
36
7
L
Merlin
1
10
7
0.45
L
Neith
sw1tch21
Neith
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,411
Damage
34,485
39,470
Taken
81,104
18,744
Mitigated
58,490
8,912
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,561
783
2,144
913
14,201
12,278
0
8,915
5,161
7,505
0
W
9,305
2,503
362
159
7,779
3,240
0
3,181
4,598
0
21,633
W
Kukulkan
Chupapiiii
Kukulkan
23,375
5,018
0
1,061
5,190
2,103
0
2,131
3,059
38,600
0
L
5,857
603
0
798
20,230
20,061
0
8,958
11,151
11,849
0
W
7,171
2,519
107
175
5,155
1,890
0
2,466
2,689
20,916
0
L
Ymir
3,529
1,706
0
0
21,264
16,912
0
10,177
10,963
18,617
0
W
Neith
PvPro11
Neith
20,577
13,771
0
2,319
8,502
3,629
0
2,345
6,157
0
32,701
W
Cthulhu
SaltESupport
Cthulhu
10,983
1,224
681
4,048
12,844
7,882
0
4,717
8,127
20,477
0
L
Merlin
2,893
955
0
0
12,107
4,327
0
7,673
4,359
12,207
0
L
Neith
sw1tch21
Neith
19,645
11,230
0
2,152
13,302
4,912
0
5,290
7,941
0
53,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
47,609
144
Minions Killed
136
5
Camps Cleared
3
720,423
Distance Traveled
620,192
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,788
1,088
6
1
0
85,433
2
W
Loki
11,090
1,232
31
3
1
175,527
0
W
Kukulkan
12,350
1,372
46
5
2
134,964
0
L
Sobek
8,804
978
2
0
0
154,463
0
W
Ra
8,963
996
31
3
1
121,066
0
L
Ymir
8,404
934
39
4
1
126,831
2
W
Neith
11,965
1,329
17
2
1
143,395
0
W
Cthulhu
10,269
1,141
19
2
0
145,471
0
L
Merlin
8,437
937
15
2
1
94,783
0
L
Neith
12,176
1,353
74
8
1
158,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role